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Cut Institute power armor


Boombro

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The Squad

 

http://images.akamai.steamusercontent.com/ugc/321248520407911026/5396B7571EB6D4ECA2D672FB73551C269779856F/

 

http://images.akamai.steamusercontent.com/ugc/321248520407924305/A010C0739C821F214D08208FC28E026871612335/

 

having some trouble with the setessential command. The corporal can be killed and she is kind of weak compared to the other 2. I click on the NPC and it says " (00008295)[PP][T] but when I tried that in various syntax the best result I could get was invalid actor code. Should I use a different method of getting the ID?

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I never tried making npcs essential, so no first hand experience. I assume it wouldn't make much sense for a generic NPC, though, where the base ID might be shared by several NPCs.

 

Have you tried simply using multiple companions instead? Pretty sure I've seen a mod that said you could have multiple companions.

 

And at least one of them already has his own PA frame. You probably figured that one out already, but you can simply give PA pieces to Danse and tell him to equip them.

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Well... if it's anything like FO3, NV, and Skyrim -- and I'm taking a wild guess that it is -- people have a max leven and a scaling factor. E.g., some NPC might gain 0.75 levels for each level the PC gets, up to, say, level 10.

 

So if the corporal is a new NPC, and you're not afraid of the big bad FO4Edit, you might be able to make her level up.

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One of the reason Institute doesn't use PA because most of their agents are synth. Coursers will use invisible and go through all kind of places that PA can't get to.

 

Courser X-92 Power Suit

http://www.nexusmods.com/fallout4/mods/9278/?

This should be the answer to a PA for institute. Albeit it is not quite functional without GECK. I mean it is just a vault suit right now with a lot of modular items. But it doesn't quite have a real PA corespondent system, wait until after GECK. Then Institute agent should be more flexible, acrobatic that run and jump everywhere, not everyone has to be bulky and loud.

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not everyone has to be bulky and loud.

 

No, not always - but there's always the possibility that some situations would require just that course of action.

 

Take the Assault on:

 

 

the Brotherhood at the airport if you follow the Institute's questline, where you attempt to breach the place and secure the use of Liberty Prime

 

 

- that right there, alter the initial infiltration would have been the perfect opportunity to field a group of heavily armed and armoured Synths, alongside the regular relayed troop units and Coursers.

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