drogun Posted December 2, 2011 Share Posted December 2, 2011 (edited) It could never be done in oblivion as a swinging chain is far from easy to make, any one think it could be done for skyrim?http://www.knightsedge.com/images/Product/medium/medieval-flail-2605.jpghttp://1.bp.blogspot.com/_R8TOYRBucik/TMoamuwoswI/AAAAAAAAAA8/aUOFzDGCvrA/s1600/Medieval+Spiked+Flails.jpg Edited December 2, 2011 by drogun Link to comment Share on other sites More sharing options...
drogun Posted December 2, 2011 Author Share Posted December 2, 2011 (edited) also off hand cross bows. one handed http://4.bp.blogspot.com/_IoKyba98jXs/SVuMUpCUAwI/AAAAAAAAEJ0/dkrbpXPbYE4/s1600/2Crossbows_Belgian_Crossbow_Pistol__DX1233_1110.jpg poison dart blow pipe. http://i825.photobucket.com/albums/zz171/twoodland/005-25.jpg Edited December 2, 2011 by drogun Link to comment Share on other sites More sharing options...
Aokami Posted December 2, 2011 Share Posted December 2, 2011 Are moving weapons such as flail, threefolded staffs and nunchaku even possible... Link to comment Share on other sites More sharing options...
drogun Posted December 2, 2011 Author Share Posted December 2, 2011 Are moving weapons such as flail, threefolded staffs and nunchaku even possible... Yes that is the question im asking. Link to comment Share on other sites More sharing options...
MrDave Posted December 9, 2011 Share Posted December 9, 2011 Flails are very easy to make. I had one that was set up with Havok collisions so it would function properly (took about 40 min from start to finish), but Bethesda has never incorporated any kind of support of this type of collision on a weapon. I tried to get it working in Morrowind and Oblivion, but always ended up with the same negative results. Link to comment Share on other sites More sharing options...
Marieh Posted December 9, 2011 Share Posted December 9, 2011 Considering there's a ragdoll effect thanks to impact by Dragons, Giants, Shouts, and Arrow Impacts, would it not be possible to negatively weight just flail head? Link to comment Share on other sites More sharing options...
MrDave Posted December 9, 2011 Share Posted December 9, 2011 Nope. The second it is equipped the collision and rigid body modifiers go away. Link to comment Share on other sites More sharing options...
Marieh Posted December 9, 2011 Share Posted December 9, 2011 Is it possible to chain an auto effect added on to a "wooden stick", so it's not actually equipped, but just fixed onto the "wooden stick"? Link to comment Share on other sites More sharing options...
answerme Posted December 9, 2011 Share Posted December 9, 2011 I dont know how to make mods. But there are flail-traps in Skyrim that can kill you (dependant on equipment and level). If they work as traps then they should work as weapons too. Or not? Link to comment Share on other sites More sharing options...
MrDave Posted December 9, 2011 Share Posted December 9, 2011 Weapons basically become static objects once equipped, so no they won't work. If the flex modifier is incorporated into the Id engine (Gamebryo didn't have it), it may be an avenue toward flails and whips. Again though, this is provided that the effect would survive being equipped. Link to comment Share on other sites More sharing options...
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