Purr4me Posted July 16, 2016 Share Posted July 16, 2016 It's perfect ,Nice Video card there ! , I jealous :cool: Link to comment Share on other sites More sharing options...
Chiaro22 Posted July 16, 2016 Share Posted July 16, 2016 @krollo Turning down the directional ambient light settings to 0 also helps a lot. Link to comment Share on other sites More sharing options...
RaffTheSweetling Posted July 17, 2016 Share Posted July 17, 2016 It's perfect ,Nice Video card there ! , I jealous :cool: I have a very average card. Only a GTX 560. But my game looks sharp and crisp, and the colours look better than vanilla because I use Decay ReShade Preset. :) Link to comment Share on other sites More sharing options...
Purr4me Posted July 17, 2016 Share Posted July 17, 2016 gonna give it a go when the kids let me that is. Link to comment Share on other sites More sharing options...
Teytame Posted December 2, 2019 Share Posted December 2, 2019 Been following this thread, and I found a different way of making a cell pitch-black. Here's what it was at first - http://i.imgur.com/niALEGs.jpg You can see the colored fog quite clearly. Here's the same cell now - http://i.imgur.com/jegVVTv.jpg Fog is gone (?) and cell is much darker. In fact it is completely black with the exception of the placed light objects. In my cell I switched off the template which was left-over from duplicating the cell I had originally started with.As Purr4Me points out, the settings are now inaccessible, so I was left with only "Fog Max" as an option. I unchecked that box. The fog colors were all accessible, so I went about switching them all to black -http://i.imgur.com/UDvkLkE.jpg That's all I did. Edit - Actually I also changed the "Near" setting to '8000', and "Far" setting to '10000' (just thought I'd see what it might do - I was winging it). (see photo) I'm really pleased with the results. :smile: Hope this helps you guys.Thank you VERY MUCH, Raff, this helped tremendously. Link to comment Share on other sites More sharing options...
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