MonDelER Posted July 6, 2016 Share Posted July 6, 2016 When I load up my mods from mod manager the game no longer loads and instead just hangs on the black screen. I have tried with saves as well as starting a new game and it does the same. I have tried to load the game without the mods , the manager , and even going through it mod by mod. No matter the outcome is the same it seems it corrupts the game itself. Has anyone else experienced this ? Here is my load order. I thank you guys for any help. Fallout4.esm=1DLCRobot.esm=1DLCworkshop01.esm=1DLCCoast.esm=1DLCworkshop02.esm=1Robot Home Defence.esm=1Snap'n Build.esm=1ArmorKeywords.esm=1SettlementKeywords.esm=1Homemaker.esm=1EFF.esp=1Armorsmith Extended.esp=1Patriot.esp=1PersonalGuard.esp=1DeadlierDeathclaws.esp=1FeralGhoulOUTBREAK.esp=1HappyMaker.esp=1RingOfLowMaintenance.esp=1pylon 2.0.esp=1TTTTeaser.esp=1BMW.esp=1DD_Khassar_De_Templari_Increased_build.esp=1MSP 1.1 Much More Food.esp=1jDS_MutRoot.esp=1NPC_Raid_Spawner.esp=1Vivid Weathers - FO4.esp=1Vivid Weathers - FO4 - Far Harbor.esp=1FCOM.esp=1GunnersOverhaul.esp=1Minutemenoverhaul.esp=1AnotherLife.esp=0killmove-100.esp=0killmove-25.esp=0killmove-50.esp=0killmove-75.esp=0Campsite.esp=1Campsite-AWKCR.esp=1LegendaryAllDifficulties50x.esp=1LegendaryRarity100.esp=1Locksmith.esp=1Locky Bastard.esp=1More Complex Wasteland.esp=1MoreSpawnsScripted.esp=1Owned.esp=1Research Projects.esp=1Simple Locational Damage.esp=1VerticalSpawns.esp=1WOTC.esp=1decoygrenade.esp=1FeralGhoulMeat.esp=1Alien Encampments.esp=1TrainBar.esp=1RaiderOverhaul.esp=1BunkerHillMinPatrol.esp=1DiamondCityMoreSecurity.esp=1NeighborWatch.esp=1SuperMutantOverhaul.esp=1Better Vendor Stalls.esp=1Conquest.esp=1Project EBA.esp=1Homemaker - Greenhouse and Bunker Disabler SK.esp=1Homemaker - SK Integration Patch.esp=1Homemaker - Streetlights Use Passive Power.esp=1Homemaker - Unlocked Institute Objects SK.esp=1MysticPinesSettlement.esp=1settlemods_natickpowerplant.esp=1NX Pro - Farm Core.esp=1NX Pro - Farm Core - No Requirements.esp=1Robot Home Defence - Settlement Keywords.esp=1SettlementAttacksBeyondFH.esp=1SettlementLimitSlashedFarHarbor.esp=1mso_sms.esp=1SettleObjExpandPack.esp=1Snap'n Build - craftable holo-tape.esp=1Snappy_HouseK.esp=1SwitchboxGenerator 30-AllRad.esp=1EnclaveX02.esp=1tank_PA.esp=1tumbajamba Advanced Engineering.esp=1tank_PA - tAE - AWKCR.esp=1CartographersMapMarkers_Holotape.esp=1Console_Enable.esp=1ClassicSniper.esp=1Raider Overhaul - AE Patch.esp=1P99.esp=1Northland Diggers.esp=1Custom legendary modifications.esp=1Monsters Enhanced.esp=1NexusMenu.esp=1Workshop_Planters.esp=1SSEX.esp=1Generalofthearmy.esp=10-Merged.esp=0Unofficial Fallout 4 Patch.esp=1 Link to comment Share on other sites More sharing options...
Rabbit1251 Posted July 6, 2016 Share Posted July 6, 2016 Did you install all of those mods without testing them for compatibility first? The Rabbit Link to comment Share on other sites More sharing options...
HadToRegister Posted July 6, 2016 Share Posted July 6, 2016 You have one messed up load order.THAT is what's causing your crashing. Unofficial Fallout patch should b FIRST in your load order right after the ESMs For some reason you're using VERTICAL SPAWNS" AND "War of the Commonwealth", even though Vertical Spawns has been incorporated into WOTC, so you don't even NEED Vertical SPawns.Also, WHICH version of Settlement Keywords are you using?The original version? or SKE? or SKI?You're also using a LOT of Spawning mods that might be conflicting with one another, as I pointed out with the "Vertical Spawns +WOTC" Link to comment Share on other sites More sharing options...
pra Posted July 6, 2016 Share Posted July 6, 2016 (edited) edit: meh, wrong topic, delete please edit2: no, it was me who posted something in the wrong topic, I'm asking the moderators to delete my post Edited July 7, 2016 by pra Link to comment Share on other sites More sharing options...
MonDelER Posted July 7, 2016 Author Share Posted July 7, 2016 thanks and pra what topic does this go in ? yea i did not test them . Do i do that with fallout edit ? Original version hadtoregister. Thank for all the comments guys. Link to comment Share on other sites More sharing options...
Rabbit1251 Posted July 7, 2016 Share Posted July 7, 2016 thanks and pra what topic does this go in ? yea i did not test them . Do i do that with fallout edit ? Original version hadtoregister. Thank for all the comments guys.You test them by installing one, or two, at a time and then start the game to see that they play well together. If they do then add one more and continue adding one and testing until you have a problem. The last mod you added will be the culprit. Otherwise you will need to disable half of your mods. If the problem persists you will know that the problem mod is one of those selected. Then disable half of those. Continue until only one is left and you will have found the one at fault. Never flood your game with a truckload of mods at one time. Also pay attention to what Mr. HadToRegister recommends. It is wise council. The Rabbit Link to comment Share on other sites More sharing options...
MonDelER Posted July 7, 2016 Author Share Posted July 7, 2016 Thank you and I will. I currently am going through the list now a removing mods. Then I will go through them one by one. Link to comment Share on other sites More sharing options...
didiguns Posted July 9, 2016 Share Posted July 9, 2016 also - from my last couple of days experience, if that is not the LATEST minuteman overhaul update, it will not play well with the latest Beth patch. Make sure what you keep is updated stuff. Link to comment Share on other sites More sharing options...
snapper69 Posted July 11, 2016 Share Posted July 11, 2016 You could try disabling minutemen overhaul and homemaker. Link to comment Share on other sites More sharing options...
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