Evilllamas Posted December 14, 2011 Share Posted December 14, 2011 Feel exactly the same, every quest seems to be `get this thing/ kill this guy` which is all good for dark brotherhood, but elsewhere it gets old (makes thieves guild stand out though, with the interesting missions) Link to comment Share on other sites More sharing options...
Cyrotek Posted December 14, 2011 Share Posted December 14, 2011 (edited) Wherever i go, i see dungeons, but i know now exactly that i usually just run around and kill everything and thats it. The only dungeons, that arent that boring are the dwarfen ruins, but more because of all those traps they sometimes got. But hey, at least they arent superannoying and boring elven ruins, that look all the same, anymore! On the other hand it isnt true that every quest is just "kill X". Sure, the small quests mostly are, but there are a lot quests, that need you to do something different ... just to end in killing something :D). But at least they arent "Hey you, run in and kill the leader of that gang"-quests. Like Blood on the Ice. Overall i got the feeling, they shoud have implementet less but more quality dungeons. I know exactly, that i will never do a lot of dungeon in Skyrim in my lifetime and i guess most people wont do every dungeon also. So its a lot wastet time they used to implement them. Edited December 14, 2011 by Cyrotek Link to comment Share on other sites More sharing options...
MrMiggins Posted December 14, 2011 Share Posted December 14, 2011 The problem with a lot of you guys, if I may be so bold, is that you're rushing through this game putting in hundreds of hours before it's even been patched to an acceptable standard, with no DLC or any proper mods for it. Me, I'm taking my time. I play a couple of hours every now and then. I'm well aware that I'm playing something that is essentially a beta version that really shouldn't have seen the light of day until 2012 and I don't want to ruin it for myself by finishing it while it's in this state. I've no doubt that once it's been patched up a few times, some DLC has been released and the mod community has gotten their hands on the development tools, it will be a profoundly deeper experience.So you are saying that when a game is released we have no right to play it? You are saying that we can't play a game wich they hyped the crap out of everyone with the FUS RO DAH trailer? You are saying that I need to wait for a bloody DLC to enjoy it? The game should have been good on release, there's no excuse, if it wasn't they should pushed back the cool release date uhh every number is the same!! 11-11-11 Uhhh huhuhuhu! Seriously do you have any idea what are you saying there? You are basically saying that you acept this and you are fine with it, yeah it's fine a game releasing and being bad, and I mean, so only on DLC the quests should be good? You are absolutely crazy, and yeah mods can add tons of fun but thats not the point, the point is they made a bad game and expect modders to fix all flaws of it, and really Oblivion creation set released like only a few days after the game's release and Skyrim creation kit will be only after 2 months? I mean what the hell man, if your fine with it keep waiting to burn your money on an amazing DLC wich will make Skyrim 100x times better, yeah right :facepalm: I'm not making excuses for Bethesda. They shouldn't have released it in this state. BUT... if you want to go ahead and play it to death KNOWING this to be true, then you can't really complain that it's pretty shallow. It WILL be improved beyond measure eventually. You only have to look at Oblivion and Fallout3 to be 100% sure of that. Anyway... I'm not here for an argument, just sayin'. Link to comment Share on other sites More sharing options...
Tardivex Posted December 14, 2011 Share Posted December 14, 2011 I'm not making excuses for Bethesda. They shouldn't have released it in this state. BUT... if you want to go ahead and play it to death KNOWING this to be true, then you can't really complain that it's pretty shallow. It WILL be improved beyond measure eventually. You only have to look at Oblivion and Fallout3 to be 100% sure of that. Anyway... I'm not here for an argument, just sayin'.Why I can't complain? The game should have been good, not shallow, you've got to understand this :facepalm: Link to comment Share on other sites More sharing options...
nosisab Posted December 14, 2011 Share Posted December 14, 2011 Hey, it's not true all quests involve killing everything, there are plenty of quests you can work as courier or office boy :) Link to comment Share on other sites More sharing options...
Kultan Posted December 14, 2011 Share Posted December 14, 2011 I'm not making excuses for Bethesda. They shouldn't have released it in this state. BUT... if you want to go ahead and play it to death KNOWING this to be true, then you can't really complain that it's pretty shallow. It WILL be improved beyond measure eventually. You only have to look at Oblivion and Fallout3 to be 100% sure of that. Anyway... I'm not here for an argument, just sayin'.Why I can't complain? The game should have been good, not shallow, you've got to understand this :facepalm: I don't understand why anyone is surprised anymore when games come out half baked. The industry has been doing this for PC games since the mid 90's when internet availability became widespread and patches could be easily distributed. You almost never saw this in games before then (yes, I'm old) because companies knew that once their title released, that was it. There was no way to fix it, their reputation was at stake if the game was buggy, and their next title wouldn't sell. Now it seems that the philosophy is "Customers make the best beta testers." Release it on time and on budget regardless of the state of completion, get revenue from sales, and patch issues from the top priority down until it's no longer economically feasible to do so (based on how much the games is making). This seems to have become perfectly acceptable because they keep doing it and gamers keep buying. It's not right, but it's not going to change unless there's a business reason for the companies to do so. I bought Skyrim on a whim. I hadn't played a new game in years before it. My philosophy is usually to wait for the super-duper-platinum-game-of-the-year edition with all of the patches and DLC/add-ons included for $20. It takes about a year after initial release to come out, but I'm not usually in any hurry. I broke from my habit this time and bought a new title. I was bored. But I knew to expect exactly what I got. Link to comment Share on other sites More sharing options...
sedeslav Posted December 15, 2011 Share Posted December 15, 2011 I was took 4 bounties from Riften jarl .Killed 5 dragons and just" Thanks!" ( +500 gc) than the thane of that jarl said "Remember! I'm watching you!" :) Link to comment Share on other sites More sharing options...
BlackTwist Posted December 16, 2011 Share Posted December 16, 2011 I agree that most quests are like this. I enjojy the game but im tired of killing Falmer or Dragur all the time in a damp cave! Link to comment Share on other sites More sharing options...
Igetbabes Posted December 16, 2011 Share Posted December 16, 2011 They put too much thought into looks, not story Link to comment Share on other sites More sharing options...
kallik Posted December 16, 2011 Share Posted December 16, 2011 ...go into this dangerous place, get to the end by killing everybody, and come back. Seriously, I am not even joking. Everything from the main quest to the Whiterun dead tree quest. I have yet to come across a quest where you don't have to kill anyone, or at least not wiping out a whole dungeon. I don't even want to know what happens in guilds... Remember how in Oblivion you had those twin brothers that you had to re-unite together and restore their house in the wilderness? Remember how in Morrowind you could shake down that annoying little elf, after you help him. Fargoth wasn't it? Remember Glarthir? That elf in Skingrad that you used to meet every midnight to tell him whether he is being watched by them people? Remember his rampage with a battleaxe the next morning? I could just go on... Skyrim doesn't seem very in depth at all for some reason... I strongly disagree. Be it the thief guild and the "clean blade" philosophy or the dark brotherhood sneaky assassinations, or even a lot of misc spread out every town, a lot of content isn't even remotely connected to dungeon clearing. What about saadia that can be dealt with at no blood spilled cost? Maybe you don't pick the quests you chose to do the right way... If you're rampaging through dungeons and coming back to town with a blood stained heavy armor and two-handed warhammer, just to do the jarls next dirty work, then it's no wonder you keep on having the same cleaning duties repeated. And I couldn't understand less your point of view since the white run dead tree quest is tipically one wich much walking and talking and few fights... If you try to play it that way. Don't go running and stomping to after turn back and watch your trail to complain how bloody it was. I personally play master mode only, played a sneak ranger, a grosbill and an illusion mage and could handle things very differently in each case. You say you don't want to try guilds, so I just assume you didn't base your statements on solid in-depth experience of the game. Guilds have very strong scenarii and a lot of diversity and fun. If you only did the main quest and some errands for your local whiterun jarl you should maybe spend less time trolling and more time questing before giving a drastic opinion. Link to comment Share on other sites More sharing options...
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