DarkSavante Posted November 16, 2011 Share Posted November 16, 2011 Love the idea though if nothing else just for providing a download manager for this site which does a resume. :) Link to comment Share on other sites More sharing options...
Papadopoulos Posted November 16, 2011 Share Posted November 16, 2011 Good thing. It should solve most of the installation problems for inexperienced users or players using hundreds of mods... Taking over the OBMM project badly needed and Nexus shows once more it is essential for both players and modders. I can't help with the project but I am sure now he problems encountered with OBMM and FOMM will find a solution in the future (essentially intempestive overwriting on installation or unwanted bits left on uninstallation) The manual installation is still very useful, some users (I know at least one) don't have a standard installation of the game and the modmanager won't work at all. I hope you'll never remove this option. Link to comment Share on other sites More sharing options...
BluejayPrime Posted November 16, 2011 Share Posted November 16, 2011 (edited) What can I do if I don't want to uninstall all my Oblivion mods? (It's quite a lot actually, and I'm not sure whether I'm gonna find all of them again >_>) I'm using OBMM and I'd like to upgrade to NMM... Edited November 16, 2011 by BluejayPrime Link to comment Share on other sites More sharing options...
eagleamflt Posted November 16, 2011 Share Posted November 16, 2011 i got nexus mod manager but it crash just like fomm Trace file has been created: TraceLog20111116092441.txtMod Manager Version: 0.12.2.0OS version: Microsoft Windows NT 6.1.7601 Service Pack 1Tracing is forced: FalseDiscovering Game Mode Factories... Looking in: C:Program FilesNexus Mod ManagerGameModes Checking: Fallout3.CSharpScript.dll Cannot load C:Program FilesNexus Mod ManagerGameModesFallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Fallout3.dll Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory Checking: Fallout3.XmlScript.dll Cannot load C:Program FilesNexus Mod ManagerGameModesFallout3.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: FalloutNV.CSharpScript.dll Cannot load C:Program FilesNexus Mod ManagerGameModesFalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: FalloutNV.dll Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory Checking: FalloutNV.XmlScript.dll Cannot load C:Program FilesNexus Mod ManagerGameModesFalloutNV.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: GamebryoBase.dll Checking: Oblivion.dll Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory Checking: Oblivion.ModScript.dll Cannot load C:Program FilesNexus Mod ManagerGameModesOblivion.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Skyrim.CSharpScript.dll Cannot load C:Program FilesNexus Mod ManagerGameModesSkyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Skyrim.dll Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory Checking: Skyrim.XmlScript.dll Cannot load C:Program FilesNexus Mod ManagerGameModesSkyrim.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullDetermining Game Mode: (From Selection Form) FalloutNVGame Mode Factory Selected: Fallout: New Vegas (FalloutNV)Creating Game Mode mutex.Looking for Fallout: New Vegas. Found: C:GamesFallout New Vegas Crashdumping an Exception:Exception: Message: Font 'Verdana' does not support style 'Bold'.Full Trace: System.ArgumentException: Font 'Verdana' does not support style 'Bold'. at System.Drawing.Font.CreateNativeFont() at System.Drawing.Font.Initialize(FontFamily family, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont) at System.Drawing.Font..ctor(String familyName, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet) at Nexus.Client.Games.Gamebryo.SetupForm.InitializeComponent() at Nexus.Client.Games.Gamebryo.SetupForm..ctor(GamebryoSetupVM p_vmlViewModel) at Nexus.Client.Games.Gamebryo.GamebryoGameModeFactory.PerformInitialSetup(ShowViewDelegate p_dlgShowView, ShowMessageDelegate p_dlgShowMessage) at Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage) at Nexus.Client.ApplicationInitializer.DoWork(Object[] p_objArgs) at Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs) at Nexus.Client.ThreadedBackgroundTask.RunThread(Object p_objArgs) at Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p_objParam) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) Link to comment Share on other sites More sharing options...
AtomicBomber Posted November 16, 2011 Share Posted November 16, 2011 So sick!!! I was waiting for something like that to start downloading some minor mods currently on the website as I didnt want my data files to be a complete mess. Awesome job!!!!! Link to comment Share on other sites More sharing options...
Dark0ne Posted November 16, 2011 Author Share Posted November 16, 2011 Eagle, please put all bugs in the bug tracker (in the top right corner of the forums). As for your bug, it looks like you've got a funky font setup on your system. The "veranda" font is a default font and shouldn't have been changed. I know someone else had this problem in the closed beta and Kaburke found a solution (something about restoring your system fonts to default) but I can't seem to find the bug report right now. Link to comment Share on other sites More sharing options...
MrCooper2006 Posted November 16, 2011 Share Posted November 16, 2011 Thank you. I hope together we can take Skyrim way beyond what everyone did for the previous games. Together we can make the biggest, most open, beautiful world ever crafted in any video game. Let's make it happen! Link to comment Share on other sites More sharing options...
iladrion Posted November 16, 2011 Share Posted November 16, 2011 Great tool, will save me several hours of maintaining my mods per week, many thanks for your work. Looking forward to more features beeing added. Link to comment Share on other sites More sharing options...
wirkoenntenaber Posted November 16, 2011 Share Posted November 16, 2011 Wow, that's a huge step up. Great work. ♥ Link to comment Share on other sites More sharing options...
TechnoBanana93 Posted November 16, 2011 Share Posted November 16, 2011 Keeps crashing... wont even start up now :( Link to comment Share on other sites More sharing options...
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