TeamBacon Posted March 18, 2016 Share Posted March 18, 2016 (edited) I have never in my entire life made more that 33% of the actual money that I earned my company, and that 33% number is an outlier. Most of the time I am making less than 10% of what the company that employs me is making off my work. When I was paying my way through college I fixed computers for Staples. They charged $150 for me to go out to someones house to fix their computer, and then they paid me $10. 25% seems like a very generous number to me. 40% is just unheard of in the real world... Edited March 18, 2016 by TeamBacon Link to comment Share on other sites More sharing options...
Reneer Posted March 18, 2016 Share Posted March 18, 2016 (edited) Well, I don't want to give you a heart attack, but you get approximately 70% revenue from making iPhone apps. The thing I don't understand are the people who are against paid mods because Valve / Bethesda took too much of a cut. I mean, do the math. Your average Walmart Regional Manager, according to Glassdoor, makes around $100,000 a year. Walmart made roughly $130 billion a year in 2015. They employ roughly 2.2 million people around the world. And it's obvious that they don't pay their employees 30%, but instead 0.001% (2.2 million / 130 billion * 100). Edited March 18, 2016 by Reneer Link to comment Share on other sites More sharing options...
PoliteRaider Posted March 18, 2016 Share Posted March 18, 2016 The thing I don't understand are the people who are against paid mods because Valve / Bethesda took too much of a cut. This part confuses me too. I mean it's a perfectly reasonable complaint but it doesn't mean you need to protest paid modding. They should just protest that authors should get paid more. Link to comment Share on other sites More sharing options...
Boombro Posted March 18, 2016 Share Posted March 18, 2016 People spend five bucks for a hat they can only use on some characters in other games. So I don't see the problem here.But beth players don't. They are used to play five star rated huge mods for free for about four games now, they don't think that it normal for the devs to make small-mid DLCs anymore. Kind of sad for both sides when you think about it. I really want DLC beth houses like those in oblivion, they were pretty cool houses and fit every play style, loved every one of them. Would happily pay for some in FO4.I would almost agree with you, except for the fact that roughly 10,000 "Beth players" bought paid mods in the few days that paid mods existed on the Steam Workshop. Now of course that is a drop in the bucket when you consider how many PC Skyrim copies there are, but that is still a good number of people participating in the system at such an early stage. And that was with only 16-17 mods available!So only about 5-10%? And I'm talking about DLC, not paid mods. Link to comment Share on other sites More sharing options...
Batdog Posted March 18, 2016 Share Posted March 18, 2016 Problem with paid mods for the modders I saw was,We all have access to the same tools they used. And there's enough people around that can probably reproduce the same mod, not stealing but just make there own mod that does the exact same. Player's will flock to the free one. Link to comment Share on other sites More sharing options...
Reneer Posted March 18, 2016 Share Posted March 18, 2016 Problem with paid mods for the modders I saw was,We all have access to the same tools they used. And there's enough people around that can probably reproduce the same mod, not stealing but just make there own mod that does the exact same. Player's will flock to the free one. You saw 17 mods. Over half (11) were textures / weapon / armor models. The remaining six were mods that took even more time to build. All of them required a diverse skill-set and not just anyone could reproduce them on a whim. Link to comment Share on other sites More sharing options...
Boombro Posted March 18, 2016 Share Posted March 18, 2016 I agree.If paid mods came back, I guess the ones that are worth a price tag are new land mods with a lot of quests. Link to comment Share on other sites More sharing options...
ddavies10693 Posted March 18, 2016 Share Posted March 18, 2016 it's too easy to get screwed with paid mods. You pay full price for 5 or 6 paid mods, and now they don't work together, guess what? you cannot get your money back, because you could've just copied and pasted the files from your download, and to allow them to go in and delete files from computer automatically is really just a virus. You want to download the official Bethesda modding virus? There is no way to force mod authors to update their files either, unless we get into creating business contracts with mod authors, which will never ever happen. Mods conflict ALL the time in Bethesda games. Also this site, which has a near monopoly on modding of Bethesda titles, has stated that they will never allow paid mods, so why would people go anywhere else? Implementing paid mods yet again is a bad business decision that Steam would never try again. Bethesda wouldn't try something Steam showed just plain does not work (and does not make money, the most important thing). I don't know why people keep bringing this up. Look at paid modding from a business standpoint, taking into account the logistics of it, the amount of support it would require (have you ever tried contacting steam customer support?), the terrible track record it had just a year ago, and numerous other factors, and you'll see it's pretty obvious that the likelihood of official paid modding is non-existent. Reports came out that Steam Corporation lost over 1 million dollars in 3 days when they tried paid modding for Skyrim. Bethesda is, first and foremost, a corporation with investors, stockholders and employees. They have made millions off of Fallout 4 as it is, so why would they try to implement a system that is only proven to lose money and anger their customers? Link to comment Share on other sites More sharing options...
TeamBacon Posted March 18, 2016 Share Posted March 18, 2016 Problem with paid mods for the modders I saw was,We all have access to the same tools they used. And there's enough people around that can probably reproduce the same mod, not stealing but just make there own mod that does the exact same. Player's will flock to the free one. So the so called 'problem' you see with it is capitalism? Link to comment Share on other sites More sharing options...
Boombro Posted March 18, 2016 Share Posted March 18, 2016 it's too easy to get screwed with paid mods. You pay full price for 5 or 6 paid mods, and now they don't work together, guess what? you cannot get your money back, because you could've just copied and pasted the files from your download, and to allow them to go in and delete files from computer automatically is really just a virus. You want to download the official Bethesda modding virus? There is no way to force mod authors to update their files either, unless we get into creating business contracts with mod authors, which will never ever happen. Mods conflict ALL the time in Bethesda games. Also this site, which has a near monopoly on modding of Bethesda titles, has stated that they will never allow paid mods, so why would people go anywhere else? Implementing paid mods yet again is a bad business decision that Steam would never try again. Expect with some other games like dota 2. Link to comment Share on other sites More sharing options...
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