Gozza117 Posted January 23, 2012 Share Posted January 23, 2012 (edited) Forgot to backup and can't find any of the files on google so could someone please put up the vanilla, un-modded Meshes folder to download so I can play Skyrim again. Thanks Just remove the meshes folder.Vanilla has no mesh folder, its all hidden in the bsa. Also, start using a mod manager, you will save your self a bunch of head ache. I love you. Thanks so much!I couldn't do anything more on my quest so I did a mini lightning battle with the quest guy...Edit: Turns out the meshes folder was being used for my reverse-dagger mod, so that's what I probably thought I wanted... Also it messed up that mod and nothing was visible in the hand until I reinstalled :) Edited January 23, 2012 by Gozza117 Link to comment Share on other sites More sharing options...
pareod Posted January 26, 2012 Share Posted January 26, 2012 Hey how to uninstall this mod? Link to comment Share on other sites More sharing options...
JaxKenobi Posted January 29, 2012 Share Posted January 29, 2012 Great mod and can't wait for a full bug free release. However... Combat doesn't work well at all. Swinging weapons gives me a headache because the camera shakes and moves way to much, and spells shake the camera right as the spell is launched so you can't fire accurately. You already have on the to do list "fix the camera shaking when running" but I think some combat improvements (smoothing etc.) are in order as well. Link to comment Share on other sites More sharing options...
lecuyeralex Posted January 30, 2012 Share Posted January 30, 2012 I don't remember where I found it, but theres a solution somewhere on this site that tweeks the ini files so that the camera is much more stabble. Sorry, I tried to find a link or something, but lost the page :( I recomment trying to find it, it made the mod actually something worth having, even in WIP. It's probably a line somewhere in SkyrimPrefs, but I also remember needing to type a console line :( Link to comment Share on other sites More sharing options...
3AMt Posted February 3, 2012 Author Share Posted February 3, 2012 seriously guy, who can help me with the scripting when the ck is out next week? Link to comment Share on other sites More sharing options...
sebadamus Posted February 3, 2012 Share Posted February 3, 2012 seriously guy, who can help me with the scripting when the ck is out next week? I would like to help you if I am able... please PM me. Link to comment Share on other sites More sharing options...
sagittarius22 Posted February 3, 2012 Share Posted February 3, 2012 (edited) seriously guy, who can help me with the scripting when the ck is out next week? Maybe me, if the scripting is not too different from Fallout New Vegas. Edited February 3, 2012 by sagittarius22 Link to comment Share on other sites More sharing options...
xGreyWolfx Posted February 7, 2012 Share Posted February 7, 2012 Hey Guys. This Mod reads as pure epicness, but is there anyway to get the more misc./rp orientated animations to play when we activate objects? seen in the Immersive First Person View mod for Obliv., such as bending down to loot bodys, "pushing" open doors etc. If any one has any thoughts on this, i'd like to shamelessly plug them into http://forums.nexusmods.com/index.php?/topic/473074-saer-skyrim-animation-enhanced-role-playing/page__p__3880037__fromsearch__1#entry3880037 I'm not trying to be rude or anything, i just feel that i've got an alright idea for a mod, and it'd be great if someone could help me with implementing it. Link to comment Share on other sites More sharing options...
Ragnalla Posted February 11, 2012 Share Posted February 11, 2012 Bump bump bump One of the best mods won't die Link to comment Share on other sites More sharing options...
Galacticat42 Posted February 11, 2012 Share Posted February 11, 2012 Indubitably. I'd hate to see this die with the CK out since yesterday. Link to comment Share on other sites More sharing options...
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