Jump to content

Nexus Mod Manager focus group needs more help


TheTokenGeek

Recommended Posts

In response to post #40015630. #40058265, #40085015, #40091830, #40102215, #40122155, #40132340, #40188950, #40205240, #40214800 are all replies on the same post.


  Reveal hidden contents


Disclaimer: I am a user that uses both Mod Organizer (I) and NMM (for Fallout 4)

Mod Organizer is great for a few games. It does have a higher learning curve. Even Gopher states that in one of his MO videos. Most starting users don't have the understanding of this and using MO is more difficult. NMM can be used for ALL GAMES hosted here or at least all I have seen. Providing one standard interface is very useful to keep your computer slim as opposed to having 2 or more managers.

Now for the statement that it will screw up your entire install and you have to download it again. That just isn't true. You just have to verify cache and Steam will update those files that are messed up. Often times only a minute or so on any decent internet connection. I never HAD TO download the entire game again or even uninstall and restore from backup the entire game.

True that MO has some useful tools like the "Hide" function and the conflicts easily found. However the future versions of NMM will have the Profile sharing (I believe that is the name) where entire profiles can be shared across the web and hosted here etc Ones setup can be easily setup by even the most novice user with a few clicks. This is a tools that as far as I can tell can't be added to MO at least not currently. Imagine someone like Gopher or GP creating a profile and uploading it for you to download. Create a video on the new profile to let you see what it is all about. Those experienced in creating and resolving conflicts and issues can create beautiful complex and unique game mod profiles far more complex than most basic users and beginners can have. Ease of installation also means that you can try one or two or three etc and always return to the your favorites be it yours or someone elses with a few click (because you can also backup your own profiles, how often has someone had to recreate a profile after some time because of a computer issue? )

I use both and view mod mangers as tools in my box to use where most appropriate for my current needs. Nothing more. One isn't better than the other. The only main job of a mod manager is to install and remove the mods selected properly. NMM does this now quite well unlike some versions in its past and it is getting better.
Link to comment
Share on other sites

  • Replies 188
  • Created
  • Last Reply

Top Posters In This Topic

  On 7/7/2016 at 3:56 AM, underskyzx said:

 

MO if you serious about modding, NMM if you just want to get things working.

 

 

Actually if you are serious about modding - NMM 0.56 or installing by hand.

The paradigm of MO is wrong as it makes you think about modding the game in terms of arbitrary file "packets" - mods. The misguided ideal about a "clean" data directory sounds interesting and I can see how it can be sold to people. But it is a bad way to organize the user's workflow.

Having all the files in the data directory makes you think about modding the game in terms of the game itself and the files it will see and use. If I see an outfit I want to change I don't need to find the mod that adds it in order to edit it. I just open the file and change it. That's just a simple example.

 

Also to all condescending MO evangelists who continue to pollute threads all over the internet - if you read the forums here you will see that most people who actually use NMM want the return of the old system and not more virtualization. I'm glad you have found your perfect mod manager, now stop insulting everybody else and let us be. Thanks!

Link to comment
Share on other sites

In response to post #39998665. #39998910, #40008525 are all replies on the same post.


  Reveal hidden contents


Should other people's software be aware of a feature that NMM has ? I think not.

Also I wouldn't know how to solve this particular issue so the only solution to me is that it should be optional. In the end it forces us to use a single profile which was what the virtual file thing was trying to solve.

And you just can't backup the whole Data folder because it would break the internal Db that NMM has about what is active and what not. So yeah I think I'll try to get an older version instead of using the last.
Link to comment
Share on other sites

Ok! Simple UI Feature List That Should Be Easy To Add:

 

- Disable Full Width Column Auto Size (also know as enable the horizontal scrollbar)

- Filter Mod Entries by Column Values (not the current filter that is not useful)

- My favorite would be filter-out mods that are not activated.

- Allow hiding columns

- F2: Should rename an entry

- Ctrl+C, Ctrl+V, Ctr+X, Shift-Insert, Shift-Delete while editing an entry name should paste/cut/copy in the entry name and not paste garbage.

- When adding a mod downloaded from the site it should go always to the same category (chosen by user and not to a random category)

 

- Repeated names like this are not useful: "Singing Settler - Singing Settler". (The mod is mandatory thou :) )

Edited by turulo
Link to comment
Share on other sites

In response to post #40015630. #40058265, #40085015, #40091830, #40102215, #40122155, #40132340, #40188950, #40205240, #40214800, #40222720 are all replies on the same post.


  Reveal hidden contents


The only use I see for the shareable profiles is modders having their profiles posted, for their MOD that also includes the extra REQUIRED Mods from other mod makers in order for their mod to work.

Me, I have no use for that, what I DO have use for is not having to CTRL+ALT+DEL 5 times in a row because NMM decides it can't install/uninstall a mod.

As far as MO, who cares?
Again, this is an NMM TOPIC and THREAD.

Seriously, can we stop this sickening trend of Tribal Mentality?
It's bad enough Bethesda brought it to the foreground with the Console vs PC stuff, and now we're getting MO vs NMM in here.

Use what you want, and shut up about it Edited by HadToRegister
Link to comment
Share on other sites

Great to see it's still getting constant updates. I used MO in Skyrim and it worked great, but after all the updates that NMM has been getting, I ended up switching back to it for FO4.

 

Also, can't believe we have MO users coming in here telling people not to use NMM. Really don't like seeing fanboys in anything, especially when it comes to choice of mod-tools... people will use what works best for them, be it NMM or MO. As a long-time user of both I can say it really is all about preference.

 

 

Link to comment
Share on other sites

In response to post #40251530.


  Reveal hidden contents


Hi ForeverZer0
Yep,!
:armscrossed: NMM works best for both FO4 and Skyrim. they do well giving us all the new updates.
I thank the NMM team for all the work they put into it.:thumbsup:

I'll just say:
I used to install all my mods manually. just to findout where things was going too. then workout my own load order.:geek:
but now NMM is the one that I use all the time. Edited by soulgamers
Link to comment
Share on other sites

In response to post #40015630. #40058265, #40085015, #40091830, #40102215, #40122155, #40132340, #40188950, #40205240, #40214800, #40222720, #40234620 are all replies on the same post.


  Reveal hidden contents


HI HadToRegister
:armscrossed:
HeHe! your Right. well said. :woot:

:laugh: :wacko: :laugh::laugh:
:thumbsup: Edited by soulgamers
Link to comment
Share on other sites

In response to post #40251530. #40259800 is also a reply to the same post.


  Reveal hidden contents


Now is the time to use NMM
Link to comment
Share on other sites

Took me 30 mins to figure out I had to log in by pressing the red icon of the man in the bottom left. No menu options or anything. This felt like a lame program created by a 12 year old with no concept of modern GUI design. Other than that it's wonderful. Maybe embed functions that LOOT has into it, other than the auto-sort I mean. More automation is always a great thing.

 

EDIT: Since so many people use ad-blocker, include a Google Ad in it, somewhere unintrusive. I wouldn't mind that and personally it would probably generate thousands a day in revenue, if my guess on the number of active views the NMM gets a day is correct.

Edited by omfgnonames
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...