Jump to content

Skywind is coming to Nexus Mods


SirSalami

Recommended Posts

  • Replies 324
  • Created
  • Last Reply

Top Posters In This Topic

In response to post #36417095. #36458210, #36566465 are all replies on the same post.


S3PT1M wrote: i will admit, i have been skeptical of Skywind for a long time. I LOVED Morrowind and i thought this would just feel like Skyrim with Morrowind locations. BUT thanks to Bethesda not allowing them to directly take assets from the games i think this forced the devs to TRULY rebuild the game properly.

Now that the project is going to be Nexus supported i know for a FACT that a LOT of the major mod devs are going to jump on this oportunity and help to make one hell of an amazing game.

This project is becoming what i beleive will go down in TES history! TONS of dedicated TES fans coming together not for money but for a love of a classic to re-create a FANTASTIC game.

super hyped for this ONE QUESTION THO!

is "Skywind" going to count as a 'mod' at this point? as its all new assets there is no need for the original games. so is it then going to be a standalone game? as in .exe double click and go?
havochot wrote: you need a copy of skyrim and morrowind.
hangman04 wrote: and how are they going to script that limitation ? :)


I kinda get why you need skyrim, but morrowind ? how and why ? I don't get it, since they can't import assets from morrowind and they have to build from scratch.
Link to comment
Share on other sites

In response to post #36417095. #36458210, #36566465, #36641935 are all replies on the same post.


S3PT1M wrote: i will admit, i have been skeptical of Skywind for a long time. I LOVED Morrowind and i thought this would just feel like Skyrim with Morrowind locations. BUT thanks to Bethesda not allowing them to directly take assets from the games i think this forced the devs to TRULY rebuild the game properly.

Now that the project is going to be Nexus supported i know for a FACT that a LOT of the major mod devs are going to jump on this oportunity and help to make one hell of an amazing game.

This project is becoming what i beleive will go down in TES history! TONS of dedicated TES fans coming together not for money but for a love of a classic to re-create a FANTASTIC game.

super hyped for this ONE QUESTION THO!

is "Skywind" going to count as a 'mod' at this point? as its all new assets there is no need for the original games. so is it then going to be a standalone game? as in .exe double click and go?
havochot wrote: you need a copy of skyrim and morrowind.
hangman04 wrote: and how are they going to script that limitation ? :)
Tegra795 wrote: I kinda get why you need skyrim, but morrowind ? how and why ? I don't get it, since they can't import assets from morrowind and they have to build from scratch.


right? If they had to do it from scratch, why do you need morrowind?
Link to comment
Share on other sites

In response to post #36417095. #36458210, #36566465, #36641935, #36645695 are all replies on the same post.


S3PT1M wrote: i will admit, i have been skeptical of Skywind for a long time. I LOVED Morrowind and i thought this would just feel like Skyrim with Morrowind locations. BUT thanks to Bethesda not allowing them to directly take assets from the games i think this forced the devs to TRULY rebuild the game properly.

Now that the project is going to be Nexus supported i know for a FACT that a LOT of the major mod devs are going to jump on this oportunity and help to make one hell of an amazing game.

This project is becoming what i beleive will go down in TES history! TONS of dedicated TES fans coming together not for money but for a love of a classic to re-create a FANTASTIC game.

super hyped for this ONE QUESTION THO!

is "Skywind" going to count as a 'mod' at this point? as its all new assets there is no need for the original games. so is it then going to be a standalone game? as in .exe double click and go?
havochot wrote: you need a copy of skyrim and morrowind.
hangman04 wrote: and how are they going to script that limitation ? :)
Tegra795 wrote: I kinda get why you need skyrim, but morrowind ? how and why ? I don't get it, since they can't import assets from morrowind and they have to build from scratch.
SpiderMax95 wrote: right? If they had to do it from scratch, why do you need morrowind?


This could just be a random guy spouting stuff, he may have just pulled one over on you.
Link to comment
Share on other sites

In response to post #36417095. #36458210, #36566465, #36641935, #36645695, #36720205 are all replies on the same post.


S3PT1M wrote: i will admit, i have been skeptical of Skywind for a long time. I LOVED Morrowind and i thought this would just feel like Skyrim with Morrowind locations. BUT thanks to Bethesda not allowing them to directly take assets from the games i think this forced the devs to TRULY rebuild the game properly.

Now that the project is going to be Nexus supported i know for a FACT that a LOT of the major mod devs are going to jump on this oportunity and help to make one hell of an amazing game.

This project is becoming what i beleive will go down in TES history! TONS of dedicated TES fans coming together not for money but for a love of a classic to re-create a FANTASTIC game.

super hyped for this ONE QUESTION THO!

is "Skywind" going to count as a 'mod' at this point? as its all new assets there is no need for the original games. so is it then going to be a standalone game? as in .exe double click and go?
havochot wrote: you need a copy of skyrim and morrowind.
hangman04 wrote: and how are they going to script that limitation ? :)
Tegra795 wrote: I kinda get why you need skyrim, but morrowind ? how and why ? I don't get it, since they can't import assets from morrowind and they have to build from scratch.
SpiderMax95 wrote: right? If they had to do it from scratch, why do you need morrowind?
Brandon3541 wrote: This could just be a random guy spouting stuff, he may have just pulled one over on you.


I'm pretty sure you HAD to have Morrowind to play it before they pulled it and started from scratch. If I am not mistaken I don't think you will have to have it once they release the new version.
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...