Caithe Posted November 20, 2011 Share Posted November 20, 2011 (edited) I don't really understand how can you even expect a "good" way of doing Molag Bal, or any other daedric, quest. Molag Bal is the Daedric Prince whose sphere is the domination and enslavement of mortals.He is known as the King of Rape. His main desire is to harvest the souls of mortals and to bring them within his sway by spreading seeds of strife and discord in the mortal realms. One legend claims that Molag Bal created the first vampire when he raped a Nedic virgin, who in turn slaughtered a group of nomads. You had a choice, serve him or not, you chose to serve him. Daedric quest have always been like that. If you want their artifact, you do as they say. otherwise you skip it. Edited November 20, 2011 by Caithe Link to comment Share on other sites More sharing options...
CelerasRingor Posted November 20, 2011 Author Share Posted November 20, 2011 (edited) You had a choice, serve him or not, you chose to serve him. Daedric quest have always been like that. If you want their artifact, you do as they say. otherwise you skip it. You don't seem to understand what I'm trying to point out here. The Molag Bal quest does not start out were you are contacted directly by him. It starts on the streets of Markarth upon speaking to a member of the Vigilant of Stendar (who would be awesome to join) after overhearing him asking someone if they had seen anyone go in or out of an abandoned house. He tells you that there may be deadra worshipers and ask if you'd like to help him check it out. I agreed because it seemed like the right thing to do. When Molag Bal told me to go find the priest so that I can kill him, I had HOPED that I could double cross him and help the priest instead. I mean I came into this quest trying to stop deadra you'd think they would make a way to do that. Edit: This isn't my only gripe. Can't you agree that the thieves guild is poorly done? Another thing I just remembered is those damn unusual gems. I found one in the Thalmor Embassy and now I'm branded as a thief? Edited November 20, 2011 by CelerasRingor Link to comment Share on other sites More sharing options...
Marcvss Posted November 20, 2011 Share Posted November 20, 2011 and why do u have to complete quests?if u dont like what they ask just dont do it?seems rather simple to meTrue to a point... However it would be nice to actually have the choice of saying no thanks go plough yourself!:wink: Link to comment Share on other sites More sharing options...
Caithe Posted November 20, 2011 Share Posted November 20, 2011 Oh then yes, I totally agree. I hate, too, that quest comes to you and you instantly get involved instead of finding them. I wouldn't mind if there were only a few. Someone who approaches you asking for help and you suddenly get involved in a twisted story is fun, but not when half of them are that way. I think most quest are way too streamlined. It shows they he wanted "CoD" audience. Majority of quest are "go there, do that, stop asking questions" I mean, in thief guild, I finished the whole line in under a few hours, "lass" guy was talking to me like it has been years I worked with him just before finding mercer. Then when I'm back at the thief guild place, they're all acting like i'm new. Same with the mages guild, they treat me like a new student, even if I "saved" the guild and became arch mage. Most quests seems bland and uninspired and get you involved before you know anything. Link to comment Share on other sites More sharing options...
sedeslav Posted November 20, 2011 Share Posted November 20, 2011 My bigist disapointment is interface! so clumsy and unfunctional. In a middle of battle with a dragon I have to open three levels of popup windows to get another weapon!!! (Instead of simple roll button! Is that so hard to do?)Many things in game are hidden. Oblivion was much better in this things. sorry for my bad english :( Link to comment Share on other sites More sharing options...
brockyhocky Posted November 20, 2011 Share Posted November 20, 2011 i lol'd @ "beat the old man to death.. TWICE" Link to comment Share on other sites More sharing options...
Dambuster Posted November 20, 2011 Share Posted November 20, 2011 I think you guys are forgetting post Modded Oblivion and etc.. just how many linear and boring quests there were in that game. There were a large amount of quest involving simply killing an entire dungeon or collecting a pointless item. These quests have been replaced by the thousands of radiant quests from random people and the many radiant quests around guilds. This means that the main guild quests are far more important and interesting this is at least what I have found. I think we are all getting a little bogged down in the Molag-bal situation - personally I think the Daedric quests have always been like this and you shouldn't be able to outsmart a dangerous and incredibly clever demi-god. But, I agree about the linear nature of some things and the lack of consequence from your action. Fair enough and I think that a bit more could of been done although whether it would have meant waiting for the game another 3 years who knows? Though there is a balance to be struck, a game like Fable has making choices and changing the world in a ridiculous amount making everything you do ridiculously important. The points about realism for instance doing the entire thieves guild (incidentally not that great a guild compared to Oblivion's I'll say that) in a few hours and being spoken to like you'd been working for them for years.. Would you really prefer if you did one job then came back for another to be told 'Nothing for you to do at the moment we're planning a big job at the moment and it's gonna take a while - Why don't you hone your kills while we plan this? I'll see you in 2 months." Realistic eh? Not very fun but for a select few who love to RP in which case with any imagination they can create this situation yourself. I believe that with the huge advances in tech people take their imagination out of Sandbox games. For instance, Morrowinds quests in actuality weren't that amazing but the vastness of the politics and lore in that game allowed you to manipulate it to have fun yourself with a large level of you shaping the game within your mind. There is definitely a shift to the wider audience in Skyrim but we can only hope the large sales of this game will result in truly amazing technology for the next one. Link to comment Share on other sites More sharing options...
joshtheme Posted November 20, 2011 Share Posted November 20, 2011 For instance, Morrowinds quests in actuality weren't that amazing but the vastness of the politics and lore in that game allowed you to manipulate it to have fun yourself with a large level of you shaping the game within your mind. There is definitely a shift to the wider audience in Skyrim but we can only hope the large sales of this game will result in truly amazing technology for the next one. Hope. I like that. Link to comment Share on other sites More sharing options...
knightofheaven Posted November 20, 2011 Share Posted November 20, 2011 (edited) and why do u have to complete quests?if u dont like what they ask just dont do it?seems rather simple to meTrue to a point... However it would be nice to actually have the choice of saying no thanks go plough yourself!:wink: In hircine quest you have a choice to kill the warewolf or to kill the hunters, i chose to kill the hunters, since the warewolf was sort of a victim here, and in the end hircine was pleased becouse i hunt the hunters instead. Meaning there isnt a ever a good choice, becouse in reality good is a point of view. You are doing a killing in the name of good, you are already contraditing yourself. Imo the game is fine as it is on this matter mostly. You cant expect a good hero cliché i already see tons of that in films and video games, all nonsense and sick of it. For the record in the DarkBrotherhood quest you can refuse astrid offer and do not kill one of the 3 poor bastards ( wich one of then is cleary a bastard), and kill Astrid instead, that way you cant join DB, and you will trigger another quest the destroy the darkbrotherhood. You then have to speak with comander Maro to proceed in the quest. allthough i dont see Good in destroying the dark Brotherhood as well. There isnt Pure Good or Pure bad that is why i like this game as well. For instance astrid isnt purely an evil character or babette, or the argonian if you know their story you will know they are just products of their enviroment, they did what they did to survive, i think its what this game is also about. You cant say it isnt original, and more closer to reality. Also doing daedric quests, it only ends up badly for someone, its always like this the daedric princes they are all evil and if you are one of those players that like to have their quest log all clean with all quests completed, then skyrim isnt the game for you, i made more then 150 Misc quests, and they seen never end, manny of then are infinite as well, so to end the game with all quests clean in your log is impossible imo. For instance The darbrotherhood for ever ( it even isnt Misc quest). Also i didnt see anything evil in becoming an warewolf, you can control the transformations after all. Edited November 20, 2011 by knightofheaven Link to comment Share on other sites More sharing options...
Pineapplerum Posted November 20, 2011 Share Posted November 20, 2011 I was forced to kill some guy in a haunted house because some Deadric Lord told me to or I would die and I couldn't get out of the house without a key, which I didn't have. I actually didn't kill him, Lydia did, she keeps doing that. She keeps killing people I don't want dead but I don't know how to stop her. In any case, you're basically stuck in that house unless you kill the guy or you die. But you have no idea this is going to happen before you enter the house so it's not like not choosing the quest because of it was an option. Unless you just load a previously saved game and hope you don't lose anything important by doing that. Oh, Celeras covered that. That sucked. But I know what you're saying. Another quest, a primary quest, I had to steal something and put it into an innocent man's pocket. I absolutely had to do this in order to get the main quest finished. There was no way around it that I could see.Yeah, it's great fun being evil...but not when you're being forced to be so. Actually, I don't even enjoy it when I'm not being forced. What cracks me up is that I beat up a guy who tried to sell me Skooma. When I refused he threaten me, put up his fists and I didn't want to hit him with my sword so as I was unloading the sword, he started to run but then Lydia started shooting him with arrows and my horse attacked him and I don't think they killed him, I'm pretty sure he ran away. Anyway, I'm charged with a 40g fee. Oh, wait, I may have punched him once or twice. I think that had something to do with it. But still. The idiot was trying to deal Skooma to me. Thugs like that deserve a good ass whooping.By the way, how do you stop your companions and horse from killing people you just want to beat up? Lydia also killed Alva. I just ran away to tell the queen lady but I went back when Lydia didn't follow me out and when I returned, Alva was already dead. :O I like it too when you can shape the world by the decisions you make in the game. What frustrated me was the Peace Council for the Neverending Season (or something like that) and you had no idea what they were talking about when it came to that land Kareth or where ever where the Storm guys supposedly killed their own people but they denied it and blamed it on the Imperials. I had such a hard time with deciding what to do with that. I researched the town they talked about and tried to find some history on it online but found nothing to let me know what actually happened so I had no choice but to choose "Who's to say what happened in Kareth"I was flying blind. I have no idea who are the good guys, the Imperials or the Storm troopers. At the beginning of the game the Imperials were going to behead me so that's all I really had to go by. But more and more I'm really not too crazy about the Storm Trooper guys. Link to comment Share on other sites More sharing options...
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