NikitaDarkstar Posted February 17, 2016 Share Posted February 17, 2016 Don't get me wrong, some of the re-textures out there are gorgeous, and I'd be blissfully happy if I ever got half as good as some of the texture artists out there. But that said, why does everything need to be re-textured black? And if it's not black it's white or red, or a combination of those three colors. Sure the Wasteland isn't a colorful place, and some stuff makes sense to re-texture as black, especially if it was quite dark to begin with. But it'd be nice to see some of the casual outfits in some other colors than black, white or red. I dunno, this is more of an observation I made when going through the models and textures section of the site looking for some replacement textures for some of the dreary vanilla textures, and I just sort of stopped myself and realized that no matter how good looking these re-textures are I don't want to turn my game into the Fallout 4: Revenge of the goths. So to make this a bit more than just a pointless rant, are anyone working on some cool re-textures using other parts of the color-wheel? Does anyone know of any hidden gems as far as re-textures go? Link to comment Share on other sites More sharing options...
Deleted2433418User Posted February 17, 2016 Share Posted February 17, 2016 I tend to agree.. though i prefre the aforementioned colors myself(substitute Grey for red) i do think that some colors are a bit under-represented.. Green is almost always that drab american OD or just ugly,blue i have only seen on power armor..there is one mod though with loads of color..http://www.nexusmods.com/fallout4/mods/9402/but,as i dilike punks and generally have a distaste for anarchists,Socialists and other plagues on society... i don´t use it.. Link to comment Share on other sites More sharing options...
wax2k Posted February 17, 2016 Share Posted February 17, 2016 (edited) I guess the main reasons are: In most cases, a black or dark outfit maybe with a bit of metal or chrome looks more "badass" than a colorful one.Especially black / white / red is typically received as a powerful and / or intimidating combination. Probably related to and / or the reason why for example (not only) the Nazis chose that combination as well.Black / grey / white as "non-colors" don't conflict aesthetically with any color. They are the easiest to be combined with any one color, while all "real" colors mostly only look good, when combined with either black / grey / white or their complementary colors. (A matter of taste of course, but there aren't many people liking / wearing red & green or red & yellow outfits for example)It's a lot easier to just change an existing texture to black & white or greyscale and adjust brightness and contrast a bit to at least make it look ok. Changing the whole color scheme of an existing texture takes way more effort and to really make it look good and fitting, it takes even more.Just take a look at the clothes most people wear IRL :wink: Edited February 17, 2016 by wax2k Link to comment Share on other sites More sharing options...
Lisnpuppy Posted February 17, 2016 Share Posted February 17, 2016 I am sure that more and more mods will be released especially when the GECK is released. In the meanwhile there are many, many tutorials on retexture of items in Fallout games. The basic principle is similar in all Beth games and picture manipulation programs like GIMP are free. It would be a great time to learn something yourself! Since retextures don't require an Esp then you don't have to worry about getting it in game. Help can be found here, tutorial links can be obtained found in Google searching. You can also politely as if a mod author would do something in a particular color. They may or may not with to do so, because as you are aware modders typical mod for themselves first. But if asked in a polite way many will consider the request. Anyway good luck! Link to comment Share on other sites More sharing options...
Junnari Posted February 17, 2016 Share Posted February 17, 2016 It's a lot easier to just change an existing texture to black & white or greyscale and adjust brightness and contrast a bit to at least make it look ok. Changing the whole color scheme of an existing texture takes way more effort and to really make it look good and fitting, it takes even more. Whilst removing saturation and adjusting brightness & contrast to generate more darker or lighter shaded textures practically requires only two adjustments, creating a mask and changing hue or adding a pattern of some sort isn't really much harder, but may require bit of time to get the mask set up. Link to comment Share on other sites More sharing options...
TeamBacon Posted February 17, 2016 Share Posted February 17, 2016 Just take a look at the clothes most people wear IRL :wink: So lots and lots of blue... That doesn't really support your point. Link to comment Share on other sites More sharing options...
bethjunkie Posted February 17, 2016 Share Posted February 17, 2016 *looks in closet and sees only black with accents of white* Works for me. Black is seen as more dramatic or evil. Clothing-wise, black armor captures the somberness of a post-apocalyptic era while allowing the player character to stand out amongst the background. My characters in all games wear almost exclusively black with a little red, silver and purple. Pre-war clothing and stuffs though are perfectly suited for bright and pastel colors. Link to comment Share on other sites More sharing options...
Gilibran Posted February 17, 2016 Share Posted February 17, 2016 Depends i like to carry some colorfull city clothes and more practical dark camouflage clothes when questing ( not that it matters because you can shoot them from miles away in full stealthed muffled armor and al the perks, and they still home in on you like flies to a pile of s#*! Link to comment Share on other sites More sharing options...
lilkandeekid Posted February 17, 2016 Share Posted February 17, 2016 Sounds like im the only one conquering the Commonwealth while enjoying the comfort of my blue bathrobe the whole way, just as I would if this went down irl :laugh: Link to comment Share on other sites More sharing options...
wax2k Posted February 17, 2016 Share Posted February 17, 2016 (edited) It's a lot easier to just change an existing texture to black & white or greyscale and adjust brightness and contrast a bit to at least make it look ok. Changing the whole color scheme of an existing texture takes way more effort and to really make it look good and fitting, it takes even more. Whilst removing saturation and adjusting brightness & contrast to generate more darker or lighter shaded textures practically requires only two adjustments, creating a mask and changing hue or adding a pattern of some sort isn't really much harder, but may require bit of time to get the mask set up. Hence why I wrote "the whole color scheme", since that would actually mean to select and recolor only certain parts and not only change the overall hue, saturation, brightness and / or contrast. Just take a look at the clothes most people wear IRL :wink: So lots and lots of blue... That doesn't really support your point. (Dark) blue is probably the most used color besides black and grey, yes. Doesn't really contradict with my point(s). Got more? [/line] And btw.: do we really want to argue on assumptions? Edited February 17, 2016 by wax2k Link to comment Share on other sites More sharing options...
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