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"NV Game Stabilizer"


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@ ccmechanic2, I wonder why the other thousands of users are not mentioning total lack of water. It may be that you have made a change locally, which you have not backed out.

 

@ xporc, don't feel bad. None of us other programmers understand either, and most people have stopped trying and/or never started trying.

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I'm curious... what does DRM have to do with removing collision boxes from the game?
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<Note: [REFR:0017B820] (places CollisionMarker [sTAT:00000021] in GRUP Cell Persistent Children of [CELL:000846EA] (in WastelandNV "Mojave Wasteland" [WRLD:000DA726] at 0,0)) was injected into FalloutNV.esm>

[00:04] Background Loader: <Note: [REFR:0017B821] (places CollisionMarker [sTAT:00000021] in GRUP Cell Persistent Children of [CELL:000846EA] (in WastelandNV "Mojave Wasteland" [WRLD:000DA726] at 0,0)) was injected into FalloutNV.esm>

[00:04] Background Loader: <Note: [REFR:0017B822] (places CollisionMarker [sTAT:00000021] in GRUP Cell Persistent Children of [CELL:000846EA] (in WastelandNV "Mojave Wasteland" [WRLD:000DA726] at 0,0)) was injected into FalloutNV.esm>

[00:04] Background Loader: <Note: [REFR:0017B81F] (places CollisionMarker [sTAT:00000021] in GRUP Cell Persistent Children of [CELL:000846EA] (in WastelandNV "Mojave Wasteland" [WRLD:000DA726] at 0,0)) was injected into FalloutNV.esm>

[00:04] Background Loader: <Note: [REFR:0017B824] (places CollisionMarker [sTAT:00000021] in GRUP Cell Persistent Children of [CELL:000846EA] (in WastelandNV "Mojave Wasteland" [WRLD:000DA726] at 0,0)) was injected into FalloutNV.esm>

[00:04] Background Loader: <Note: [REFR:0017B825] (places CollisionMarker [sTAT:00000021] in GRUP Cell Persistent Children of [CELL:000846EA] (in WastelandNV "Mojave Wasteland" [WRLD:000DA726] at 0,0)) was injected into FalloutNV.esm>

[00:04] Background Loader: <Note: [REFR:0017B816] (places CollisionMarker [sTAT:00000021] in GRUP Cell Persistent Children of [CELL:000846EA] (in WastelandNV "Mojave Wasteland" [WRLD:000DA726] at 0,0)) was injected into FalloutNV.esm>

[00:04] Background Loader: <Note: [REFR:0017B818] (places CollisionMarker [sTAT:00000021] in GRUP Cell Persistent Children of [CELL:000846EA] (in WastelandNV "Mojave Wasteland" [WRLD:000DA726] at 0,0)) was injected into FalloutNV.esm>

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I will also add, I am not removing anything from the game, they are all there in full force, what makes you think I remove them from the Game?

How can one remove something you are programing? thats an odd inquisition?

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