RoRLegion Posted August 9, 2016 Share Posted August 9, 2016 (edited) Here are the official patch notes for the 50 MB patch released today: *FIXESGeneral optimization and stability improvements (now 0.00001% MORE stable!)*NEW FEATURESSupport for Nuka-World (really we just added a picture of it)Breaks FO4 Script Extender (just because we can)Just kidding. Here is what was fixed: VAULT-TEC WORKSHOP UPDATE:Vault Exterior Door no longer has a missing texture if Wasteland Workshop is not installedNPCs will no longer incorrectly sit at the Vault Security DeskVault-Tec Water Pump and starting generator now auto repair when entering workshop modePlayer can no longer assign companions or Overseer Barstow using the population management system to prevent this from breaking themVault-Tec population management system will no longer say jobs are available when is no one valid for job assignment availableVault Experiments can be scrapped in workshop modeFixed issue with Overseer Barstow’s audio cutting out after Clem’s interviewInterviewing the second settler candidate will not reset after the dialogue option take a break Edited August 9, 2016 by RoRLegion Link to comment Share on other sites More sharing options...
Rabbit1251 Posted August 9, 2016 Share Posted August 9, 2016 (edited) You should not post lies, opinions and misinformation as "Official Patch Notes" from Bethesda. Edit: This is what I found on the Release Notes taken from Bethesda's site: Quote: "1.7 went live on PC last week. "The 1.7 Update is live for everyone on Steam. NEW FEATURESSupport for Nuka-WorldNew store art type for Workshop settlementsAbility to delete Add Ons without doing a full uninstall (PS4)FIXESGeneral optimization and stability improvementsJun and Marcy Long are no longer essential after completing "Sanctuary"Vendors can offer large shipments of Ceramic, Copper, Rubber, Steel and WoodImprovements to accuracy and control with picking up and placing objects (not Workshop mode)Grenades and molotov cocktails can now be used with the Junk Mortar (Contraptions)Fixed issue with companions unequipping clothing when fast traveling with playerFixed an issue with player animations not loading properly after reloading a saved gameFixed issue where certain dog armors would not equip properly on DogmeatFixed an issue where objects from Add Ons would not scrap correctly or would not be stored properlyFixed infinite load that would occasionally occur while logging off while downloading a modFixed a crash related to investing in a store while tradingFixed issue where "Quartermastery" would send player to erroneous locationsFixed performance issues related to dropping certain weaponsFixed issue where melee weapon would not properly after dying and reloading the saveFixed a rare issue where Sturges and Mama Murphy would stop movingFixed snapping issue with Surgery Center in Workshop modeMODS FIXESFixed issue where Mods images would stop displayed while scrolling through Mods menuDisable All Mods now works properly when offlineNPCs that are changed in a Mod will update changes like hairstyles properlyFixed animation error related to NPCs changed in Mods who have died, and reloading the save without the Mod activatedFixed issue where sneaking would turn player invisible while running with ModsLocalization strings moved to Interface archiveMinor UI improvements to Mods menu and Mods Detail menus." The Rabbit Edited August 9, 2016 by Rabbit 51 Link to comment Share on other sites More sharing options...
RoRLegion Posted August 9, 2016 Author Share Posted August 9, 2016 What about satire? Is that off the table or can I email you a new sense of humor? Link to comment Share on other sites More sharing options...
radiumskull Posted August 9, 2016 Share Posted August 9, 2016 What about satire? Is that off the table or can I email you a new sense of humor?i.e. Don't do satire and label it as official info from Bethesda. Link to comment Share on other sites More sharing options...
Ethreon Posted August 9, 2016 Share Posted August 9, 2016 That's not satire. It's just crap. I've seen the same post here and back @ beth on the F4SE thread - do you kids really expect an official company to make their game around 3rd party tools and mods? Can you be more entitled? Link to comment Share on other sites More sharing options...
RoRLegion Posted August 9, 2016 Author Share Posted August 9, 2016 I've never seen such butthurt in all my life. I sincerely apologize for hurting your feelings and/or triggering you. Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted August 9, 2016 Share Posted August 9, 2016 Dude we see these all the time. It got old is all. Link to comment Share on other sites More sharing options...
gamingunderscoreogre Posted August 10, 2016 Share Posted August 10, 2016 Odd, I thought it was funny. Link to comment Share on other sites More sharing options...
HomerDOHSimpson Posted August 10, 2016 Share Posted August 10, 2016 Whaaaat?! is going on here. There is a patch out now (for me since yesterday)... so are these the official notes for 1.7.10? Link to comment Share on other sites More sharing options...
matty3d Posted August 11, 2016 Share Posted August 11, 2016 yes @HomerDOHSimpson BTW anybody noticed if the Exit save got fixed in 1.7.9there seems to be a bug with the saves ?? Link to comment Share on other sites More sharing options...
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