jboyd4 Posted December 13, 2016 Share Posted December 13, 2016 I really like the sound of your mod and if my team wasn't already engaged in an extreme amount of stuff, I'd help out. But my team(our big mod is Beasts of Tamriel) is busy trying to get our new custom Havok project working 100%, then we have a bunch of sea creatures to work on, personally just rigged an octopus, haven't animated it yet because I'm a terrible animator. Working on getting the centaur's Havok project working, it is only working about maybe 50%. So, you see my issue. You might contact Spikedragonlord, he's our teams leader, and he's one of the best level designers I've met. His ability to clutter a dungone is better than anything Bethesda produced. Link to comment Share on other sites More sharing options...
anbeegod Posted December 14, 2016 Author Share Posted December 14, 2016 I really like the sound of your mod and if my team wasn't already engaged in an extreme amount of stuff, I'd help out. But my team(our big mod is Beasts of Tamriel) is busy trying to get our new custom Havok project working 100%, then we have a bunch of sea creatures to work on, personally just rigged an octopus, haven't animated it yet because I'm a terrible animator. Working on getting the centaur's Havok project working, it is only working about maybe 50%. So, you see my issue. You might contact Spikedragonlord, he's our teams leader, and he's one of the best level designers I've met. His ability to clutter a dungone is better than anything Bethesda produced. Thank you for the information, I will contact him as soon as possible. :) This mod's progress would advance tremendously with his and your aid! In fact, my mod would need something like an octopus as well, because there is a certain extent of Lovecratian elements. Link to comment Share on other sites More sharing options...
dannybackhouse5752 Posted December 16, 2016 Share Posted December 16, 2016 Are you looking for any custom music? Link to comment Share on other sites More sharing options...
brunoobotelho Posted December 16, 2016 Share Posted December 16, 2016 Boy oh boy, I found this Onmund mod a while back, and started following the topic, but since then I had no news on that, I thought it was dead. I rejoice seeing this bigger and with such an interesting briefing. Godspeed friends, hope you best of energies to see this through! Link to comment Share on other sites More sharing options...
anbeegod Posted December 18, 2016 Author Share Posted December 18, 2016 (edited) Are you looking for any custom music? Yes, definitely! :smile: Would you mind sending me some samples, so I could know your style? Edited December 18, 2016 by anbeegod Link to comment Share on other sites More sharing options...
QuintBlades Posted December 23, 2016 Share Posted December 23, 2016 this sounds like a very cool mod. I wish i had any sort of modding skills(or any relevant skills at all), or I would help. However I wish you luck in finding help for this project as it does sound like a lot for just one person to take on. Link to comment Share on other sites More sharing options...
RohitRam Posted December 23, 2016 Share Posted December 23, 2016 Please never give up on this mod! Best of luck completing it. I've seen what you're capable of with your Caesia mod and can clearly see that the freedom of choice would make this mod revolutionary if carried on to this project. Link to comment Share on other sites More sharing options...
DanielHodge Posted December 23, 2016 Share Posted December 23, 2016 (edited) Spied this in the forums and it looked interesting. I'm a Voice actor with extensive work in other mods. I do both impressions and My own take on racial voices. I also just recently updated two impressions for two of the Daedric princes hermaeus Mora and sheogorath. I know people don't often think about using these characters due to not having access to their voices. But I feel I can do it convincingly enough. I saw you said it had lovecraftien parts to it so maybe hermaeus mora could play a role? Far be it for me to make you rewrite anything though. Just had that idea when you mentioned it. https://youtu.be/eOzpx-sFZKQ Edited December 23, 2016 by DanielHodge Link to comment Share on other sites More sharing options...
BvO776 Posted December 26, 2016 Share Posted December 26, 2016 Hello! I am very interested in helping with this mod in any way that I can. While I may not be the most experienced, or have the most extensive record, I think an opportunity like this would be great practice, and I would love to give it a go. I have done writing as well as classical acting in the past, so if either of those skill could be useful, I would be very willing to lend myself to this project in any capacity! Link to comment Share on other sites More sharing options...
anbeegod Posted January 4, 2017 Author Share Posted January 4, 2017 (edited) The story's arch is finished. Theoretically, the story will be separated into 7 acts (the gameplay is seamless though). An act usually consists of multiple quests. I can't spoil a lot of details, but I can tell you the titles of these acts. Act 0: The Eye of MagnusAct 1: An Ancient FeudAct 2: The Psijic Order Act2.5: The Key To SalvationAct 3: From Ay'hrel It BeckonsAct 4: The Name of Our EnemyAct 5: Now Or NeverAct 6: The Final Tournament Nirn is considered to be an arena of the gods. The gods pick their champions among the mortals, let them kill each other in the honor of their gods; such is the origin of the final act's name, which the fate of this arena is decided and sealed. Side note: This mod needs more modelers (and textures)!! Please help if you can :) Edited January 4, 2017 by anbeegod Link to comment Share on other sites More sharing options...
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