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I wonder.. is this really hardcore ?....


RelicDuDe

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I really don't get the whole "It's a Bethesda game, it crashes to much for this feature"... I have played every Bethesda game since Oblivion, on several different PC setups, with varying levels of hardware relative to the games requirements, and with countless mods.. and have had maybe a handful of crashes that werent a direct result of a mod conflict or issue on my part.. I really think in general a lot of people having constant crashes either have driver issues stemming from a variety of reasons, or are trying to push their hardware too far, or something else...

 

Don't get me wrong, Bethesda games are full of bugs.. but I have very, very rarely seen any of them crash on me, even when using mod content...

 

Not trying to be a dick or elitest, either, I am just genuinely confused by it. I really think there is some user error here that prompts the crashes. Aside from mod issues, I don't think I have had a single crash on FO4 on 3 different PC's, that I can recall. Maybe 1?

 

*shrug*

They are crashy games.

 

Other games are more stable, while it normal to crash a bit, other games harshly ever do.

 

For me:

Overlord, never.

Grim dawn, once since I f it up.

Dragon s***: war table, once before a patch.

Endless, never.

Metro, never.

BioShock, all games, never.

Far cry, never.

Tell tale, never.

Tomb rider, never.

 

All 50+ hours, not counting a lot more on my GBA, DS, 3ds, PSP.

 

They never ever crash. It normal not too, it not normal to crash even once every 500 hours.

 

 

But... thats the thing...

 

Oblivion, I had a ... 250+ hr character, never crashed at all (Non-modded.)

Fallout 3, 250+ hr character with DLC and a few light mods, I cannot recall a single crash

Fallout NV, 150+ hr character, I believe I had a couple of crashes but they were due to mods. During vanilla run, I do not recall any.

Skyrim, 200+ hr char + my GF had a few 100-200+ hr chars, I had maybe 1-2 mod induced crashes (aside from new installed mod crashes due to conflicts, dont really count as its mod fault). GF had a few crashes here and there across all of her characters, but she was using a TON of mods on a PC that had a tough time running Skyrim as it was (Shadows were a nightmare for that poor thing). So she did experience some crashing, but it came down to trying to run too many mods and running the game on a very underpowered machine...

Fallout 4 - My main is around 150-200hrs, and GF's is more than mine.. I think I have had 1-2 crashes while using lots of mods, same for her. Before mods, neither of us had crashes that I can recall.

 

So, from my perspective, I just dont see it. Thats over a thousand hours easily on Bethesda games with under 20 crashes when running with proper setups / compatible mods. Seems pretty decent to me, given the games complexity (And how many bugs they have, Lol)

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While it understand it okay for you, doesn't mean it okay for everyone.

 

I had a seamless bugless FO4 run, only textures modded on. Other could not get out of the vault.

Crashes are random. You may not trigger them yourself, but others do.

Edited by Boombro
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SO much pissing and moaning over something that will be modded within the first 10 minutes of this update being released.

 

 

What really cracks me up is most of the people I see bitching about it, are the same ones who will preach to you all day long about IMMERSION this and IMMERSION that. Well hello, normal people sleep at night and they do it every night. An entire 24 hour period in this game is only like 24 minutes, if you're immersed into the game and role playing it, you should be sleeping at the end of every day anyway, and then your game will be saved. Immerse yourself and play it like a real human would play it, and you won't even need to THINK about the save function in this game. Now THAT is immersion.

 

The whole idea of quick saving so you can run in guns blazing and DIE just so you can get resurrected instantly and try it again is the absolute opposite of immersion. In real life there are consequences to running into a crowd of bad people and shooting at them, and when you die you don't just start over where you quick saved.

 

So, sleep like a normal person would and the most you'll lose is one in game day of gaming. When you know you have a dangerous quest to do, wake up bright and early in the morning and get off to it, then if you die you won't be out a bunch of game time.

 

Or like I said, wait for the inevitable mod that will change all this.

 

 

I never go in guns blazing.. i'm a stealth/sniper kind of player. If i wipe out a raider nest, usually, none of them have ever even seen me... So that's not my concern...

 

i go at it alone... never use a companion or follower. i sleep and eat.. even if i don't need it to heal.. i use 3 guns only.. i snipe them from a distance, and finish off what i cant snipe with a silenced pistol, or a knive from behind.

It cant be hard enough for me... take most of the loot away, i don't need it. i cant build much anyway if Beth keeps using the arrow keys for things, that i use for moving. Besides.. I'm a killer, not a builder.

 

I hardly ever die... i hardly ever need a stlmpack... i almost never get hit... so making hits hard, doesn't concern me. Wanderers edition in FO3 wasn't hard enough for me. Give me way more raiders and super mutants, there aren't enough to kill as it is...walking around Boston without finding a single enemy to butcher... isn't much fun... I need more enemy's... ill find a spot and snipe the shite out of them. or sneak around and pick em off one by one.. all the same to me.

 

But getting my progress and immersion halted by a ctd or other crash or game error ... is bull.....

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Dude, want a hardcore game? Check out the loot Overhaul Mod combined with the Adjusted Encounter Zone mod. That should offer a significantly harder experience than what Bethesda's offering. The loot overhaul mod is insane - some raiders might drop nothing, or a chest might have nothing at all in it, for example. The Adjusted Encounter Zone mod makes different areas of the game have different level monsters. So if you try and go too far without levelling up first, you'll get slaughtered, easily.

 

Yes i do...

 

Oh i am going to find those... they sound like my kind of mods....

 

 

(Edit)

 

All installed now.. i also installed .. "In L.I.E.U. (Leveled Items Extensive Unleveler).." seems cool with the other two...

 

 

Now.. the fun begins...

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Any sense they'd allow for certain aspects to be toggled on and off.

 

If not, then maybe someone could mod up a workaround for the saving function. Depends on how they implement the changes.

 

 

I love this game.. already have 700 hours in it... looking forward to the magic of the modders once the CK is out. but without a save option, modded or otherwise.. ill stop playing this game.

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I have got three crashes at almost 200 hours. Fo4 seems mostly stable for almost everyone.

Of course, it to the mods your run.

 

 

True. my game hardly ever crashes. but the few times it does... are to many.

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I really don't get the whole "It's a Bethesda game, it crashes to much for this feature"... I have played every Bethesda game since Oblivion, on several different PC setups, with varying levels of hardware relative to the games requirements, and with countless mods.. and have had maybe a handful of crashes that werent a direct result of a mod conflict or issue on my part.. I really think in general a lot of people having constant crashes either have driver issues stemming from a variety of reasons, or are trying to push their hardware too far, or something else...

 

Don't get me wrong, Bethesda games are full of bugs.. but I have very, very rarely seen any of them crash on me, even when using mod content...

 

Not trying to be a dick or elitest, either, I am just genuinely confused by it. I really think there is some user error here that prompts the crashes. Aside from mod issues, I don't think I have had a single crash on FO4 on 3 different PC's, that I can recall. Maybe 1?

 

*shrug*

 

 

Get this:

 

Fallout 3.. fresh re-install.. trusted mods only, Mods i have used for years. load order checked by LOOT. FO3edit doesn't report any errors or dirty edits. Fo3edit runs the game startup till it finishes. No errors.

 

I start the game with Fo3 script extender.. game crashes during start up.. after 3 secs...

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Fallout 4 does seem highly stable.. but seriously how many of us have either died or gotten stuck on some surface? Rolling back 5-10 minutes to the nearest bed, would make me curse like a sailor called back early from shore leave.

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