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Would Those Who Oppose Paid Modding Have an Issue With it Being Limited to Consoles?


Aeradom

Paid Mods for Consoles  

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  1. 1. Would you support paid mods for the Consoles?



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My only issue is that paid mods in general seem a little too close to microtrasactions. It's a slippery slope. Bethesda has resisted including micro-transactions so far in their AAA titles, and I worry paid mods could open the "floodgates" so to speak.

The slippery slope argument is a fallacy though. One thing doesn't necessarily lead to another. Paid mods are only like microtransactions in that the prices will probably be somewhat similar. They are developed by people outside of Bethesda and are not part of the vanilla game.
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My only issue is that paid mods in general seem a little too close to microtrasactions. It's a slippery slope. Bethesda has resisted including micro-transactions so far in their AAA titles, and I worry paid mods could open the "floodgates" so to speak.

The slippery slope argument is a fallacy though. One thing doesn't necessarily lead to another. Paid mods are only like microtransactions in that the prices will probably be somewhat similar. They are developed by people outside of Bethesda and are not part of the vanilla game.

It's only a fallacy if you assume corporations don't like receiving extra money for doing little to no work, which they all do because it's human nature. Will paid mods automatically lead to microtransactions in this game immediately? Absolutely not. Will paid mods possibly increase the chances of them one day including microtransactions? I say that's entirely possible

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My only issue is that paid mods in general seem a little too close to microtrasactions. It's a slippery slope. Bethesda has resisted including micro-transactions so far in their AAA titles, and I worry paid mods could open the "floodgates" so to speak.

The slippery slope argument is a fallacy though. One thing doesn't necessarily lead to another. Paid mods are only like microtransactions in that the prices will probably be somewhat similar. They are developed by people outside of Bethesda and are not part of the vanilla game.

It's only a fallacy if you assume corporations don't like receiving extra money for doing little to no work, which they all do because it's human nature. Will paid mods automatically lead to microtransactions in this game immediately? Absolutely not. Will paid mods possibly increase the chances of them one day including microtransactions? I say that's entirely possible

 

No it's a fallacy because in every argument that uses such it has been proven false again and again. Such as the MJ is a "gateway" drug fallacy that has been disproven both in case by case studies and in statistics. Gateway arguments are just fear mongering.

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My only issue is that paid mods in general seem a little too close to microtrasactions. It's a slippery slope. Bethesda has resisted including micro-transactions so far in their AAA titles, and I worry paid mods could open the "floodgates" so to speak.

The slippery slope argument is a fallacy though. One thing doesn't necessarily lead to another. Paid mods are only like microtransactions in that the prices will probably be somewhat similar. They are developed by people outside of Bethesda and are not part of the vanilla game.
It's only a fallacy if you assume corporations don't like receiving extra money for doing little to no work, which they all do because it's human nature. Will paid mods automatically lead to microtransactions in this game immediately? Absolutely not. Will paid mods possibly increase the chances of them one day including microtransactions? I say that's entirely possible

No it's a fallacy because in every argument that uses such it has been proven false again and again. Such as the MJ is a "gateway" drug fallacy that has been disproven both in case by case studies and in statistics. Gateway arguments are just fear mongering.
So you're saying no event that has ever occurred has lead to a similar event occurring later? That's never happened? EVER? That notion is absolutely ridiculous
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My only issue is that paid mods in general seem a little too close to microtrasactions. It's a slippery slope. Bethesda has resisted including micro-transactions so far in their AAA titles, and I worry paid mods could open the "floodgates" so to speak.

The slippery slope argument is a fallacy though. One thing doesn't necessarily lead to another. Paid mods are only like microtransactions in that the prices will probably be somewhat similar. They are developed by people outside of Bethesda and are not part of the vanilla game.
It's only a fallacy if you assume corporations don't like receiving extra money for doing little to no work, which they all do because it's human nature. Will paid mods automatically lead to microtransactions in this game immediately? Absolutely not. Will paid mods possibly increase the chances of them one day including microtransactions? I say that's entirely possible

No it's a fallacy because in every argument that uses such it has been proven false again and again. Such as the MJ is a "gateway" drug fallacy that has been disproven both in case by case studies and in statistics. Gateway arguments are just fear mongering.
So you're saying no event that has ever occurred has lead to a similar event occurring later? That's never happened? EVER? That notion is absolutely ridiculous

 

One event doesn't necessarily lead to another. Even something that appears to be the result of a slippery slope may not have happened because of what people would think was the start of the slippery slope.

 

 

 

My only issue is that paid mods in general seem a little too close to microtrasactions. It's a slippery slope. Bethesda has resisted including micro-transactions so far in their AAA titles, and I worry paid mods could open the "floodgates" so to speak.

The slippery slope argument is a fallacy though. One thing doesn't necessarily lead to another. Paid mods are only like microtransactions in that the prices will probably be somewhat similar. They are developed by people outside of Bethesda and are not part of the vanilla game.

It's only a fallacy if you assume corporations don't like receiving extra money for doing little to no work, which they all do because it's human nature. Will paid mods automatically lead to microtransactions in this game immediately? Absolutely not. Will paid mods possibly increase the chances of them one day including microtransactions? I say that's entirely possible

 

It's only true if you assume that all companies will blindly try to add something to their game in the hope that it will make them tons of money. Bethesda admits that horse armor was a mistake. You know what the difference is between microtransactions and DLC is? One is typically downloaded inside the game, one is typically downloaded outside the game. That's it. Bethesda knows that selling small things that any modder could have done isn't a winning strategy, so they're not going to start with it in the form of microtransactions. Maybe they'll sell their DLCs in game though and that would technically be microtransactions, but not at the low quality you seem to expect when you talk about microtransactions.

Edited by noahdvs
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No. One user group should not have to pay for something that is free for another group. That is both unfair and stupid. Bethesda does not deserve any money for other peoples work, and I don't want to see modding become another tool for corporations to mooch off of. These big companies and their lust for money have ruined this industry enough as it is, we don't need that to happen to modding too.

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No. One user group should not have to pay for something that is free for another group. That is both unfair and stupid. Bethesda does not deserve any money for other peoples work, and I don't want to see modding become another tool for corporations to mooch off of. These big companies and their lust for money have ruined this industry enough as it is, we don't need that to happen to modding too.

 

But a company does deserve money for others using their ip, their software and their distribution platform, their tools for their software, and in the end even indirectly their marketing to earn money. If you don't want to pay others, go and write your own game, but better develop your own engine, 3d modelling software and texture-creation software first. Of course you'll need your own Operating System to use it on, and your own hardware to run it on, build from materials you dug yourself from the ground you own in your own state, on your own planet. That is if you have enough time left growing and hunting your own food, building your own house, using your own tools, that you build on your own.

(Yes I might have went a little bit over the top there. If you don't get it, that I didn't mean all of it serious, bugger off)

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No. One user group should not have to pay for something that is free for another group. That is both unfair and stupid. Bethesda does not deserve any money for other peoples work, and I don't want to see modding become another tool for corporations to mooch off of. These big companies and their lust for money have ruined this industry enough as it is, we don't need that to happen to modding too.

 

But a company does deserve money for others using their ip, their software and their distribution platform, their tools for their software, and in the end even indirectly their marketing to earn money. If you don't want to pay others, go and write your own game, but better develop your own engine, 3d modelling software and texture-creation software first. Of course you'll need your own Operating System to use it on, and your own hardware to run it on, build from materials you dug yourself from the ground you own in your own state, on your own planet. That is if you have enough time left growing and hunting your own food, building your own house, using your own tools, that you build on your own.

(Yes I might have went a little bit over the top there. If you don't get it, that I didn't mean all of it serious, bugger off)

 

 

If they charged for the Creation Kit and we were developing games, not mods, and they themselves (Bethesda) didn't entertain this idea as modding and not game development then you'd have a case. Paid mods will only lead to more trouble as time goes on.

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