Inky72 Posted November 12, 2011 Share Posted November 12, 2011 Warning - this should be added to the top by a modUsing the console (even by accident) will label you a cheater on Steam and all your achievements will not be recorded. So if you are into that Steam stuff, then you have been warned. My achievments have been recorded, I used the console to get a shitload of gold. Link to comment Share on other sites More sharing options...
Brianide Posted November 12, 2011 Share Posted November 12, 2011 Warning - this should be added to the top by a modUsing the console (even by accident) will label you a cheater on Steam and all your achievements will not be recorded. So if you are into that Steam stuff, then you have been warned. My achievments have been recorded, I used the console to get a shitload of gold.I tgm'd for a few minutes because I didn't want to make two trips carrying loot home. Achievements have still been unlocking for me. Link to comment Share on other sites More sharing options...
Vagrant0 Posted November 12, 2011 Author Share Posted November 12, 2011 Warning - this should be added to the top by a modUsing the console (even by accident) will label you a cheater on Steam and all your achievements will not be recorded. So if you are into that Steam stuff, then you have been warned.I always found it strange that FONV did that when mods could be made to do far more than cheats without being flagged. Apparently it isn't the case in Skyrim at the moment though. As far as the "Console = Cheating" argument goes... I would argue against this belief. Yes, console can be used to cheat, but when you get into modding, particularly with NPC behavior and scripts, console is an important tool that makes the life of a mod maker easier when they need to troubleshoot. People using mods shouldn't be all that concerned about achievements anyway. Link to comment Share on other sites More sharing options...
tardischan Posted November 13, 2011 Share Posted November 13, 2011 I too have received achievements while poking around with the console. :) Link to comment Share on other sites More sharing options...
graymaybe Posted November 13, 2011 Share Posted November 13, 2011 Interesting little tidbit, first command I executed was get timescale, and it didn't come back as 30, but 20. Not that important, I suppose, but still. Means either the game days go by slower than they did in Oblivion by default, or that the timescale measurement itself is different (as in 20 now is different from 20 then). Link to comment Share on other sites More sharing options...
VictoriaG Posted November 13, 2011 Share Posted November 13, 2011 For the screenshooters: "tfc 1" will freeze the action completely whilst still allowing you to move the camera around freely. Link to comment Share on other sites More sharing options...
Vindekarr Posted November 13, 2011 Share Posted November 13, 2011 Is there a Console Command rto reset a cell to default "unvisisted" state? IE, refill an area so you can run it again. Link to comment Share on other sites More sharing options...
Uzibeatle Posted November 13, 2011 Share Posted November 13, 2011 has anyone figured out how to get the correct ID for NPCs? I was trying to set my companion to isessential 1 In FNV we used to just go into console, target the NPC in question and just type setessential ID 1 once targeted while in console the correct ID was inserted no need to look it up. Least that is what I recall. In any event need NPC ID's for this. Link to comment Share on other sites More sharing options...
Vagrant0 Posted November 13, 2011 Author Share Posted November 13, 2011 has anyone figured out how to get the correct ID for NPCs? I was trying to set my companion to isessential 1 In FNV we used to just go into console, target the NPC in question and just type setessential ID 1 once targeted while in console the correct ID was inserted no need to look it up. Least that is what I recall. In any event need NPC ID's for this.SetEssential has always needed the base form, not the placed reference. Supposedly there is some tool out there that lets you peek into the .esm to get the form numbers, but it's thus far eluded me. TESSnip seems to only crash and TESEdit/FO3Edit are hard coded for specific game directories (as far as I can tell). Link to comment Share on other sites More sharing options...
Lisnpuppy Posted November 13, 2011 Share Posted November 13, 2011 http://www.uesp.net/wiki/Skyrim:People has many of the people and their base and ref IDs Link to comment Share on other sites More sharing options...
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