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CK wont let me load up my mod


Galather

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So I have been working on this mod for quite a while. Its a new world space that I was going to use to create a completely new game off the CK.

However, while working on it one day, I received a blue screen of death, giving me a kernel error. After restarting my computer, I went directly to CK and it opened up with this error:

"MASTERFILE: File "Velos.esp" is not a valid TES file.

"Yes to all" will disable all Warnings for this context.

I then decided to check my data folder and found that my mod had the memory of 1kb.

Luckily I left a copy of my mod file (537kb) in another folder, I tried replacing the 1kb file in the data folder with my copy, but I still get this error.

I went to my mod's details on the data loading window and found absolutely nothing on the file.

Did the kernel error I got delete my mod? Is there any way of getting it back? I still have my copy of the mod in another folder.

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not sure if you have an uncorrupted version of your file. last time i got that particular blue screen though, i had problems for weeks and had to figure out what was causing it. in my case, over time one of my ram cards had somehow become a little loose. to fix it i had to... take it out and put it back in.

Edited by ymf331
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