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How you make your coin


jaffster

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So recently I've made a small fortune by gathering ingredients and from that making potions to sell to the vendors/NPC's.

 

How does everybody else earn their coin?

 

I've looked at Enchanting but I think this would probably only become very profitable later on in the game?

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After clearing pretty much the entire map you will realize that their needs to be a better gold dump. I have made so much gold I just waste it on pointless stuff now. I use to pick up all items in a dungeon, I stopped doing that after I got my house around lvl 25 or so. Now lvl 70, I only pick up item worth 100x their weight in gold(2-3items a dungeon) and I still have 400k gold.
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Dragons are an easy 3-4k. Loot and sell every expensive weapon while leaving the cheaper ones on the ground. Only buy spells I need and next version of Robe. (Occasionally buy food for RP purposes)

 

I was 2k short of 100k marker at level 36 before I installed Cut-throat merchants and set it on hard. Spent like 30k on Incerinate, Fire Wall, and Master Robe of Destruction. Dragons only give me around 1k now. Weapons are useless to sell. Quests are actually worth the money.

 

Still needs some fine tuning (cheaper buy, same sell), but the mod helped out immensely with how stupid easy it was to make money.

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i just explore random cave/ruins on my travels and i only pick up light gears ,gems and daggers since they weigh less than heavies and have descent prices no heavy stuff for me except for weapon that i think would be better than my current,i then enchant them with only common/lesser and sell to npc around towns i also buy lesser/common/pretty SG from trade merchant in that way i level enchanting and speech in the process.
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I'm assuming you mean during the "early" phase where you still need coin. Picking up a banish weapon and disenchanting that is my first step to making my early fortune. I use most of this to buy training for the skills that are a complete pain to level up.
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If you need quick money on startup: there are places where you can pickup "transmute" spell. Mine iron ore, transmute it to gold, collect gems, make rings, enchant them (fortify archery is common and sells good) and you always have bundle of easy to carry jewelry that costs quite much, and it's fairly easy to sell, developing several skills in process.

 

Of course, fairly quickly, level 30 and up, you'll become filthy rich and juggling with all those selling items and always searching for available traders gets tedious fast. Now I avoid smithing, looting, and everything that takes much time of actual playing the game.

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