RedDog6911 Posted September 1, 2016 Share Posted September 1, 2016 Are there any mods that reduce weapon recoil while in power armor? Realistically recoil should be reduced (or non-existent with some weapons) while wearing power armor. Link to comment Share on other sites More sharing options...
SamFisher338 Posted September 2, 2016 Share Posted September 2, 2016 I suppose it would be reasonably easy to make a perk that checks if you're in power armour and applies a recoil reducing effect. If you're familiar with the CK/xEdit it should be pretty simple to do. Link to comment Share on other sites More sharing options...
ekRapid Posted September 22, 2016 Share Posted September 22, 2016 Not simple to do at all.But I did manage to make the cone of fire(bullet spread) while using powerarmor in Immersive-gameplay. Recoil still evades me. Link to comment Share on other sites More sharing options...
Bkrp Posted September 30, 2016 Share Posted September 30, 2016 (edited) Not simple to do at all.But I did manage to make the cone of fire(bullet spread) while using powerarmor in Immersive-gameplay. Recoil still evades me. As far as I could find, aim model numbers reduction can only be applied to weapon object modifications. I tried to add it on armor object modifications without success. Maybe it can be done with a script that apply aim model reduction to current equipped weapon while wearing a power armor frame. Edited September 30, 2016 by Bkrp Link to comment Share on other sites More sharing options...
ekRapid Posted October 1, 2016 Share Posted October 1, 2016 Not simple to do at all.But I did manage to make the cone of fire(bullet spread) while using powerarmor in Immersive-gameplay. Recoil still evades me. As far as I could find, aim model numbers reduction can only be applied to weapon object modifications. I tried to add it on armor object modifications without success. Maybe it can be done with a script that apply aim model reduction to current equipped weapon while wearing a power armor frame. That's probably the only solution for that. But I'd rather not add scripts into the mixture. Especially not of that kind. The game is volatile enough as is. I guess we'll just have to accept no recoil reduction for fallout 4. And settle for cone of fire, which is part recoil in real life effect. Link to comment Share on other sites More sharing options...
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