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Pipgirls, along with Pipboys, in the Fallout Games


Maharg67

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Considering that many gamers today are female, including with Fallout Games, and the ability to choose a main female character from the start, I suggest that there be a choice of having a pipgirl or a pipboy.

 

The only real differences are the name, there being vaultgirl instead of vaultboy graphics on the pipgirl screen, graphics change to the perk tree and vaultgirl bobbleheads replacing the vaultboy ones. Some of these have been done as mods already but what of a more basic game change?

 

Positive responses only, please!

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  • 5 weeks later...

Huh, must admit that I thought they already had Vault Girl and Pip girl and such out there for female characters. I never play female characters in any games because i roleplay (unwillingly, darned conscience gets in the way too much!).Very curious indeed.

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  • 3 weeks later...

Maharg, this response isn't directed at you, and I'm just pointing this out for the sake of pointing it out. Since this is in "debates", then that means it's open to opposing opinions. And I'm giving mine.

 

SJWs attack developers over stuff like this. In their minds, even fantasy realms have to cowtow to their PC agenda. There can't exist a world, even in fantasy that doesn't follow their world view. Trying to dissect their rationale/mindset behind their motives, it's almost like they're afraid someone might actually play in that particular fantasy world, and prefer it over the current one.

 

A recent example I can think of is with Witcher 3. There was a particular hack who lashed out at CDPR over there not being any people of color in the game. Others complaining about sexism, etc. It's a game based around Slavic and Nordic cultures in a medieval theme. If people don't like that, they don't have to play the game. They can't make every game appeal to everybody.

Edited by Beriallord
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  • 2 weeks later...

My concern was more of a commercial one and basic fairness since female gamers help pay for the existence of the Fallout games.

 

Personally I am wary of political correctness and have had to fight it, as a writer, on more than one occasion. For example because I stated somebody had white skin, I was warned that this might be taken as 'being racist'. Another time I had a detective couple married, not a love interest as they started out that way at the start of the story, but was warned this might be a 'cliche'. I have become wary of what I call 'anti-cliche cliches'. A cliche, as far as I am concerned, is something that is done against the interests, plot, etc of any story or is something removed from a story for the wrong reasons.

 

PS: I have considered having pipgirls as an additional unit worn on the opposite arm from the pipboys. This would have its own abilities and would perhaps augment those of the pipboys; just an idea.

 

PS: what are SJWs?

Edited by Maharg67
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Maharg, this response isn't directed at you, and I'm just pointing this out for the sake of pointing it out. Since this is in "debates", then that means it's open to opposing opinions. And I'm giving mine.

 

SJWs attack developers over stuff like this. In their minds, even fantasy realms have to cowtow to their PC agenda. There can't exist a world, even in fantasy that doesn't follow their world view. Trying to dissect their rationale/mindset behind their motives, it's almost like they're afraid someone might actually play in that particular fantasy world, and prefer it over the current one.

 

A recent example I can think of is with Witcher 3. There was a particular hack who lashed out at CDPR over there not being any people of color in the game. Others complaining about sexism, etc. It's a game based around Slavic and Nordic cultures in a medieval theme. If people don't like that, they don't have to play the game. They can't make every game appeal to everybody.

That sums it up perfectly imo. Once you start appeasing there's no end to it, and personally SJW and religious groups would be at or near the very bottom of groups to worry about.

Edited by TheMastersSon
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  • 2 weeks later...

100% in favor of base games giving more consideration to the people playing them. While particular people do get wound up over political correctness (really, I'd say an equal number of people get wound up refusing to), the base concern is why, in a modern society, do we say we believe everyone is equal and then go and give a specific portion of the population more stuff?

 

On the specific question of pipboy/pipgirl, this seems like a no-brainer to me. It's a pervasive graphical element present throughout the whole game; why shouldn't it reflect the person playing? It'd be as simple as making it match the player's character, and it adds to immersion. And if the argument about it being extra work is brought up: so is adding female characters/voice acting/dialogue/armor/etc. Work is the price we pay for having nice things.

 

With regards to "historical accuracy"...first off, we live in the 21st century. Your game may be set in the 11th or 1st or 211th, but your audience who plays the game lives here. That shouldn't be ignored. Second, "historical accuracy" is often a cheat. Men historically having more agency than women doesn't mean they didn't have their own adventures in the same vein. There were female mercenaries, soldiers, leaders, scholars, heroes, etc. In fact, their ability to become that in a world that told them they couldn't makes them more impressive.

 

And fun fact, there actually were people of color throughout European history. Africa is right there, Asia is right there. They didn't mingle nearly as much as today, but they were there.

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The name of the character is Vault Boy and he was the mascot of the Vault-Tec company, Vault Girl is used for some perks but it makes no sense for her to be prominent elsewhere, it would be like putting a Michelin Woman or Burger Queen in games with a modern day setting.

 

 

 

With regards to "historical accuracy"...first off, we live in the 21st century. Your game may be set in the 11th or 1st or 211th, but your audience who plays the game lives here. That shouldn't be ignored.

 

Let's not rewrite history, it's there to be learned from.

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