Klipperken Posted March 1, 2016 Share Posted March 1, 2016 By that logic I can play Arkham Knight and pretend I'm Tony Stark.Not bad, would mean you got like Lamborghini Batmobiles and the like.Hell, a metal flight suit.I'll bet Bruce Wayne be jealous.Although... Link to comment Share on other sites More sharing options...
charwo Posted March 2, 2016 Share Posted March 2, 2016 [interesting Stuff] OK, I'll bite. SRPGs, you mean Strategy RPG? And as far as endless, I tried to look that up but Endless is a vague search word. And the issue isn't the writing so much as it is a focus. I'm trying to learn writing craft by doing some fanfic, and when/if I get around to a Fallout 4 fanfic, there is SO MUCH GOOD POTENTIAL for good storytelling. Unlike 3 (sans DLC), there's an embarrassment of riches. The problem Bethesda has it is has all of these potentially wonderful sites to build story's on and they think "how can I turn this into a dungeon?" I never liked the Social Preservation experiment, and coming from Fallout 1, I just despise it. But Bethesda looked at this as a cheap way to avoid building communities and settlements and used it as an excuse to build more dungeons. They could have had an entire intact, prewar city up and running like New Vegas, instead they made it into a ghost town. The LA Boneyard in Fallout 1 was more lively with settlements than Boston and LA was flattened with multiple megatonnage nuclear weapons: no ruin was more than 2 stories tall If they made something half ruined, half intact, like Paradigm City from Big-O, and built the sidequests around a dangerous living city rather than yet another ruin, I wouldn't be bitching nearly so much. They waste the Commons with a battle with a Behemoth wearing a boat for a hat. YAWN. I have no doubts that if the modding community builds as many new settlements as town rather than save files, and expands the vanilla dialogue trees to have actual roleplaying options new voice or not, this could be a great game. But Fallout 2 had as much violence in a game as I could take before it became boring. And that's the biggest complaint: the combat is so ubiquitous that it's a CHORE TO PLAY. I want a combat light RPG and that's never ever going to happen but I want other things to do than combat. It's like, look at OLD World Blues: there was a metric ton of combat, that's not what the DLC is loved for: it's loved because of zany dialogue, Honest Hearts is loved for it's moving stories, And Point Lookout is loved for it's pseudo-Lovecraftian atmosphere I don't remember the combat from these at all, combat wasn't the point. Combat is all Fallout 4 has to offer if you don't like settlement building, and I sure the f*#@ don't. Add in some verdant green mods, some animal mods, I'll get into the exploring, but that's down the pike. Link to comment Share on other sites More sharing options...
cspx Posted March 2, 2016 Share Posted March 2, 2016 http://i.imgur.com/8YEg7AA.jpg Link to comment Share on other sites More sharing options...
Boombro Posted March 2, 2016 Share Posted March 2, 2016 [interesting Stuff] OK, I'll bite. SRPGs, you mean Strategy RPG? And as far as endless, I tried to look that up but Endless is a vague search word. And the issue isn't the writing so much as it is a focus. I'm trying to learn writing craft by doing some fanfic, and when/if I get around to a Fallout 4 fanfic, there is SO MUCH GOOD POTENTIAL for good storytelling. Unlike 3 (sans DLC), there's an embarrassment of riches. The problem Bethesda has it is has all of these potentially wonderful sites to build story's on and they think "how can I turn this into a dungeon?" I never liked the Social Preservation experiment, and coming from Fallout 1, I just despise it. But Bethesda looked at this as a cheap way to avoid building communities and settlements and used it as an excuse to build more dungeons. They could have had an entire intact, prewar city up and running like New Vegas, instead they made it into a ghost town. The LA Boneyard in Fallout 1 was more lively with settlements than Boston and LA was flattened with multiple megatonnage nuclear weapons: no ruin was more than 2 stories tall If they made something half ruined, half intact, like Paradigm City from Big-O, and built the sidequests around a dangerous living city rather than yet another ruin, I wouldn't be bitching nearly so much. They waste the Commons with a battle with a Behemoth wearing a boat for a hat. YAWN. I have no doubts that if the modding community builds as many new settlements as town rather than save files, and expands the vanilla dialogue trees to have actual roleplaying options new voice or not, this could be a great game. But Fallout 2 had as much violence in a game as I could take before it became boring. And that's the biggest complaint: the combat is so ubiquitous that it's a CHORE TO PLAY. I want a combat light RPG and that's never ever going to happen but I want other things to do than combat. It's like, look at OLD World Blues: there was a metric ton of combat, that's not what the DLC is loved for: it's loved because of zany dialogue, Honest Hearts is loved for it's moving stories, And Point Lookout is loved for it's pseudo-Lovecraftian atmosphere I don't remember the combat from these at all, combat wasn't the point. Combat is all Fallout 4 has to offer if you don't like settlement building, and I sure the f*** don't. Add in some verdant green mods, some animal mods, I'll get into the exploring, but that's down the pike.You really should have quoted me since I have low memory problems, I have no idea what are you talking about now. And yes, FO4 does have power. And imo, there so problem with haveing one city and no towns even (can be done very well to be awesome.) There is not that much need for towns as quest hubs if quests were written well and place evenly around the map. And imo, the best thing FO4 does is not combat (dude, have you played monster hunter? Dark souls?) The best thing is the map. Holy cow, it awesome. Link to comment Share on other sites More sharing options...
Boombro Posted March 2, 2016 Share Posted March 2, 2016 http://i.imgur.com/8YEg7AA.jpgNo, they shouldn't change, if they get a new one, they will just mess up the new one since they need a news coding team. The ck line is really powerful. Link to comment Share on other sites More sharing options...
charwo Posted March 2, 2016 Share Posted March 2, 2016 [interesting Stuff] OK, I'll bite. SRPGs, you mean Strategy RPG? And as far as endless, I tried to look that up but Endless is a vague search word. And the issue isn't the writing so much as it is a focus. I'm trying to learn writing craft by doing some fanfic, and when/if I get around to a Fallout 4 fanfic, there is SO MUCH GOOD POTENTIAL for good storytelling. Unlike 3 (sans DLC), there's an embarrassment of riches. The problem Bethesda has it is has all of these potentially wonderful sites to build story's on and they think "how can I turn this into a dungeon?" I never liked the Social Preservation experiment, and coming from Fallout 1, I just despise it. But Bethesda looked at this as a cheap way to avoid building communities and settlements and used it as an excuse to build more dungeons. They could have had an entire intact, prewar city up and running like New Vegas, instead they made it into a ghost town. The LA Boneyard in Fallout 1 was more lively with settlements than Boston and LA was flattened with multiple megatonnage nuclear weapons: no ruin was more than 2 stories tall If they made something half ruined, half intact, like Paradigm City from Big-O, and built the sidequests around a dangerous living city rather than yet another ruin, I wouldn't be bitching nearly so much. They waste the Commons with a battle with a Behemoth wearing a boat for a hat. YAWN. I have no doubts that if the modding community builds as many new settlements as town rather than save files, and expands the vanilla dialogue trees to have actual roleplaying options new voice or not, this could be a great game. But Fallout 2 had as much violence in a game as I could take before it became boring. And that's the biggest complaint: the combat is so ubiquitous that it's a CHORE TO PLAY. I want a combat light RPG and that's never ever going to happen but I want other things to do than combat. It's like, look at OLD World Blues: there was a metric ton of combat, that's not what the DLC is loved for: it's loved because of zany dialogue, Honest Hearts is loved for it's moving stories, And Point Lookout is loved for it's pseudo-Lovecraftian atmosphere I don't remember the combat from these at all, combat wasn't the point. Combat is all Fallout 4 has to offer if you don't like settlement building, and I sure the f*** don't. Add in some verdant green mods, some animal mods, I'll get into the exploring, but that's down the pike.You really should have quoted me since I have low memory problems, I have no idea what are you talking about now. This is what you asked. "Even if they changed the lead writer? He is the main problem afterall. All they have to do is change him and that it. There are quests in FO4 that reek of okay to good and branching unlike the main questline he lead. Have you thought about 4x games like endless and or SRPGs?" I guess you're right about the map, I simply don't believe the stories that map is telling me. And no, I haven't played Dark Souls or Monster Hunter. I'm trying to squirrel up the money for Wasteland 2. So what's this Endless game and what is an SRPG in this context? Link to comment Share on other sites More sharing options...
Caerdic Posted March 2, 2016 Share Posted March 2, 2016 yeah whatever dude Skyrim and FO4 have each been the hottest games flying off shelves even 8 months after release...Bethesda makes great games and they keep getting better and better....hell FO4 had very few game destroying bugs on release.....they keep it up and they will eventually release a bug free game ..... People LOVE these games and they will continue too market them...what we do NOT need is more IP games or MMORPG games...those have hit a wall and never offer anything new........Hell the Elder Scrolls series (which Skyrim is the 5th of) is the 2nd best selling Computer Gaming Franchise of all time (the best is The Sims et al)......I personally think they should invest in looking into a Pen and Paper version of Elder Scrolls AND Fallout (official versions not some hack job by a nobody). Link to comment Share on other sites More sharing options...
Ethreon Posted March 2, 2016 Share Posted March 2, 2016 yeah whatever dude Skyrim and FO4 have each been the hottest games flying off shelves even 8 months after release...Bethesda makes great games and they keep getting better and better....hell FO4 had very few game destroying bugs on release.....they keep it up and they will eventually release a bug free game ..... People LOVE these games and they will continue too market them...what we do NOT need is more IP games or MMORPG games...those have hit a wall and never offer anything new........Hell the Elder Scrolls series (which Skyrim is the 5th of) is the 2nd best selling Computer Gaming Franchise of all time (the best is The Sims et al)......I personally think they should invest in looking into a Pen and Paper version of Elder Scrolls AND Fallout (official versions not some hack job by a nobody).You know who else is hot and on the wave? The Kardashians and Justin Bieber. Being famous at the moment doesn't make you great ;) Link to comment Share on other sites More sharing options...
Boombro Posted March 2, 2016 Share Posted March 2, 2016 (edited) This is what you asked. "Even if they changed the lead writer? He is the main problem afterall. All they have to do is change him and that it. There are quests in FO4 that reek of okay to good and branching unlike the main questline he lead. Have you thought about 4x games like endless and or SRPGs?" I guess you're right about the map, I simply don't believe the stories that map is telling me. And no, I haven't played Dark Souls or Monster Hunter. I'm trying to squirrel up the money for Wasteland 2. So what's this Endless game and what is an SRPG in this context? Wait, so you never played an SRPG in your life? Yet again, they are not well known on PC and more well known in handholds consoles. SRPG are tactical games, the RPG in them refers to character progression and immersion in the main character instead of role playing freedom. You are given characters in course of the game to be in your party to battle on isometric battleground via turn based combat, like Xcom. You have the freedom the pick your party and powering them up as you please. They are great joy to those who like tactics in battle and war, power house lovers so to say. Sadly, most are Japanese and they are bad at making pc ports. Amazing time sinks otherwise. Endless legand is a game like CV but different. build an empire and became the best, by war, money, land owned, quest progress and knowledge etc. Endless has great OST, art and lore. Not an RPG, but other role play in it. I'm sure many CRPG fans would those. And what do you mean that you don't belive the tales the map tells you? I think they are well done. And you didn't play dark souls? You are missing on a good-great experience. MH has one of the best combat gameplay and animation as well. Combat so well done, I have yet to see one as good expect dark souls. Edited March 2, 2016 by Boombro Link to comment Share on other sites More sharing options...
JimboUK Posted March 2, 2016 Share Posted March 2, 2016 Link to comment Share on other sites More sharing options...
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