Sulhir Posted November 22, 2016 Share Posted November 22, 2016 So... I'm very concerned. Yeah, we got all up in arms telling Dark0ne to shut it and stop being so whiny about Bethesda.net. It couldn't possibly be as bad as he described.And then I read this thread.I'll summarize.A user wondering in frustration why a mod author would not include their personal script sources in their mods for any and all to read and use.I explained why.They thought I was joking.Another user popped in saying I just didn't understand that what they were doing wasn't reverse engineering and theft of intellectual copyrights, it was just them trying to learn from another modder's work.I tried explaining that there are resources for that but by then everyone in the discussion was off happily describing just how they were going to accomplish their goals with or without the author of the mod's approval. One person even said they refuse to use mods that don't provide their source code. If it were just one guy, that's just one guy. But it was every other person in that discussion except for me happily discussing and planning on how they were going to access and steal anyone else's hard work if they felt like it. Not even a mention of asking for permission to use the resources and they wrote it off by saying "Well, most of those modders aren't even active anymore." as if that makes it all okay. Best part of all, there's no way to remove your mods from Bethesda.net once they are up there. I'm just frustrated and at a loss as to what to do, after putting in so many weeks of work on getting my mods available to console players... only to be met with this... And several of my mods were the target of personal attacks and similar discussions, of users contemplating how they might acquire and reuse what I was doing who then took offense and resorted to harassment when those comments were deleted.I didn't believe you Dark0ne, thought you were just upset about competition or a personal slight or something... I think I understand a little too well now that I'm at risk too.. Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted November 22, 2016 Share Posted November 22, 2016 I didn't believe you Dark0ne, thought you were just upset about competition or a personal slight or something... I think I understand a little too well now that I'm at risk too..glad you get it. this is exactly why i am so active on making sure people understand you need permission on the forums. it's not because i am trying to be annoying or a 'troll' as some have claimed but because so many just dont know or get it. Link to comment Share on other sites More sharing options...
NBalchemist Posted November 22, 2016 Share Posted November 22, 2016 Stealing peoples work is not cool, ever. Never has been, never will be. I'm so sorry this is happening to you and I'm glad I read this thread. I'm working on a mod that uses ApachiiSkyHairs as a master. As in, "Go download that mod before you download mine!" I noticed Apachii is on bethesda.net, so I was going to mine up as well, but not anymore. I hope you'll able to somehow get your mods down off that site. Link to comment Share on other sites More sharing options...
lofgren Posted November 22, 2016 Share Posted November 22, 2016 (edited) That's not what that thread is discussing and you're being ridiculous. Edited November 22, 2016 by lofgren Link to comment Share on other sites More sharing options...
Deleted3897072User Posted November 23, 2016 Share Posted November 23, 2016 As I read the linked thread, the OP was complaining, not so much that authors didn't distribute source code, but that Bethesda had made it possible for them not to. Link to comment Share on other sites More sharing options...
lofgren Posted November 23, 2016 Share Posted November 23, 2016 He was complaining that they were not included by default, the way that they are in original Skyrim creation kit, and that this would make it more difficult for him to create his own personal compatibility patches because modders are less likely to include source scripts if it requires an extra step. It never had anything to do with stealing. Not including your source scripts really does nothing to prevent your mod from being stolen anyway. Link to comment Share on other sites More sharing options...
opusGlass Posted November 23, 2016 Share Posted November 23, 2016 They were never advocating theft. Decompiling a script to read it and modify it without distributing to others is perfectly legal, and should honestly be encouraged. Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted November 23, 2016 Share Posted November 23, 2016 They were never advocating theft. Decompiling a script to read it and modify it without distributing to others is perfectly legal, and should honestly be encouraged.read it is fine. modify it then redistribute the modified files is not. well to a degree i mean if you change enough it would be different enough that you can claim it as yours. Link to comment Share on other sites More sharing options...
Deleted3897072User Posted November 24, 2016 Share Posted November 24, 2016 I don't think Beth made a deliberate policy of not including source files in SSE bsa's, I think it's just that the CK puts them in strange places and the archiver doesn't know where to find them. So it takes a positive effort by the author to include them, rather than, in Oldrim, it taking a positive effort to exclude them. Personally, when preparing a mod for upload, I don't include the script sources because it saves a lot of hassle. No-one's ever complained :D Link to comment Share on other sites More sharing options...
Anya29 Posted November 24, 2016 Share Posted November 24, 2016 (edited) Best part of all, there's no way to remove your mods from Bethesda.net once they are up there. I don't use it, but I assume it lets you update mods you have uploaded. If so can you update your mod with a blank file and descriptions jpeg of why? If it replaces your mod then the original won't be available, right? Choose something that is not harmful (maybe an empty esp and a jpeg with the nexus link?) that if someone does update via bethesda.net won't hurt their game. Edited November 24, 2016 by Anya29 Link to comment Share on other sites More sharing options...
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