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PS4 not getting mods


hard8

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I'm honestly surprised that there are so many console players interested in mods, I would have figured that this many generations of consoles would have programmed them into finding that an entirely alien concept.

 

And if they actually are and can't have both their console and a PC they should stop paying for the consoles that are going to cost them more over the long term with new generations and now subscriptions fees and build their own computer. Even if Sony was open to it it's still a entirely reduced experience from running mods on a PC.

 

Mods have been getting a lot of coverage recently. I first got interested in mods because gamespot ran a show called top 5 Skyrim mods of the week.

 

But for a lot of gamers, what you suggest isn't all that practical. When I first realized how awesome modding is, I already had an Xbox 360. It was too late to get a PC instead.

 

And when I did decide to get a PC, the whole thing was overwhelming. I mean with graphics cards alone the numbers were baffling. So 660>650, but 590>660 and... what about the 8800? (I seriously wonder how many poor souls have bought 8800s thinking they were getting a great deal on the generation between 700 and 900.) And then there were AMD cards! And it was like that for every part. And when I finally got around to building the guide I was using just took for grant that I would know to plug the monitor into the graphics card. I plugged the thing into the motherboard--like every desktop I'd ever seen had had it--and stared in horror as the desktop turned on and the monitor show no input. "My graphics card is a dud!" It sounds absurd now, but for real novices that kind of thing can happen. And it makes the whole prospect of building a PC rather intimidating.

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I agree with you RS13 - to a certain extent. I've been dabbling in PCs for years now and is on my third home built rig. There are a lot of really good guides out there - as well as several sites doing tests making it a bit easier for you to decide what to buy. Secondly it is always an extremely good idea to read the manual - and then read it twice more. At least the one that comes with the motherboard. When finally firing up your new rig it is really a rush. And you don't have to start by uninstalling a lot of useless bloatware. Moreover it is fairly easy to do an upgrade once your machine cannot quite keep up with the latest games. Just a pity that Windows is locked to the MB AND the Cpu :wallbash:

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I get that building a PC with all the components can be quite overwhelming. But unless you want to be constantly top notch to enable even the last pixel or tasselation effect ingame, you don't need to be. My rig is four years old by now. Cost about 350 Euros and another 120 for the graphics card, which is a Geforce 650 txi. I can play FO4 on medium high without running into more problems than other people have. Mostly fluently, sometimes laggy. But in the same spots other players described as well. So it's not my machine but something game related, since Bethesda seems to have patched the game to death in certain aspects.

 

I can play every game I own at medium high. Some even at ultra, and they're not that old. Such as Dragon Age Inquisition. You have to bear in mind that most games these days are ported to the PC platform. And it's up to the particular company how well they do the ports.

 

So, no, you don't need new components every other year. Just a solid computer build to get you going for at least half a decade.

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My rig's also about 4 or so years old, I added more RAM about a year ago, which I didn't really need but I got a good deal on and my video card recently which again I didn't really need to play on high settings in vanilla games, the only thing that slowed it down...besides the previously mention laggy cells was the ridiculous amount of mods I install.

 

Selecting parts can be a daunting experience but there are both local stores that specialize in the task and a plethora of online communities and sites, if you're close enough to one of those stores you can typically have them put everything together for you for less than the cost of a new game.

 

As for the Windows license if you get the retail key opposed to the OEM you don't have to worry about changing your motherboard, it is a bit more pricey or else there is also the dark side of the internet for a solution which I wont get into.

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My rig's also about 4 or so years old, I added more RAM about a year ago, which I didn't really need but I got a good deal on and my video card recently which again I didn't really need to play on high settings in vanilla games, the only thing that slowed it down...besides the previously mention laggy cells was the ridiculous amount of mods I install.

 

Selecting parts can be a daunting experience but there are both local stores that specialize in the task and a plethora of online communities and sites, if you're close enough to one of those stores you can typically have them put everything together for you for less than the cost of a new game.

 

As for the Windows license if you get the retail key opposed to the OEM you don't have to worry about changing your motherboard, it is a bit more pricey or else there is also the dark side of the internet for a solution which I wont get into.

Yep, my machine is about six years old, is running a AMD hex core, has 8GB of RAM, and runs Skyrim and F4 at ultra with no issues whatsoever. Having the latest and greatest only benefits you in the PC world if you're playing brand-new FPSs really.

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As for the Windows license if you get the retail key opposed to the OEM you don't have to worry about changing your motherboard, it is a bit more pricey or else there is also the dark side of the internet for a solution which I wont get into.

 

 

Unless Microsoft has changed radically, they open your OEM system to be reinstalled if you give them a credible reason for reinstalling. The local hotline always accepted my requests to get a new serial.

 

And never, never look at the dark side with any operating system. It opens all kinds of cans of wirms.

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So I'm not sure how much of that was a response to me, but I want to be clear I'm not saying you have to buy new components every year or anything like that. If anyone has been responding to me, I'm not sure where monetary considerations came into play in the first place. Or is the thought that upgrading is much easier than the original build? Cause I agree with that too.

 

I'm saying that *first step* into PC gaming is intimidating. And while there are a lot of good guides out there, there are--duh!--a *lot* of them. Information overload is part of the issue. The average console gamer couldn't even name all the parts in a gaming PC (I certainly couldn't!). There's so much to learn and google returns so many articles and features no "sort for novices" feature... it just is overwhelming. Now, once you've built your first PC, it gets much easier, but it's understandable why that first step would deter some people.

Edited by RS13
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I'm saying that *first step* into PC gaming is intimidating.

 

I didn't repsond to you. But it certainly doesn't have to be intimidating. You just need some common sense, since the games are mostly ports. So, going with approximately the same equipment as any of the consoles has, should get you started rather nicely.

 

And as I said, I'm ten years beyond building my own rigs. I just look for a decent CPU, decent ram and add a mid market GPU to the mix. All in all it cost me about 450 Euros. That's equal or even less than a console costs. With the added beneift of being in charge of your hardware and what software you want to admit as opposed to the manufacturer.

Edited by cossayos
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I don't blame Sony, why would they want to sign up for the fuster of clucks that XBone had with mods? Considering how badly Bethesda screwed up the whole mess I'm not surprised they ran the other way. I did the same thing.

 

But you can bet anything you have that is wasn't based on that. It was rather over license fees they demanded and Bethesda wasn't willing to pay.

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