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When the geck comes out...


Boombro

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First thing I'm making is a player home separate of the damn settlements. I want a fallout shelter that was made by civilian. Hell I think I'll make a shelter in the Boston ruins, maybe a ruined subway station turned shelter. Perhaps I'll make a brick basement used by a former railroad operative.
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First thing I'm making is a player home separate of the damn settlements. I want a fallout shelter that was made by civilian. Hell I think I'll make a shelter in the Boston ruins, maybe a ruined subway station turned shelter. Perhaps I'll make a brick basement used by a former railroad operative.

That cool. I always want more houses, and thinking of turning some follower bases into usable houses, you know what I mean if you have Danse.

The lack of places that has no other npcs kinds of bothers me,

Edited by Boombro
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What am I going to do with the creation kit? I've got three words for you...

 

Power Armor

You mean new ones? Or tweaks?

 

 

New ones.

 

I sculpt them off of the base armors so that I won't have conflicts with the Power Armor animations, but they are either totally new designs or designs based off of games like Fallout Tactics. Someone already beat me to the Fallout 3 Enclave armors, so I will probably pass on that.

 

I would rather sit back and 3d model and write stuff while waiting for the official modding tools, than spend my time fighting to get stuff into the game right now.

 

Patience is a virtue.

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Sure, They'll be probably start showing up around level 15, they would show up in Packs of 4-7 to compensate, maybe some Deathclaw Whelps or adolescents at 20.

But the game has area level cap. You can make an area for nesting so they will show up since level one.

 

 

All seems like a bunch of amazing ideas and future mods. Is there any news on when the tools will release?

Maybe next month, they said Q1 of 2016.

 

 

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