ddavies10693 Posted April 6, 2016 Share Posted April 6, 2016 On top everything else, a motorcycle/ATV would be too fast for this engine to handle. The only way to get it to work without immediate CTD or drastic framerate issues would be make them only slightly faster than the character can sprint, which makes them pointless. Unless you have an outstanding computer with all your rendering settings done perfectly, zipping around the map at 3 or 4 times regular movement speed will crash this game quite often, or cause you to get to an area before it renders, etc. This is why the rideable vertibirds don't fly very fast and are constantly going through buildings. From the limitations on this game, horses/mounts are much more practical. They would probably have to be like horses in Skyrim, where they're actually pretty slow (for horses), but allow you to climb things easier, because if you move too fast for long, you're gonna have a bad time. Link to comment Share on other sites More sharing options...
Boombro Posted April 6, 2016 Share Posted April 6, 2016 It true skyrim horses are slow, but mods that speed them up proved that Skyrim can handle it.Anyhow, try making your PC very fast ( I have no idea how without the CK.) then do tests to make sure. We can't just assume thing, testing is important too. Link to comment Share on other sites More sharing options...
Fenryr3001 Posted April 6, 2016 Share Posted April 6, 2016 I don't think there are that many people that could treat horses either.Also,are you saying someone who can build targeting systems,internal databases,sensor arrays,generators,bloody jetpacks and ROBOTS wouldn't be able to fix a motorcycle? I'd make motorcycles about as fast as vertibirds,or maybe a tad slower.I could definitely see a lot of upgrades through the crafting system as well. Link to comment Share on other sites More sharing options...
ddavies10693 Posted April 6, 2016 Share Posted April 6, 2016 @boombro but you have to remember that the Fallout 4 core engine has barely been improved much since Skyrim. The same engine is now being rigged to provide much higher quality textures, meshes, lighting, shadows and everything else, but still on the same engine. Which is why increasing horse speed in Skyrim isn't the same as increasing speed in Fallout 4. If they WERE really comparable, PCs would run skyrim just as good as Fallout 4, which just doesn't happen. You can alter player movement speed through the console fairly easily. I just think motorcycles would not be a good mod because only those with extremely high end rigs would be able to use it without having large FPS drops every time (if they're lucky), frequent crashes (if they're unlucky), or just making them too slow to be all that useful. Unless the F4SE team makes a memory patch for fallout 4 like they did for Skyrim, which essentially gave almost everyone a noticeable boost in FPS, which I'm still hoping for. Link to comment Share on other sites More sharing options...
TeamBacon Posted April 6, 2016 Share Posted April 6, 2016 There should have been horses in new vegas. Lore be damned. And besides. They could be from a vault. Vaultech did all sorts of weird stuff. Fallout Tactics Committee rules 30 to 3 in favor of streamlining Vault-0's computer backup system costs from 24 billion dollars to 2.3 billion. These cuts will take place immediately. This ruling was based on the dwindling chance for actual nuclear war taking place, along with much needed pay increases to senior committee members. Furthermore, the subterranean Vault compartments that were designated for backup computer and life support systems will now be renovated for senior vault personnel leisure facilities. The committee has a construction agenda that must be finalized by mid March. The new facility options are as follows: several top quality restaurants with 10,000 square feet of cold storage, seven smoke rooms with piano bars and two subterranean hunting grounds stocked with rare animals purchased from world renowned zoos. All of these are feasible, but require an additional 12.4 billion dollars which can be acquired by... *click* ...which can be acquired by... *click* Link to comment Share on other sites More sharing options...
Boombro Posted April 6, 2016 Share Posted April 6, 2016 but you have to remember that the Fallout 4 core engine has barely been improved much since Skyrim. The same engine is now being rigged to provide much higher quality textures, meshes, lighting, shadows and everything else, but still on the same engine.The very same one can pretty much can do a lot better than Skyrims, from limitless lighting in cell (skyrim has limited lights in cells) to very dense areas, a lot in world content and much more stable and less buggy and so much more. You can already have high tense fights in very dense areas of the map, fps does drop, but it doesn't CTD, Skyrim would have crashes 10 times from that. Again, let test and see. You can try yourself if you wanted. Link to comment Share on other sites More sharing options...
tomomi1922 Posted April 7, 2016 Share Posted April 7, 2016 I dont claim to know how to program games. But I would say, a motorcycle is a lot easier than a horse for 2 reasons: 1. Motorcycle requires less animation. Horse riding is constantly bouncing, where motorcycle is stable most of the time, just add some physics so clothing or hair can flow. 2. Most game engines have existing car/motorcycle driving model built-in. So there should not be a need to re-inventing the wheel by writing the code from scratch. About the worry that motorcycles will drive too fast .... that shouldn't be a worry, because the player will crash or run into obstacles first. If someone can make driving like GTA, it would be a lot more realistic (crashing the motorcycle at high speed can .... die). Link to comment Share on other sites More sharing options...
jonathanprice Posted April 7, 2016 Share Posted April 7, 2016 It's my concern that without properly simulated suspension, any sort of vehicle would look very very cheesy. And motorcylces require leaning into corners, and cannot stay upright stationary without a boot on the ground, So ATVs are better. Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted April 7, 2016 Share Posted April 7, 2016 The engine can definitely handle it, if any of you have downloaded chronophage, the explosion can send you very far very fast and the game handles it just fine. Link to comment Share on other sites More sharing options...
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