cossayos Posted December 18, 2016 Share Posted December 18, 2016 Good news (actually it's horrible news) I figured out what was causing me to crash around red rocket. It was beantown interiors :''''( I don't know yet if this is what caused the crashing in concord as well I crashed with that too. Do I know it's this one mod or just some combination of conflicting factors? No. Link to comment Share on other sites More sharing options...
bajs11 Posted July 16, 2017 Share Posted July 16, 2017 (edited) Good news (actually it's horrible news) I figured out what was causing me to crash around red rocket. It was beantown interiors :''''( I don't know yet if this is what caused the crashing in concord as well I crashed with that too. Do I know it's this one mod or just some combination of conflicting factors? No. It seems I have the same problem.I've been reading the previous posts so is it really Beantown interiors that is causing ctd? Edited July 16, 2017 by bajs11 Link to comment Share on other sites More sharing options...
clydemcelroy1 Posted July 31, 2019 Share Posted July 31, 2019 Right sorry GameMode=Fallout4 Fallout4.esm=1DLCRobot.esm=1DLCworkshop01.esm=1DLCCoast.esm=1DLCworkshop02.esm=1DLCworkshop03.esm=1DLCNukaWorld.esm=1unofficial fallout 4 patch.esp=0Arbitration - Resources.esm=0ArmorKeywords.esm=0CROSS_CosmeticFramework.esm=0Loads.esm=1Firelance2.5.esp=1BetterJunkFences.esp=0TakeCover.esp=0FO4Hotkeys.esp=0Test_ClearHazmatHelmet.esp=0SanctStoneWall 2.0.esp=0dogmeattreats.esp=0no ejecting fusion core grenades.esp=0fix-chameleonandstealthinvisibility-v01.esp=0hedgerowfix.esp=0holocassette.esp=0dogmeat's backpack.esp=0keynuker_dlc03.esp=0everyonesbestfriend.esp=0companionhaircut.esp=0genderswappedperk.esp=0fortstronghiddenroomaccess.esp=0lazarus base.esp=0cait's outfit.esp=0vertibird_grenades.esp=0tacticalmods.esp=0ede.esp=0campsite.esp=0Cait.esp=0fusioncorerefueler.esp=0this is my bed.esp=0thegame.esp=0visiblecompanionaffinity.esp=0mod_npc_dogmeat.esp=0dogmeat doesnt affect stealth.esp=0SlipperyChameleon.esp=0Locksmith.esp=0Live Dismemberment - BrutalNoHeadshots.esp=0Live Dismemberment - LiebermodeNoHeadshots.esp=0Live Dismemberment - RegularNoHeadshots.esp=0More Power Armour Mods.esp=0RenLightMod.esp=0BeastWhisperer.esp=0AmmoNotWeigh.esp=0SkipHSH.esp=0Unlimited Bounties.esp=0NukaBenchv1.5.esp=0BrahminTipper.esp=0ToggleFanning.esp=0ManufacturingExtended.esp=0MoreVaultRooms.esp=0Craftable Armor Size.esp=0MoreWeapMods.esp=0LegendaryModification.esp=0Merchants stick with store - Regular settlers.esp=0Merchants stick with store - Unique Settlers.esp=0Merchants stick with store - Unique Settlers are essential.esp=0Combat Music Fix - FO4 Edition.esp=0Simply_Useful_Dog_Armor.esp=0CROSS_Jetpack.esp=0LighterMarineArmor.esp=0CROSS_BallisticMask.esp=0WestTekTacticalOptics.esp=0Arbitration - Button Lowered Weapons.esp=0See You Sleep CW editon - Beta.esp=0FarHarborAmmo_Commonwealth.esp=0MojaveImports.esp=0WastelandImports_Classic.esp=0kleo.esp=0RailroadPerksCut.esp=0EpilogueRestored.esp=0EndlessHypetrainChicago.esp=0fixclassical.esp=0BTInteriors_Project.esp=0Journal.esp=0FirstPersonMessages.esp=0FirstPersonMessagesAutomatron.esp=0FirstPersonMessagesFarHarbor.esp=0ShaikujinRadiantAlerts.esp=0SkjAlert_All_DLC.esp=0Vault-Tec Workshop Overhaul.esp=0PD_VisualReload.esp=0VltElevatorDLC.esp=0HEVPowerArmor.esp=0Nuka World Bot Fixes.esp=0keyNuker_cards_en.esp=0keyNuker_keys_en.esp=0Acid Soaker Redux.esp=0Binoculars.esp=0Binoculars - AWKCR.esp=0ShellThrow.esp=0DoubleBarrel_Damage.esp=0Double_Barrel_Spread_And_Range.esp=0UnarmedHotkey.esp=0Fireaxe.esp=0roadflare.esp=0GrenadeLauncherStandalone.esp=0CutWeaponModsRestored.esp=0CutWeaponModsRestored-FarHarbor.esp=0CWMR-Patch-AWKCR.esp=0Don't Cut Me - Paintballs and Mortars (Contraptions DLC).esp=0FunctionalDisplays-Weapons-BS-CWMR.esp=0FunctionalDisplays-Weapons-BS-WO-CWMR.esp=0FunctionalDisplays-Weapons-CWMR.esp=0FunctionalDisplays-Weapons-WO-CWMR.esp=0ClassicSniper.esp=0ArcWelder.esp=0Clear Underwater View.esp=0CTHColoredFriendlies.esp=0Weightless Vertibird Flare.esp=0personalvertibird.esp=0Covscript.esp=0Gasmask Fix.esp=0Covenant Turrets.esp=0InvisibleBridgeFix.esp=0AnotherAntibioticsRecipe.esp=0GravityFist.esp=0DECAYMOD.esp=0Sneaky Kills.esp=0subwayrunnernodynamic.esp=0workingsinksandtoilets.esp=0helmethide.esp=0xivfblade.esp=0pleasingpiper.esp=0nukacraft.esp=0CommonwealthChallenges.esp=0LookingStranger.esp=1CROSS_MismatchedEyes_BlindEyes.esp=0TNR Shoulder Lamp.esp=0Vertibird Alt Fix - Far Harbor.esp=0MAGS.esp=0ManufacturingExtendedFH.esp=0OutfitSwitcher.esp=1Loads of Ammo - Leveled Lists.esp=1SolsSixThousandCaps.esp=1EnclaveX02.esp=1Firelance2.5Patches.esp=1 I usually have most of these checked but as I said the crashing happens no matter which mods I have on, all that seems to matter is how many are on We have almost no mods in common except DLCs and I have the same problem with red rocket crashes. Link to comment Share on other sites More sharing options...
jones177 Posted August 1, 2019 Share Posted August 1, 2019 When I get CTDs in the same spot it is always caused by NPCs One of the CTDs I get is when a Raider is in a settlement and jumps into power armor when I am detected. I now keep power armour far away from random enemy NPC spawns so there is a good chance that the Raider is killed before he/she gets to the armour. Glitched NPCs can do the same and if they are named NPCs they can ruin a save. I don't mod Sanctuary Hills for that reason other than Sim Cities. CTDs can also get into a save even though your mod setup is good. All you can do is test with a new character. Link to comment Share on other sites More sharing options...
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