Boombro Posted April 6, 2016 Share Posted April 6, 2016 (edited) So a bunch of people living underground deciding they can just come out of their hole and kidnap anyone they want because they believe that surface people are lesser human beings. Then take those men, women, and children underground to perform brutal experiments on them, turning children into super mutants and who knows what else. Then they build an entire race of almost humans so they can enslave them as well, because obviously enslaving other peoples children wasn't evil enough for them to get their kicks, so they enslave their own as well. Then they proceed to kill off an entire town of innocent traders to get to a few escaped slaves, they commit the biggest terrorist attack since Megaton, they mercilessly wipe out every last member of their undercover secret enemies which is understandable but the level of brutality they showed while doing it was on par with any raiders. The Institute are the worst kind of slavers and have no humanity in them at all. If you think they are anything short of pure evil then you have just become too desensitized from playing too many videogames with despicable villains and now only the most shocking things register as evil. I would not call them the worst kind of slavers since they don't even know the what they make has free will. And most secret stuff they do is known to few of them. And there some good people among them. And brutality? They killed them with a gun. Covenant was worse. Yet again, they bad guns so it a slow death. Edited April 6, 2016 by Boombro Link to comment Share on other sites More sharing options...
TeamBacon Posted April 6, 2016 Share Posted April 6, 2016 I would not call them the worst kind of slavers since they don't even know the what they make has free will. And most secret stuff they do is known to few of them. And there some good people among them. And brutality? They killed them with a gun. Covenant was worse. Yet again, they bad guns so it a slow death. They didn't know that the humans they kidnapped had free will? O wait, they don't view anyone above ground as actual humans, just toys for them to abuse. And Covenant is just another example of how the Institute is ruining everyone's lives for their own power trip. Link to comment Share on other sites More sharing options...
kingwilfre16 Posted April 6, 2016 Share Posted April 6, 2016 I wouldn't call Hancock a good guy. He murders a guy right in front of you the first time you meet him.Murder requires there to be law. Really? So you're saying if tomorrow there is no law saying that killing someone is murder, it's ok if I show up to your house and butcher your entire family? Just because there's no law saying it's "murder"? Killing someone who isn't trying to kill you, is murder. It doesn't have to be against the law to change that. There's self defense, and then there's senseless murder. Ok let me rephrase my first post: I wouldn't call Hancock a good guy. He brutally stabbed a guy in the stomach until he was dead the first time you meet him. He stabbed Finn in the stomach twice just for talking smack about Hancock getting soft. I don't care how the guy treats you as a companion. Put yourself in Finn's shoes. What if you're Finn's wife? Son or daughter? How exactly is what Hancock did to Finn any different than what Kellogg did to your wife/husband? It's exactly the same thing...senseless, cold hearted brutal murder. Just because the guy is nice to me doesn't mean he isn't a psychopath. Well, that's most likely due to a beef. If he wouldn't show his teeth around Goodneighbour, he would end up with a knife in his guts as well. Dude if having beef with someone is justification to kill them, then I would be surrounded by dead bodies 24/7 lol. He killed Finn because Finn questioned his authority in front of others, so Hancock had to prove that he's a ruthless killer. Which, he is. I don't see how people miss how stabbing a guy to death doesn't make him evil? Anyway, what this game really needs is a better version of the karma system, more like Knights of the Old Republic had, where you can develop your character to be good or evil and your followers can do the same. That would clear all of this up. I don't know why they got rid of karma anyway. Now nothing has consequences as long as nobody finds out. Oh you stole something? No biggie, nobody noticed. You murdered one of your settlers in cold blood? Oh it's cool nobody saw you do it. :dry: Finn was implying a direct threat on Hancock's life("one day there'll be a new mayor") so no sympathy from me. (dam you copy and paste for messing up my words!) Link to comment Share on other sites More sharing options...
TheOriginalEvilD Posted April 6, 2016 Share Posted April 6, 2016 Eh, Finn was just mouthing off. If he really wanted to threaten Hancock's life, he could have pulled a gun on him or something. On top of that, Hancock didn't even give him a chance to defend himself, he just stabbed him in the gut without warning, even without raising his voice. The kind of guy who can nonchalantly stab a dude to death over a tongue in cheek threat and not even raise his voice or seem angry doing it...that guy is evil. I would understand if Finn had drawn a gun and said that, but he was just mouthing off. Link to comment Share on other sites More sharing options...
Fatalmasterpiece Posted April 6, 2016 Share Posted April 6, 2016 That's cos role playing has been removed from Fallout 4, and your character, no matter what its build, has essentially the same journey in the game. Look how almost every follower tediously says "drugs are bad for you, mmkay" like a bad South Park parody, for instance.Some followers are okay with that. The inability to (optionally) interact with the 'evil' factions of Fallout 4 is plain repugnant- but Beth is proud of this restriction.But you can join one or the BOS. I can't go 5 minutes without Hancock offering me drugs or Cait shooting up on something... As far as evil goes, I think a lot of people have just become desensitized and unless you actually see someone murdering children or actively enslaving someone with chains and a whip it isn't evil... Hancock is evil (controls Goodneighbor through threats of violence and manipulation), Strong is evil, the Institute are slavers who feel they have the right to take from anyone and everyone on the surface and also enslave their own children (The Synths). They are basically the worst kind of Raiders except they wear white so people don't see them for who they truly are. The Brotherhood of Steel are basically Nazis fighting for their one pure race. I think Fallout 4 is filled with more evil than any other Fallout game. It is just a different kind of evil, less Mad Max and more politically evil. I agree with you. The worst evil isn't the kind that manifests it's self through an outburst of violence. Rather it is the systematic oppression and suffocation of other people for your own benefit. It's the difference between a bleeding wound and an infection that spreads throughout the entire body. One is obvious and easily remedied with a bandage. The other can fool you, disguising it's self until it is often too late. The Institute and Maxon's fascist leadership are the true evil of FO4. One could even see Danse as an evil companion as his intent is to wipe our everything in your path for his own ideal of purity. FO4 is however missing a decent raider type companion which is sadly missed. Link to comment Share on other sites More sharing options...
Boombro Posted April 6, 2016 Share Posted April 6, 2016 They didn't know that the humans they kidnapped had free will? O wait, they don't view anyone above ground as actual humans, just toys for them to abuse. And Covenant is just another example of how the Institute is ruining everyone's lives for their own power trip. I meant the robots TB.And they don enslave humans, but kill them, and not all of INTS, but very few of them. I agree with you. The worst evil isn't the kind that manifests it's self through an outburst of violence. Rather it is the systematic oppression and suffocation of other people for your own benefit. It's the difference between a bleeding wound and an infection that spreads throughout the entire body. One is obvious and easily remedied with a bandage. The other can fool you, disguising it's self until it is often too late. The Institute and Maxon's fascist leadership are the true evil of FO4. One could even see Danse as an evil companion as his intent is to wipe our everything in your path for his own ideal of purity. FO4 is however missing a decent raider type companion which is sadly missed. I agree with you guys, the old fallout evil seems rather Saturday cartoon type of evil to me. Very black and white. FO3 done it worst, the karma system made it only much ughh worthy. I really like the how FO4 treats moral, it more like a thin line, seems more real and have more impact, even if you went with the best option and that is the MM, you still kill people who did nothing wrong. That shows there is no happily ever after and sometimes you can just save everyone. Even if beth writing does suck, I really glad they did it this way. I don't really think Maxon is that bad to the point true evil, they are really handy and saved many lives in commonwealth along with mine. Many of the BOS want to do their best for the CW too. I hardly hate them. If Maxson was talked into being more chill with other "races." he can be dame amazing. Link to comment Share on other sites More sharing options...
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