TheElderInfinity Posted February 2, 2012 Author Share Posted February 2, 2012 Is that the neck there to the sides? Link to comment Share on other sites More sharing options...
DreamCodex Posted February 2, 2012 Share Posted February 2, 2012 i dont think so, the next is part of one of the chest meshes, theres two meches for the body and i think the upper one has the neck Link to comment Share on other sites More sharing options...
TheElderInfinity Posted February 2, 2012 Author Share Posted February 2, 2012 (edited) It looks really wide at the back then... Then again so does the old mesh...You sure that's not the neck? Edited February 2, 2012 by TheElderInfinity Link to comment Share on other sites More sharing options...
DreamCodex Posted February 2, 2012 Share Posted February 2, 2012 im not following, you tell me http://i1264.photobucket.com/albums/jj487/Dreamcodex_3D/bodycheck.png Link to comment Share on other sites More sharing options...
TheElderInfinity Posted February 2, 2012 Author Share Posted February 2, 2012 (edited) Ah. The head looked weird without the body... Btw, if it's ready for texturing, we have two other team members who can work on it. Edited February 2, 2012 by TheElderInfinity Link to comment Share on other sites More sharing options...
DreamCodex Posted February 2, 2012 Share Posted February 2, 2012 well i already made 3 different textures and thats fine, it really isnt ready for that i just wanted to know what and how i was going to edit the meshfor example, i plan on redoing some part of the body now to make the upper part a bit more toned and muscular without increasing the size and then making the abdomen a bit more lean and aswell as toning the legs, so i wanted to see how far i can go with the mesh rebuilding so when it came down to the texturing, things wouldnt be so hard Link to comment Share on other sites More sharing options...
samogen Posted February 2, 2012 Share Posted February 2, 2012 Very nice much better then what I could do... I still don't know how to add textures to the models I make. Also when I said seam I was mistaken on my terminology (and probably still am) I was referring to a small peak on the nose... see below But I can't see it on your up-dated Mesh any way so it don't matter. Keep up the awesome work. Link to comment Share on other sites More sharing options...
TheElderInfinity Posted February 2, 2012 Author Share Posted February 2, 2012 Alright, I really, really didn't want to do this, but I might have to start asking around for another scripter to fill my position, since if the CK doesn't come out in the next few weeks (which seems more and more possible as time goes on, given Bethesda's general vagueness on the release date.. Link to comment Share on other sites More sharing options...
DreamCodex Posted February 2, 2012 Share Posted February 2, 2012 Very nice much better then what I could do... I still don't know how to add textures to the models I make. Also when I said seam I was mistaken on my terminology (and probably still am) I was referring to a small peak on the nose... see below But I can't see it on your up-dated Mesh any way so it don't matter. Keep up the awesome work. thank you, ill do what i can Link to comment Share on other sites More sharing options...
Sibyllina Posted February 3, 2012 Share Posted February 3, 2012 Well, since I didn't find this thread first, I started another discussion here : http://forums.nexusmods.com/index.php?/topic/549839-transformations-overhauls-perks-for-vampire-and-werewolf/page__gopid__4470677#entry4470677 The ideas I was trying to add was to create a new perk for the "monsters" (werewolves and vampires). To modify both of them enough in order to have a real interest to become a night's creature. With their advantages and disadvantages. So, sorry for that. No need to answer in my thread. Just read it and, if you think there is some interesting things to pick up, continue the discussion here.Thank you ! Link to comment Share on other sites More sharing options...
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