Mitigate Posted May 28, 2016 Share Posted May 28, 2016 (edited) https://community.bethesda.net/thread/17876https://community.bethesda.net/thread/18471 Why would anyone from the Nexus support Bethesda.net or console peasant brats?It was always only going to cause problems. And then Bethesda will cause authors to become 'star struck' by contacting them directly, offering them the chance to become 'recognized' or win cash prizes to lure them away from the Nexus one by one. Just. Like. Before.If you think this isn't going to get worse, if you think this isn't a master stroke of covert action on Bethesda's part to trick you into giving them exactly what they wanted last time then you are naive. Amazes me that the community is once again letting this happen. Edited May 28, 2016 by Mitigate Link to comment Share on other sites More sharing options...
Rational314 Posted May 28, 2016 Share Posted May 28, 2016 Because threads like this, that are only trying to stir the pot and create false battle lines, certainly aren't going to cause problems.. Â No problems at all. Link to comment Share on other sites More sharing options...
Di0nysys Posted May 28, 2016 Share Posted May 28, 2016 What do you give up exactly by uploading an Xb1 mod? Link to comment Share on other sites More sharing options...
JuJooGuppy Posted May 28, 2016 Share Posted May 28, 2016 Do you have to do much to create an XB1 / PS4 version of most mods? (Genuinely curious, haven't yet looked into it.)If it doesnt take much, I plan to do it, I mean why not. If its a pain in the ass, not sure.Ultimately, its the mod authors choice either way. People can be mad all they want, its the truth. Link to comment Share on other sites More sharing options...
tartarsauce2 Posted May 28, 2016 Share Posted May 28, 2016 (edited) I propose we delineate between console plebs and PC master race immediatelyman the defenses, there's purging to be done!oh, just kidding but seriously, I've argued a few times and I'm not shy about saying I'm against paid mods in the current form (had an idea about bundling and having beth clean them up and check through to make sure there's no issues (like crashes etc, so they can do the extra work of umm, what's that word when things that don't work together do because you tweak them appropriately I've forgotten I'm tired) then selling as like, a large DLC package, with a pre-agreed upon cut to the DLC'ersand my thought is this would work because console users are... PLEBS. okay, not plebs necessarily, but extremely convenience oriented, I have a friend tell me one of the CoD developer things basically said its core userbase is beer drinking children or something and they just want to play the same thing over and over again every title, so you get the ideaANYWAYS. point is, lots of irritating no-patience stuff multiplies when you involve console users because they're basically playing games on consoles for convenienceso whatever it is, you'll probably have to develop thicker skin to say the leastI've noticed that people that make things tend to be delicate flowers in a wayI mean, who's ever heard of a properly artistic uncultured barbarian able to make delicate gold filings?exactly. they hire someone to do it for them. or give them a yak, or don't behead them... but anyways, point is, something or other. BRACE YOURSELVES LOL Edited May 28, 2016 by tartarsauce2 Link to comment Share on other sites More sharing options...
ErrantHero Posted May 28, 2016 Share Posted May 28, 2016 (edited) What do you give up exactly by uploading an Xb1 mod? This is the thing a lot of people are just ignoring. There's no reason really simple things like texture swaps, companions, new items, settlement additions, etc can't be on console too. Other than just spite. I understand if someone can't test it themselves due to being on PC only, but reach out to console people and ask them to test or just flag your mod as untested. People on console would be more than happy to take a chance with something than not have it at all, I think. Stuff like ENBs, mods that need script extender to work, that's not going to happen on console. People will have to deal with it. And I think they will, it's just the idiot Dewritos crowd harassing right now. They'll all drop off for the most part once mods are out and they realize it's not going to happen. But I think forsaking consoles from having even the simple stuff completely, just to spite people, is completely childish and it honestly disgusts me. Edited May 28, 2016 by ErrantHero Link to comment Share on other sites More sharing options...
mellophonist Posted May 28, 2016 Share Posted May 28, 2016 I've been interested to see how this is going to turn out especially since people are still a little butt hurt over the paid mod fiasco. I kind of fall on both sides of the issue. On one side, as a PC player, I think that console players can never truly grasp the notion that modding is something that takes a ton of extra effort on the players part. Console player, like tatter said, are extremely convenience oriented. They will expect mods to be plug and play and I'm sure that alot of us will agree that it just does not happen that way in the slightest. You have to consider load order and as more and more mods start rolling out we will have to start cleaning our mods and master files like we did in Skyrim. Modding is, by nature, a difficult beast to overcome and to expect mod authors to make them plug and play is just stretching it if you ask me. Can you imagine the out-lash console players are going to start at mod authors if their mod requires third party resources like F4SE or ENB.dev? I can just hear it now, "Your mod sucks, you need to make it work for everyone because I'm to lazy to build my own PC". If it does work however you can color me impressed because I think the console crowd is going to be extremely limited to the number of mods they have access to and their is going to be a s#*! show because the Console crowd doesn't get everything the PC crowd has. Now on the other hand, I can see the console players point of view and I think Hero made an excellent point. Just because there will be all these limitations and probable backlash, does that mean we should just say screw you console peasants you should've made a PC if you want to play mods? No, I think branching out the modding community to the console side is a very interesting idea and they can finally stop bitching that they don't have mods (I'm still skeptical that they won't find something about this to complain about). This gives modders a larger crowd and more recognition for all the amazing work they do. I also think that Bethesda should be commended in all of this as well. Yes, they royally screwed up with the paid mods fiasco and I myself was just as outraged as the next player. But they heard us out and almost immediately revoked the service. You think EA or Ubisoft would have done that? They would've laughed in our faces and said screw you were doing what we want. Bethesda has always worked closely with its community and this is just showing that they want to bring all three communities together. This whole console wars thing has got to stop. Were all gamers and while PC gamers I think are a little more hardcore, it doesn't mean that we should belittle people that play console even if it's out of convenience. Anyway thats my little rant, good to see that people are seeing the good that this is doing.  Cheers,Mello Link to comment Share on other sites More sharing options...
dazzerfong Posted May 28, 2016 Share Posted May 28, 2016 (edited) I find it ironic that quite a lot of those who are complaining the most about console modding are those who don't make the mods themselves. In other words, more or less the same as console users. How about people get off the high horse every once in a while and see how silly they are, eh? From memory, the main difference is how the BA2's are structured. If you've ever used the BA2 tool, you'll notice that one of the archive type options is 'XboxDDS'. And the usual consideration of hardware (i.e. 4k might not work nicely on consoles). Edited May 28, 2016 by dazzerfong Link to comment Share on other sites More sharing options...
Deleted3507349User Posted May 28, 2016 Share Posted May 28, 2016 For myself, I welcome console players to modding. I don't see any real difference in behavior between the two groups. At worst, console gamers may be slightly more ignorant about what goes into making and using mods. My objection to bethesda's site is that it just plain sucks on toast, from the ground up.   My solution: Nexus is where I upload PC mods, bethesda's site is where I upload mods I port to consoles. Link to comment Share on other sites More sharing options...
Mitigate Posted May 28, 2016 Author Share Posted May 28, 2016 (edited) Well hey I don't want to CAUSE problems. But so far nothing good has come from this except console peasants (and I too wont shy away from that word) now have access to something that isn't meant for them. Perhaps some of that is spite, I am not too proud to acknowledge it. I paid 2500 dollars for my PC in order to come into the World of modding and performance. And now I am here I see how much consoles are holding us back. How they give nothing to gaming. How completely redundant they are. The percentage of immature brats in the console community is much higher than PC simply because of the entry fee. And console users have acted nothing but entitled so far. Mod creators or not, we know how much time and effort goes into fixing a game and making it better. And I have donated quite a bit to authors who's work I appreciate.The biggest issue I have though is Bethesda making Bethesda.net. Name ONE digital platform that has improved gaming and isn't just a hassle? Origin, Uplay etc. They have all been nothing but trouble. How long until it becomes mandatory to sign up? How long until they start dropping DRM and charging? We KNOW they want to. This bethesda.net has only divided us so far, just as the paid mods thing did before. And it will only get worse I am sure. If it 'aint broke, don't fix it. Yet Bethesda suddenly fancies themselves in charge of something they don't even understand. Remember when Bethesda started contacting authors and getting them all star struck enough to leave the Nexus? Yeah, I do. Remember when they did nothing but split the community and damage what was already always fine? I do. Remember when they just decided people would be paying for mods without caring about the ramifications? They had nothing in place to defend against people stealing the work of others to sell. They simply did not care! It was clear then that you were only a source of income. Now is no different. They still have the same goals. Nexus users have already been hindered by bethesda.net what with all the load order issue threads I am seeing. Disabling achievements etc. Why add these things to PC if they are meant to manage console users?By TES VI I bet their full plan is revealed. And they definitely know EXACTLY what they are going to do. It isn't going to be in our best interest either. It is already clear that the Nexus is just a gold mine to them, something to pillage and then destroy. Call me paranoid all you like but how could anyone with any sense ever trust them again after the damage they did last time? Why accept their terms? Why help them take control from you? We were fine before they realized they could profit from mods. They have no power until you give it to them. YOU make the mods. So you should decide how they are managed.The less things are restricted, the better. This is another reason I switched to PC. Edited May 28, 2016 by Mitigate Link to comment Share on other sites More sharing options...
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