gatorjet70 Posted September 7, 2016 Share Posted September 7, 2016 any idea when we can download Link to comment Share on other sites More sharing options...
ElioraArin Posted September 7, 2016 Share Posted September 7, 2016 The sooner the better, I have been hanging out for this for what seems like forever!!! Link to comment Share on other sites More sharing options...
Luka25565 Posted September 7, 2016 Share Posted September 7, 2016 they are not done yet Link to comment Share on other sites More sharing options...
Novem99 Posted September 7, 2016 Share Posted September 7, 2016 Last thing I heard for Skywind was it will take at least two years. Skyblivion even longer. Link to comment Share on other sites More sharing options...
Luka25565 Posted September 8, 2016 Share Posted September 8, 2016 Skywind will be a bit faster because they have material from the dragonborn dlc but skyblivion will take an age to make Link to comment Share on other sites More sharing options...
Question2 Posted September 9, 2016 Share Posted September 9, 2016 Why? Most of the oblivion data can be converted to skyrim with minimal issues. Tons of stuff is re-used from oblivion (practically all the weapons/armor are the same with the exception of oblivion specific DLCs). The biggest issue i can think of is if you want to port oblivion DLC pants over to skyrim since you would need to merge the mesh with the cuirass mesh as skyrim has no pants slot. AI data is very similar and uses pretty much all the same values and packages. You dont even need to add perks to oblivion NPCs since they functioned just fine without any in oblivion. Quest data and dialogue structure is pretty much the same as well. The hardest parts that i can think of would be to port the spell making system since that was ripped out from oblivion with no replacement. Porting over oblivion specific spells is a piece of cake, im actually porting over elemental resist spells and i know the missing spells mod has ported over quite a few spells. Enchantig system re-uses many of the oblivion assets as well. Infact, bethsoft deliberately designs their games to be easy to port in terms of assets so that they can re-use as many things as possible to cut down on devleopment time. Link to comment Share on other sites More sharing options...
Bloodinfested Posted September 10, 2016 Share Posted September 10, 2016 Meshes and textures convert over easy but they are unable to use those assets because of legal reasons witch is why they are redoing all assets. Link to comment Share on other sites More sharing options...
PeterMartyr Posted September 10, 2016 Share Posted September 10, 2016 Skywind is LegalSkyblivion is Not (last time I checked) So....Do the Maths Skywind...Personally I hope they stay true to the Land Mass Area with NO FAST TRAVEL options(that crazy talk) :yes:No it immersion, with Mage Teleport Service & Boats & Indexes pointsOh yeah that Cast & Recall spell too.Oh well since it Skyrim Engine we could have horses too. I HOPE NOT ( where the magic in that?)With NO COMPASS, work out out school style. No Cheating or Pointing the Way (just North South East West)Ah..... the memories....running around (where do I go, damn this fog) Yes I know we don't get what we want....We get what Skywind Developer thinks we need or is possible.Nevertheless... :tongue: Link to comment Share on other sites More sharing options...
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