fadingsignal Posted March 11, 2016 Author Share Posted March 11, 2016 We share our statistics for this very reason. Compare Skyim's launch with Fallout 4's (you'll have to jump between the years). The inherent issue is that Skyrim's SDK came out in February, and Fallout 4's won't be out until April. The conclusion is that Fallout 4 mods were more popular than Skyrim's at launch, but the lack of an SDK release in February has stunted the popularity of the modding scene this month. It awaits to be seen what, if any, the spike will be like in April, which will no doubt also be affected by Bethesda.net and their own hosting solution for mods. Awesome, thank you for the links! Somehow I had never seen that site-wide data before, I'm glad you guys make it publicly available. It's looking like the CK release is gonna open the floodgates! Link to comment Share on other sites More sharing options...
JimboUK Posted March 11, 2016 Share Posted March 11, 2016 Well after a while they probably got bored of just.. going place to place and shooting everyone. Pretty much every secret has been found and found again :/ This^^^ Atm, both Skyrim and Fallout 4 are sitting at an equal 14k concurrent player count according to SteamCharts which is crazy considering one of them was a game released almost 4 years ago. The numbers playing..... http://i.imgur.com/xIuY4wU.jpg It's a only few thousand more than Skyrim. Link to comment Share on other sites More sharing options...
sligth Posted March 12, 2016 Share Posted March 12, 2016 Fallout 4 is doing really well compared to XCom 2 on Steam Charts I too am an analytics/marketing guy and I have been wondering... 1. Are there rules about pixels for analytics / remarketing? 2. I am amazed someone hasn't dreamed up some kind of cross-marketing system so you can choose mods to promote on your own pages, and somehow earn credits for display on other pages in related and "have you tried" sections.There is very little in the way of structured related content on the site, and mod authors are often the best to determine their place in the world in relation to other mods. Link to comment Share on other sites More sharing options...
Di0nysys Posted March 12, 2016 Share Posted March 12, 2016 Skyrim just eclipsed F4 by around 2k players. http://s7.postimg.org/cpl2enmfv/ara23r.png Link to comment Share on other sites More sharing options...
jeffglobal Posted March 12, 2016 Share Posted March 12, 2016 Fallout 4 is doing really well compared to XCom 2 on Steam Charts I too am an analytics/marketing guy and I have been wondering... 1. Are there rules about pixels for analytics / remarketing? 2. I am amazed someone hasn't dreamed up some kind of cross-marketing system so you can choose mods to promote on your own pages, and somehow earn credits for display on other pages in related and "have you tried" sections.There is very little in the way of structured related content on the site, and mod authors are often the best to determine their place in the world in relation to other mods. I promise you, those that run the site are being paid. Nothing in life is free, even free stuff. You get the Google Analytics IQ certification? Idk, I go back and forth on it. This site has nothing to do with giving modders a platform to showcase their mods for free...you know that right? Just like google has nothing to do with providing a search engine for ppl to use for free. That's the honey for the money, dear. Link to comment Share on other sites More sharing options...
minngarm Posted March 13, 2016 Share Posted March 13, 2016 Would be curious to see the % of PC purchasers to unique mod downloads in comparison between skyrim and FO4 Link to comment Share on other sites More sharing options...
Thuggysmurf Posted March 17, 2016 Share Posted March 17, 2016 Amplifying what some others have observed on Fallout 4's popularity sinking to near or below Skyrim's current popularity, the 0:40 mark in this video compares the Google Trends data between the two games: I ran across this video after thinking to myself that I enjoy modding Fallout 4 but have little interest in playing it, Still love playing Skyrim though. Some of the Skyrim mods released post Fallout 4 (e.g Vivid Weathers, Quick Loot, Female Ulfric, Populated Skyrim, and various quest mods) in combination make Skyrim feel like a whole new game. Link to comment Share on other sites More sharing options...
JimboUK Posted March 18, 2016 Share Posted March 18, 2016 Away from here and Beths site you'll find little discussion about Fallout 4 and what there is tends to be negative, the future looks bleak, the game lacks depth and mods that add depth won't be made overnight, by the time quest mods and overhauls hit it may well be too late, there'll be few players left to enjoy them. Link to comment Share on other sites More sharing options...
minngarm Posted March 18, 2016 Share Posted March 18, 2016 Away from here and Beths site you'll find little discussion about Fallout 4 and what there is tends to be negative, the future looks bleak, the game lacks depth and mods that add depth won't be made overnight, by the time quest mods and overhauls hit it may well be too late, there'll be few players left to enjoy them. That is to be expected. Mods have always been for two audiences really, those that are dedicated to the game, and those that can not afford new games regularly. Link to comment Share on other sites More sharing options...
sligth Posted March 18, 2016 Share Posted March 18, 2016 Fallout 4 is doing really well compared to XCom 2 on Steam Charts I too am an analytics/marketing guy and I have been wondering... 1. Are there rules about pixels for analytics / remarketing? 2. I am amazed someone hasn't dreamed up some kind of cross-marketing system so you can choose mods to promote on your own pages, and somehow earn credits for display on other pages in related and "have you tried" sections.There is very little in the way of structured related content on the site, and mod authors are often the best to determine their place in the world in relation to other mods. I promise you, those that run the site are being paid. Nothing in life is free, even free stuff. You get the Google Analytics IQ certification? Idk, I go back and forth on it. This site has nothing to do with giving modders a platform to showcase their mods for free...you know that right? Just like google has nothing to do with providing a search engine for ppl to use for free. That's the honey for the money, dear. Certification I have always looked on as being 1. Learning, 2. Agency 3. Corporate I was already looked on as advanced from a user perspective when these things came out, though I am not good enough at javascript for the more advanced stuff like client to serverside implementations. I am good enough to tell the devs their implementation is messed up by looking at the cookies etc. Related content is important for 1. User retention, additional page views & repeat visits.. though it would also then mean more downloads (which costs $ but that is like a cost of doing business)2. It can have SEO benefits, especially on a site so vast Away from here and Beths site you'll find little discussion about Fallout 4 and what there is tends to be negative, the future looks bleak, the game lacks depth and mods that add depth won't be made overnight, by the time quest mods and overhauls hit it may well be too late, there'll be few players left to enjoy them. That is to be expected. Mods have always been for two audiences really, those that are dedicated to the game, and those that can not afford new games regularly. I haven't seen much of a slowdown in views for Fallout content on Youtube, I suppose a lot of that is console driven 2. It can have SEO benefits, especially on a site so vast Link to comment Share on other sites More sharing options...
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