rebelscum Posted November 22, 2011 Author Share Posted November 22, 2011 (edited) I feel like all the merchants in Skyrim are super desperate for your business, whenever I'm in their store, hidden or seen, or never seen in the first place and they're psychic somehow, every merchant goes on and on about their store, inventory, merchandise etc. etc. like every 30 seconds or so it feels. It makes me want to play the game on silent, it's SO annoying.Yes some of them need a ready box in the mush (punch in the mouth to you). More annoyances.No splat: When you drop something from a great height onto rocks, e.g. a melon or bandit highwayman, they don't go 'splat' at the bottom. I do like the physics most of the time. Amazing agility: Seems i can forward roll up steep cliffs with my sneak perk.Ikea Inns: The interior of most of the Inn's look like they've come flat packed from ikea as they are almost all the same. You seem to get a different room to sleep in though. Edited November 22, 2011 by rebelscum Link to comment Share on other sites More sharing options...
Lifferds Posted November 22, 2011 Share Posted November 22, 2011 I agree tanning leather is lame. Since when do you get 8 wgts of leather from a 3 wgt sabre cat pelt? Also in alchemy, mixing butterfly wings with flower petals and suddenly you have a .5 wgt bottle of juice?. How can you possibly sneak with all those bottles of stuff you are lugging around clanking against one another. I guess they didn't know about drying and powders back then. SPOILER alert: How about entities that won't leave their cell, such as the Centaur Guardian in Mzinchaleft. Should have been a tough fight, but a piece of cake because it won't follow you back through the door. Modders to the rescue. Link to comment Share on other sites More sharing options...
rebelscum Posted November 22, 2011 Author Share Posted November 22, 2011 I agree tanning leather is lame. Since when do you get 8 wgts of leather from a 3 wgt sabre cat pelt? Also in alchemy, mixing butterfly wings with flower petals and suddenly you have a .5 wgt bottle of juice?. How can you possibly sneak with all those bottles of stuff you are lugging around clanking against one another. I guess they didn't know about drying and powders back then. SPOILER alert: How about entities that won't leave their cell, such as the Centaur Guardian in Mzinchaleft. Should have been a tough fight, but a piece of cake because it won't follow you back through the door. Modders to the rescue.Just had an NPC talk to me (Eltrys) while another was standing in front of him (Hogni Red-Arm), and I'm wondering why his mouth isn't moving.Excuse me , do you mind getting out of the way, that chaps trying to talk to me, and your ugly mush is blocking him. Link to comment Share on other sites More sharing options...
saldu Posted November 22, 2011 Share Posted November 22, 2011 (edited) I find it annoying how many npcs give the vibe that 100 gold is quite an amount, and 1000 gold is a small fortune, but you get gold much too easily to make that believable. The only gold you get that matches what it should be worth, according to npcs, is actually gold awarded from quests. Everything else gives just too much. Especially at higher level. Edited November 22, 2011 by saldu Link to comment Share on other sites More sharing options...
Clawdius69Talonious Posted November 22, 2011 Share Posted November 22, 2011 I forgot to complain about the fact that the game will often decide that I'm not taking advantage of third person view enough, and correct that for me. What I think happened here is that the game is supposed to swap you from third person, to first person, when you're too close to a wall. However, the opposite is happening, I'll be fighting a dragon or something along those lines, and boom I'm in third person for no reason. I've had it happen when my hand was entirely off the keyboard adjusting the volume on my speakers, so I know it's not me jostling the f key. I figure it has to be some errant bit of code in a function meant to swap from third to first that is doing the opposite. I have it happen to me multiple times in every dragon fight, which is the most annoying time for it to happen. The game puts me in third person, with my character model obscuring my view of the skies. Very frustrating. Link to comment Share on other sites More sharing options...
Clawdius69Talonious Posted November 23, 2011 Share Posted November 23, 2011 (edited) well this thread seems to have fallen off the front of this forum, so I'll go ahead and bump it to say this: I may -may- have possibly accidentally hit my scroll wheel to make me jump to third person. I don't think that's what was happening, the sheer number of times it happened, but it could have been. That being said, I want to bring up another thing that annoys me. When I'm sneaking, and I interact with anything, I stay crouched. I am no longer sneaking, but I am still crouched in animation, and at crouched height. This makes it hard to notice that I am not actually sneaking, and for those people who choose not to use the sneak icon, impossible for them to really notice that they are in fact not sneaking, unless they are familiar with this glitch. Some skills are almost too easy to level up, smithing, especially with the Ancient Knowledge buff becomes insanely easy to raise. Contrast this with Speech, which I spent almost the entire game with my assassin working on, and barely hit 70 despite being buffed with the thief stone which buffs the speed at which it is raised... I bartered 1782 times, and I gained over 400k gold, and yet without training speech I wasn't even 80 speech. This seems a little off to me, considering how easy it is to get 100 smithing. Mind you, I don't agree with the fellow who says in another thread that smithing can be raised to 100 by level 10. Unless you just don't level, raising any skill to 100 will get you to level 17 or so, even if you neglect every other skill. I'm not proud to admit it, but I abused a speech raising glitch on my second character where an NPC can be paid to give you information until you have adequate speech to persuade him, and then you can persuade him an infinite number of times. I felt it almost necessary, considering my previous experience with trying to raise speech. When you're exploring Dwemer ruins you find "solid dwemer metal" that weighs 25lbs. However, if you smelt it, it gives you 5 ingots, where both small and large dwemer plate metal weigh 2, and give you 3 ingots each. This falls under the same catagory as my previous complaints about tanning leather and having it weigh more than the skin it came from. To me, even if this "solid" dwemer metal was in fact wrapped around a lead brick, that doesn't justify something that weighs 2lbs turning into 3 ingots that weigh 1lb apiece. Dwemer armors require iron and steel, so perhaps these bricks contain some of those metals? However, you are robbed of them, if that would be the case, when you smelt the Dwemer metal. It still bothers me that "steel" is an alloy, not of carbon and iron, but of "corundum" and iron. Perhaps they should be called Conundrum ingots, because they leave me with quite the quandary. What is the purpose of charcoal, if it doesn't provide the carbon for smelting steel? Besides a single quest where you use a piece to make a rubbing, I have never found a use for it. Mind you, with only 130 hours spent in the game, I haven't seen nearly all there is to see. Still, I am left wondering why Bethesda chose to change the laws of metallurgy for their Elder Scrolls series. Mind you, I've enjoyed the time I've spent in game, or else I wouldn't be spending 8+ hours a day in game. Still, when you spend this much time in a game you notice it's faults, and you want it to get better. It is my hope that someone at Bethesda peruses these forums, and even if that is not the case some of my other concerns could easily be addressed by modders. ***edit*** Also it comes to mind that you are unable to deposit some items in your house chests, I mean I understand, I may need it for some quest. However by the time I ended my playthrough (or at least stopped it for the time being) on my assassin, I had something like 40lbs of garbage items and I had -no- idea where I should bring them to. I googled a couple of them, but seriously... Is it that hard to put a damned journal, or note, or something next to some of these things so that we can be told where they belong? I mean, I get that the dagger of Khavordouche has been lost for ages, so it wouldn't have a note next to it but perhaps a journal outside one of the dragon claw doors the devs were so fond of, saying they wished they could find it? Or when I had the book of King Olaf, perhaps someone in Solitude could have run up to me and said "I'm from the Bard's College, is it true you've been to blah blah, have you seen this book?" this sort of thing would be useful, even reasonable in a world where a messenger runs up to me and says "I've got something for you, for your eyes only... Yes, this guy is asking me to tell everyone in the entire world about his stupid museum" well which is it? is it for me, or everyone? How about I've got something you might be interested in, and none of the put it in your hands only nonsense... How much would it take to get that voice actor to have done one additional line? Alright, end rant, Edited November 23, 2011 by Clawdius69Talonious Link to comment Share on other sites More sharing options...
Frederov Posted November 23, 2011 Share Posted November 23, 2011 (edited) (Edit ** opps just realised I put spoilers in, but they are from the early early part of the game so its not that bad) Good points Claw. The 3rd person thing might be the vanity camera going off if you haven;t touched the mouse in like 10 seconds... The wieght of crafting items is just crasy stupid. I can't even imagine an excuss for that. Not being able to drop quest items pisses me off! I had a dagger that I couldn't drop and it weighed 15ibs!!!!! and the quest chain was finished!!!!!! Luckily I discovered you can put quest weapons into weapon racks if you have a house with a rack cos the game thinks its still in your inventory. But what about items you find that are for quests you don't have yet and they arn't weapons? yuk I hate the ever-burning torches and lanterns in all the dungeons that I can't pick up and hock off cos they must be super magical to burn for ever and I want to sell them. Also my Kicheet (kitty) can see in the dark, but never needs too cos there is no dark caves or dungeons - they are all lit by ever-burning magic brasiars and torces etc. Also why is there one cave I can pick up torches (a mine (with no picks I add) close to Riverwood at the start of the game) but after that torches are static untouchable objects? On a side note, I dropped a woodcutting axe on the ground in Riverwood to lighten the load before heading into the Barrow, and a guard charged me for breaking the law!!!! I ended up with a 5GP bounty which after I killed the dragon at Whitereach a guard tried to aresst me for. "Wow, u must be the dragonborn, thanks for saving us... hey you're a wanted man, I'm taking you in or pay your fine!" Whatever guardsman heres your 5 coins for putting a chopping axe down by a chopping block FU. Edited November 23, 2011 by Frederov Link to comment Share on other sites More sharing options...
ScorpionHunter Posted November 23, 2011 Share Posted November 23, 2011 Don't get me wrong the game is great. A few gameplay things that annoy me however. Stuck followers: When you are on a quest and have to follow someone, if they get stuck on a rock or other object, they disappear and appear further down the road. The same thing happened in Oblivion so nothings changed there.Underground trees: Trees don't grow in caves for various reasons, one being lack of sunlight. Dagger in the leg: When crouching while a dagger is sheathed, it looks like you have dagger stuck through your leg.Get out of the damn way: NPC who block doorways and won't move. They turn to look at you as if it's your fault they are lame.Guards who hold invisible weapons, Windhelm palace guard, looks like he's supposed to be holding a halberd, spear, but his hand is empty. Maybe someone stole his sweetroll. Stuck followers: Just wait for few hrs they won't comeUnderground trees: You have heard of "Deluxe Cyrodill Amp 500?" Yes they use those to make trees growDagger in the leg: It is you're just too tough to notice itGet out of the damn way: They need your attention, "All you need is love - Paul McCartney - show that u careGuards who hold invisible weapons: why should I bother, last 4 wasn't even funny - well I tried Actually: Yes Stuck followers suck, I have spent so much time for example Lydia, she can't come after me when I drop down like half meters - no she has to find some other route, sometimes she won't reappearUnderground trees, well wouldn't annoy me fantasy world haven't encountered no commentDaggers, I guess some graphics could have been put into second testing stage (if they had one..)Blocking entrance, yea and you can't even shout at them, usually I just try gently back up and when they start moving, quickly attack the doorwayGuards, well haven't seen but I'd be pissed off if killed by an Invisible weapon - I mean who would believe me?! Link to comment Share on other sites More sharing options...
rebelscum Posted November 23, 2011 Author Share Posted November 23, 2011 (edited) Stuck followers: Just wait for few hrs they won't comeUnderground trees: You have heard of "Deluxe Cyrodill Amp 500?" Yes they use those to make trees growDagger in the leg: It is you're just too tough to notice itGet out of the damn way: They need your attention, "All you need is love - Paul McCartney - show that u careGuards who hold invisible weapons: why should I bother, last 4 wasn't even funny - well I tried Actually: Yes Stuck followers suck, I have spent so much time for example Lydia, she can't come after me when I drop down like half meters - no she has to find some other route, sometimes she won't reappearUnderground trees, well wouldn't annoy me fantasy world haven't encountered no commentDaggers, I guess some graphics could have been put into second testing stage (if they had one..)Blocking entrance, yea and you can't even shout at them, usually I just try gently back up and when they start moving, quickly attack the doorwayGuards, well haven't seen but I'd be pissed off if killed by an Invisible weapon - I mean who would believe me?! Haha, enjoyed that. Someone with a sense of humor at last.I've got a few more. How come I can't rotate 3rd person when holding weapon. Bit crappy that, i like to look at myself in the mirror every 5 minutes. Another annoyances is when an NPC is in conversation with another NPC and you interrupt to talk, sometimes they don't want to chat to you. Also if you instigate conversation when they are saying scripted dialogue, they have dual speaking, same voice over itself. Wow I wish I had that ability. Try running up to Farengar and click talk and select a question, as soon as Jarl Balgruff tells you he has something for you. When the Jarl starts the scripted conversation this happens. He also starts trying to run around the table to talk to you, and if you keep moving side to side he gets confused. Another annoyance: After you escape with Ralof (Unbound) , follow him to Riverwood. There you meet his sister Gerdur, depending on time of day she is doing some work. Ralof walks round the back of the hut and just stands there like a eavesdropper(I was already in conversation with her having run ahead) when you finish the scripted conversation starts where she says to Ralof to walk over to a tree where they cannot be heard. Se also shouts for her father (Hod?) who responds and turns up. Then they just stand there as if something else scripted is going to happen, but it doesn't. Maybe they didn't like me listening in. Other annoyances Where the hell did I get that disease from: Every living thing must give you rockjoint because every time I come back from a dungeon I have it. I recon it's skeever fleas. I did get the vampires disease I suppose from fighting a vampire, but it didn't bite me, in fact it never came close enough but to drain me, but I'm sure I also got it from sleeping in the brotherhood sanctuary. That 'lil girl' probably. Hurry up there: Sometimes the NPC just walks to damn slow, I try to mimic their strut by being very delicate with the left rudder but sometimes i just break into a run ahead of them e.g. Take up arms (follow Farkas to your quarters) OMG it's only next door and it takes half a flipping hour at that pace. I just felt like hacking him to death for being a slow dipshit.In fact that is another annoyance, why do they insist on 'showing you to your room' like at Inn's. I don't really care to be shown anything (unless it's boos), half the fun in Oblivion used to be finding where you were going to be sleeping, now it's follow the NPC slowly while they get stuck and have to listen to every other inn patron talking crap. It's patronizing, I guess that's why they are called patrons.Bit actors: Couriers, just give me the damn letter and get off the stage! You don't have to explain to me that someone asked you to deliver it into my hands only. If they got a chance they would try to sneak back into the scene just to get more exposure. Courier lulls about in the marketplace pretending to buy something. Edited November 23, 2011 by rebelscum Link to comment Share on other sites More sharing options...
nitevision92 Posted November 24, 2011 Share Posted November 24, 2011 (edited) In addition to the bugs and glitches already reported all over the Internet, most of my gripes have something to do with NPC interaction. -I'm talking to a quest NPC, and this other NPC who happens to walk by turns his/her head to me and starts talking, drowning out the quest guy's instructions. "Alright, you'll have to meet with LET ME GUESS, SOMEBODY STOLE YOUR SWEET ROLL then bring the item back to me. got it?" So up comes the Journal to tell me what the hell the quest guy's been talking about when the other guy interrupted. It gets even worse on a busy street with 3 or more NPCs trying to talk to you at the same time. By the way, I don't use subtitles.-There are probably 15,672 people in Skyrim who were adventurers like me, but took an arrow in the knee and ended up as random city guards. Sweet roll theft is rampant, as is sending relatives of city guards to fight dragons.-Skyrim forces me to be a bad husband. The only things I'm allowed to say to Lydia are "money plz" and "food plz" They could REALLY do a little better than that. I proposed after a Dwemer raid and a trip to the Dwemer Museum dammit. And now I show up all bloody every 3 days or so to eat and ask for money, only to disappear again. Oh the virtual guilt. -Children! I wish I had a menu option to mute child speech. The little dudes at the orphanage were pretty cool after I punched the evil caretaker to death though.-Sometimes on completion of a quest I don't know whether to just walk up to the NPC and have them talk to me, or press E to interact with them. Quite inconsistent throughout the game. And if I do the latter when the former is required, the NPC shuts up with whatever new stuff he wanted to say and the standard boring speech menu appears. Normally this isn't a problem for me, but I'm already starved for good, interesting dialogue.-The fact that I can't say anything when I interact with some NPCs. Statements such as "Maybe *I'm* the Dragonborn" etc are fine, but it just feels weird not being able to answer questions like "Need anything?" Edited November 24, 2011 by nitevision92 Link to comment Share on other sites More sharing options...
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