benjikittens1 Posted February 5, 2016 Share Posted February 5, 2016 ok after i went the other day to update all my mods i have some how lost all my stores. If i change the load order i get them back but i loose all my extra modded items. here is a copy of my load order if anyone can help me Link to comment Share on other sites More sharing options...
benjikittens1 Posted February 5, 2016 Author Share Posted February 5, 2016 GameMode=Fallout4 Fallout4.esm=1 ArmorKeywords.esm=1 SettlementKeywords.esm=1 Homemaker.esm=1 Snap'n Build.esm=1 Robot Home Defence.esm=1 Homemaker - SK Integration Patch.esp=1 ExpandedSettlementBuildings.esp=1 SSEx.esp=1 Robot Home Defence - Settlement Keywords.esp=1 AlternateSettlements.esp=1 Homemaker - Unlocked Institute Objects SK.esp=1 Snap and Build - Greenhouse_transfer.esp=0 CraftableAmmo.esp=1 CraftableAmmo_plus.esp=1 LongerPowerLines3x.esp=1 BrighterSettlementLights_ExtraBrightv1.1.esp=1 ExpandedSettlementAll.esp=1 UnlimitedPower.esp=1 Homemaker.esp=1 Fr4nssonsLightTweaks.esp=1 MoreWeaves.esp=1 More Where That Came From Diamond City.esp=1 DDP_Ramps_mark1.esp=0 Companion Infinite Ammo.esp=1 BetterSettlers.esp=1 Robot Home Defence - Build Blocker.esp=0 NX Pro Farmer.esp=1 Safe SSEx.esp=1 Armorsmith Extended.esp=1 More armor slots.esp=1 WeaponRacks.esp=1 WeaponRacks-Tools-Weightless.esp=1 WeaponRacks-Weapons-Vanilla.esp=1 DarkerNights.esp=1 FogOut.esp=1 TrueStormsFO4.esp=1 Radiant Clouds and Fogs.esp=1 WET Clearer.esp=1 DarkerNightsDetection.esp=1 TrueStormsFO4-ClimateSettings.esp=1 TrueStormsFO4-Performance-Fog.esp=1 Homemaker - SSEx Compatibility Patch.esp=1 Snap and Build - Greenhouse.esp=1 Snap&Build - Homemaker - SSEx Compatibility.esp=1 Snap'n Build v1.6 SK patch.esp=1 NX Pro Patch - Homemaker+SSEx.esp=1 Homemaker - Streetlights Use Passive Power.esp=1 Invisible armor (Craft).esp=1 Invisible armor (Hats).esp=1 Invisible armor (Helmets).esp=1 DX Courser X-92 Power Suit.esp=1 Link to comment Share on other sites More sharing options...
kingculex Posted February 5, 2016 Share Posted February 5, 2016 Known issue. A mod is conflicting with Settlement Keywords and you probably need compatibility patches for some of your mods. SSEX is one and Safe SSEX is another. Link to comment Share on other sites More sharing options...
benjikittens1 Posted February 7, 2016 Author Share Posted February 7, 2016 so i need to get patches for those 2? Link to comment Share on other sites More sharing options...
wax2k Posted February 7, 2016 Share Posted February 7, 2016 (edited) Actually you should better get rid of them. They are two different versions of the same mod, one version being outdated and very risky due to being made with XSnip and the other one being unmaintained and conflicting with most other workshop mods. For overall advice and troubleshooting, make sure to read and follow this guide/ruleset thoroughly. Edited February 7, 2016 by wax2k Link to comment Share on other sites More sharing options...
mac2636 Posted February 7, 2016 Share Posted February 7, 2016 so i need to get patches for those 2?Get rid of SSex. It will make your gaming life much easier. Link to comment Share on other sites More sharing options...
wax2k Posted February 7, 2016 Share Posted February 7, 2016 Those (S)Sex puns never get old :D Link to comment Share on other sites More sharing options...
benjikittens1 Posted February 9, 2016 Author Share Posted February 9, 2016 oki i unistalled all them but i still have the same problem. still no stores or traders. heres is my load order now GameMode=Fallout4 Fallout4.esm=1 ArmorKeywords.esm=1 Homemaker.esm=1 SettlementKeywords.esm=1 Snap'n Build.esm=1 Robot Home Defence.esm=1 Homemaker - SK Integration Patch.esp=1 ExpandedSettlementBuildings.esp=1 SSEx.esp=1 Robot Home Defence - Settlement Keywords.esp=1 AlternateSettlements.esp=1 Homemaker - Unlocked Institute Objects SK.esp=1 Snap and Build - Greenhouse_transfer.esp=1 CraftableAmmo.esp=1 CraftableAmmo_plus.esp=1 LongerPowerLines3x.esp=1 BrighterSettlementLights_ExtraBrightv1.1.esp=1 ExpandedSettlementAll.esp=1 UnlimitedPower.esp=1 Homemaker.esp=1 Fr4nssonsLightTweaks.esp=1 MoreWeaves.esp=1 More Where That Came From Diamond City.esp=1 DDP_Ramps_mark1.esp=0 Companion Infinite Ammo.esp=1 BetterSettlers.esp=1 Robot Home Defence - Build Blocker.esp=0 NX Pro Farmer.esp=1 Safe SSEx.esp=1 Armorsmith Extended.esp=1 More armor slots.esp=1 WeaponRacks.esp=1 WeaponRacks-Tools-Weightless.esp=1 WeaponRacks-Weapons-Vanilla.esp=1 DarkerNights.esp=1 FogOut.esp=1 TrueStormsFO4.esp=1 Radiant Clouds and Fogs.esp=1 WET Clearer.esp=1 DarkerNightsDetection.esp=1 TrueStormsFO4-ClimateSettings.esp=1 TrueStormsFO4-Performance-Fog.esp=1 Homemaker - Streetlights Use Passive Power.esp=1 Invisible armor (Craft).esp=1 Invisible armor (Hats).esp=1 Invisible armor (Helmets).esp=1 DX Courser X-92 Power Suit.esp=1 ModelRobotDisplay.esp=1 NukaColaDisplayStand.esp=1 IncreasedSettlerPopulation50.esp=1 Homemaker - SSEx Compatibility Patch.esp=1 Snap and Build - Greenhouse.esp=1 Snap&Build - Homemaker - SSEx Compatibility.esp=1 Snap'n Build v1.6 SK patch.esp=1 NX Pro Patch - Homemaker+SSEx.esp=1 Link to comment Share on other sites More sharing options...
mac2636 Posted February 9, 2016 Share Posted February 9, 2016 Read this and adjust your load order accordingly. http://forums.nexusmods.com/index.php?/topic/3767665-ten-rules-to-get-a-mod-setup-with-a-lot-of-workshop-crafting-mods-to-work/ Get rid of any Ssex patches. Remove any patches that are no longer needed since some of thos mods have been updated. Link to comment Share on other sites More sharing options...
Recommended Posts