bobmaster88 Posted April 19, 2016 Share Posted April 19, 2016 are we still going to be stuck with mirrored weapons because of the horrific animations of the smg. or will it be possible to create new ones ? Link to comment Share on other sites More sharing options...
TeamBacon Posted April 19, 2016 Share Posted April 19, 2016 I don't think importing animations is going to be that simple. Never is in videogames. It isn't just a Creation Kit thing. I'd be willing to bet it will be figured out eventually, but I wouldn't expect it to just happen the second the Creation Kit is released. But who would use an smg anyways? Really? Link to comment Share on other sites More sharing options...
Ethreon Posted April 19, 2016 Share Posted April 19, 2016 You can import/export animations IF you have Havok 2014. Which you don't, or pretty much anyone, cause Havok SDK is no longer publicly available. Link to comment Share on other sites More sharing options...
Boombro Posted April 19, 2016 Share Posted April 19, 2016 You can import/export animations IF you have Havok 2014. Which you don't, or pretty much anyone, cause Havok SDK is no longer publicly available.Well s#*!. Link to comment Share on other sites More sharing options...
SharraShimada Posted April 19, 2016 Share Posted April 19, 2016 There are a million of new animations for sykrim, which uses pretty the same engine (older version). So, there will be new anims for FO4 shortly. Link to comment Share on other sites More sharing options...
TeamBacon Posted April 19, 2016 Share Posted April 19, 2016 There are a million of new animations for sykrim, which uses pretty the same engine (older version). So, there will be new anims for FO4 shortly. I love listening to people who don't understand game engines explain to me how game engines work. Link to comment Share on other sites More sharing options...
Ethreon Posted April 19, 2016 Share Posted April 19, 2016 There are solutions for those that want them. Skyrim's animations are not the solution, not as far as I know. And pretty sure animations were a major issue for skyrim as well. Link to comment Share on other sites More sharing options...
Fatalmasterpiece Posted April 19, 2016 Share Posted April 19, 2016 I wonder how much Microsoft charges for licensing on the Havok 2014 64bit SDK? Link to comment Share on other sites More sharing options...
Ethreon Posted April 19, 2016 Share Posted April 19, 2016 I wonder how much Microsoft charges for licensing on the Havok 2014 64bit SDK? Call us when you find the "Buy now" link. Link to comment Share on other sites More sharing options...
Fatalmasterpiece Posted April 19, 2016 Share Posted April 19, 2016 Well Bethesda obviously licensed it, I'm just saying it's not impossible to acquire access to dev tools. Theoretically Black Tree Gaming could even crowd fund their own "animation studio" program for the Creation Kit. Link to comment Share on other sites More sharing options...
Recommended Posts