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Playable Dragon race request


Aedred

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you guys are making quite the breakthrough but i think having the ability to fly and transform at will is needed here, also yeah a biteing animation, and possibly a few cool skills :D id spend all my time as a dragon besides when needed to go inside a town or something >:D
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Well, from what I've been able to observe, a dragon has the following physical attacks: Both claws, tail slam, and biting. Now, each of the claws can be attributed to each mouse button, and the biting and tail slam can be utilized as power attacks, specifically, biting is Forward-Power Attack, and the tail slam is Back-Power Attack (on account of the fact that it bashes everything behind the dragon). Aspects like breathing fire and stuff are obviously cases of Shout abilities.

 

Now, in terms of flying.. that's where I'm genuinely curious as to how this works. I can't tell if the way a dragon flies around is a pre-scripted animation, or simply a unique form of movement ala swimming/riding on horseback. The reason I say this is because of the way a dragon can glide and swerve in a very natural-looking manner. The question therein is: Are they scripted to manouver like that, meaning that if you slowly turn your mouse button during flight you will also swerve like that, or is this just a unique animation?

 

I'm inclined towards believing it might be the former, in which case what we really need to figure out is what the activation aspect for dragon flight is, i.e. what's the specific trigger that activates that free-roaming movement in the air along with the animations (similar to the triggers that activate swimming when one lands in water).

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Well, from what I've been able to observe, a dragon has the following physical attacks: Both claws, tail slam, and biting. Now, each of the claws can be attributed to each mouse button, and the biting and tail slam can be utilized as power attacks, specifically, biting is Forward-Power Attack, and the tail slam is Back-Power Attack (on account of the fact that it bashes everything behind the dragon). Aspects like breathing fire and stuff are obviously cases of Shout abilities.

 

Now, in terms of flying.. that's where I'm genuinely curious as to how this works. I can't tell if the way a dragon flies around is a pre-scripted animation, or simply a unique form of movement ala swimming/riding on horseback. The reason I say this is because of the way a dragon can glide and swerve in a very natural-looking manner. The question therein is: Are they scripted to manouver like that, meaning that if you slowly turn your mouse button during flight you will also swerve like that, or is this just a unique animation?

 

I'm inclined towards believing it might be the former, in which case what we really need to figure out is what the activation aspect for dragon flight is, i.e. what's the specific trigger that activates that free-roaming movement in the air along with the animations (similar to the triggers that activate swimming when one lands in water).

 

the shout reuse time would have to be...very fast! seeing as they use them all the time :o!

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Well, there's a referance guide to a lot of the draconic language's words on the wiki: [HERE] Not all of these words have been used for Shout commands, like for example 'Dragon', 'Unfurled' and 'Unbound'. There, you already have three words to use for a Shout relating to 'unleashing the dragon within'.

 

Wow very cool! Thank you so much for the wiki :turned:

Gonna spend my week reading up on this language.

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Wow very cool! Thank you so much for the wiki :turned:

Gonna spend my week reading up on this language.

 

Heh, I thought everyone knew about that by now.

 

Now, in terms of flying.. that's where I'm genuinely curious as to how this works. I can't tell if the way a dragon flies around is a pre-scripted animation, or simply a unique form of movement ala swimming/riding on horseback. The reason I say this is because of the way a dragon can glide and swerve in a very natural-looking manner. The question therein is: Are they scripted to manouver like that, meaning that if you slowly turn your mouse button during flight you will also swerve like that, or is this just a unique animation?

 

I noticed that Dragons are not kill-able when in the air. Using the "Kill" command works to no avail. Either they are made essential while flying (They may have tested air deaths and found they glitch out) or they become some type of object that steps in for them and moves around making their animations to give the effect it's the Dragon flying. Let us hope it's not the latter, or we would have to script the playable flying ourselves. If you try to find what race they are with a command while they are flying, it comes up with an error, like if you try to get the race of an inanimate object.

 

From my knowledge of the G.E.C.K. I imagine that the Creation Kit should be very easy to implement scripts to the controls that activate the different attacks a Dragon can do. With luck, we will find a script that activates flight in the Dragon codes as well. I also believe I witnessed a Dragon using a type of wing-slam attack at one point, could have been just the wings slamming at the same time as the tail though. But something to note nonetheless.

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