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Various Nexus related things from the Skyrim SE launch aftermath


Dark0ne

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In response to post #43756080. #43756580, #43756590 are all replies on the same post.


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You can still download mods manually and install them with NMM or in my case, MO.
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In response to post #43756080. #43756580, #43756590, #43756615 are all replies on the same post.


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Exactly what murderface8 said, my friend. Just go to the links for each mod and check if they have a new version in relation to the version you have installed, download the mod manually, and add the file to Nexus Mod Manager. Then you can install it like normal, it just takes a little longer than just downloading straight to NMM, but it has the same end result. Cheers and happy modding!
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In response to post #43755050.


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This exact reason is why I'm sticking to the top files for my SE game until the CK comes out. Always check descriptions for mods and only download a mod if the mod author strictly states they have cleaned and optimised their mod for SE. It's not too hard, and I have a perfectly running Skyrim SE with quite a few mods running at this very moment. :) Happy modding!
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In response to post #43746270. #43746460, #43746755, #43749045, #43749835, #43752980, #43753020, #43753585, #43754830 are all replies on the same post.


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Thanks
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In response to post #43750325. #43752825, #43753040, #43753130, #43755445, #43756260, #43756365 are all replies on the same post.


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Restarting then purging the queue seemed to have worked, thanks for taking the time to reply!
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In response to post #43755050. #43756840 is also a reply to the same post.


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We hide any mod that is confirmed to not work with SSE (though, due to the amount of mods, we rely on reports from users to do this). We also recommend not publishing an "old" mod to SSE unless the author is certain that it actually works.
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In response to post #43750325. #43752825, #43753040, #43753130, #43755445, #43756260, #43756365, #43758120 are all replies on the same post.


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I'm still having this problem though. i restarted NMM multiple times and tried to download a mod & it's still asking me to log in. can you please clarify how you got it to work?
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  On 10/29/2016 at 4:45 PM, Thijzo said:

 

In response to post #43701215.

 

 

 

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Yeah. Although I completely understand why they're doing what they're doing, seeing the NMM offline minutes after purchasing a lifetime premium membership is a real bummer...

 

 

I agree with both sentiments. While - Yes. We understand....sorta'. There's a...But! (Disclosure) I'm approaching this as a Premium Member.

 

I do believe that any site that participates in ecommerce, be it donations, or membership, has a duty to those "paying" 'customers' - first. Prioritized.

 

Clearly it makes sound economic sense to prioritize paid for Premiere access -- followed by "ALL" others. Be it a separate log-in or elevated que status.

 

Humbly - If such strategy was employed, it may actually spur Premier Memberships, besides those who feel obligated (such as myself and others I'm sure) to pay for a Premier Membership because we greatly value the "service", "access" and ease or use.

 

I think this issue is important to vet whether internally among the team or in the community. A simple show of hands on who would be willing to 'pay for priority access' may prove enlightening.

 

Keep up the great work - I'm a fan with an opinion. But a fan nonetheless.

 

Thank you for the updates.

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