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Porting content from other games


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  • 4 weeks later...
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I have a question, are models that aren't ports from other games,

but are still models based from the other game allowed? (Example: a gun from another game is custom modeled from scratch for a mod)

Or is that also forbidden? (Meaning that any content from non-Bethesda games aren't allowed)

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  • 3 weeks later...

Just a legal question before I upload: using an original .PSD texture file from a favorite armor/clothing mod author and then I retextured and colored it to resemble a heroine's themed school uniform coming from a favorite TV show... does it count as an IP red flag, even if it's slightly off-color or I change its name to something generic or that's not connected to the original IP?

 

If my custom theme texture set does in any way violate IP rules, then I have no choice but keep it only to myself and not for public distribution, except that I'll have to generate original content.

 

Any answer will be appreciated.

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The international agreement that applies to this situation is the World Trade Organization's "Agreement on Trade-Related Aspects of Intellectual Property Rights" (TRIPS). Almost all countries are signatories to this agreement.

 

Among other conditions, TRIPS requires member states to provide strong protection for intellectual property rights:

 

o Copyright terms must extend to 50 years after the death of the author. (Art. 12 and 14)[3]

o Copyright must be granted automatically, and not based upon any "formality," such as registrations, as specified in the Berne Convention. (Art. 9)

o Computer programs must be regarded as "literary works" under copyright law and receive the same terms of protection.

 

While there are some nation-specific variations (under US law, automatic copyright protection extends for "life-of-the-author plus 75 years") this is the general framework.

 

:thumbsup:

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