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Crashing in the exact same spots in and around red rocket and concord


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Good news (actually it's horrible news) I figured out what was causing me to crash around red rocket. It was beantown interiors :''''( I don't know yet if this is what caused the crashing in concord as well

 

I crashed with that too. Do I know it's this one mod or just some combination of conflicting factors? No.

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  • 6 months later...
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Good news (actually it's horrible news) I figured out what was causing me to crash around red rocket. It was beantown interiors :''''( I don't know yet if this is what caused the crashing in concord as well

 

I crashed with that too. Do I know it's this one mod or just some combination of conflicting factors? No.

 

 

It seems I have the same problem.

I've been reading the previous posts so is it really Beantown interiors that is causing ctd?

Edited by bajs11
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  • 2 years later...

Right sorry

 

GameMode=Fallout4

 

Fallout4.esm=1

DLCRobot.esm=1

DLCworkshop01.esm=1

DLCCoast.esm=1

DLCworkshop02.esm=1

DLCworkshop03.esm=1

DLCNukaWorld.esm=1

unofficial fallout 4 patch.esp=0

Arbitration - Resources.esm=0

ArmorKeywords.esm=0

CROSS_CosmeticFramework.esm=0

Loads.esm=1

Firelance2.5.esp=1

BetterJunkFences.esp=0

TakeCover.esp=0

FO4Hotkeys.esp=0

Test_ClearHazmatHelmet.esp=0

SanctStoneWall 2.0.esp=0

dogmeattreats.esp=0

no ejecting fusion core grenades.esp=0

fix-chameleonandstealthinvisibility-v01.esp=0

hedgerowfix.esp=0

holocassette.esp=0

dogmeat's backpack.esp=0

keynuker_dlc03.esp=0

everyonesbestfriend.esp=0

companionhaircut.esp=0

genderswappedperk.esp=0

fortstronghiddenroomaccess.esp=0

lazarus base.esp=0

cait's outfit.esp=0

vertibird_grenades.esp=0

tacticalmods.esp=0

ede.esp=0

campsite.esp=0

Cait.esp=0

fusioncorerefueler.esp=0

this is my bed.esp=0

thegame.esp=0

visiblecompanionaffinity.esp=0

mod_npc_dogmeat.esp=0

dogmeat doesnt affect stealth.esp=0

SlipperyChameleon.esp=0

Locksmith.esp=0

Live Dismemberment - BrutalNoHeadshots.esp=0

Live Dismemberment - LiebermodeNoHeadshots.esp=0

Live Dismemberment - RegularNoHeadshots.esp=0

More Power Armour Mods.esp=0

RenLightMod.esp=0

BeastWhisperer.esp=0

AmmoNotWeigh.esp=0

SkipHSH.esp=0

Unlimited Bounties.esp=0

NukaBenchv1.5.esp=0

BrahminTipper.esp=0

ToggleFanning.esp=0

ManufacturingExtended.esp=0

MoreVaultRooms.esp=0

Craftable Armor Size.esp=0

MoreWeapMods.esp=0

LegendaryModification.esp=0

Merchants stick with store - Regular settlers.esp=0

Merchants stick with store - Unique Settlers.esp=0

Merchants stick with store - Unique Settlers are essential.esp=0

Combat Music Fix - FO4 Edition.esp=0

Simply_Useful_Dog_Armor.esp=0

CROSS_Jetpack.esp=0

LighterMarineArmor.esp=0

CROSS_BallisticMask.esp=0

WestTekTacticalOptics.esp=0

Arbitration - Button Lowered Weapons.esp=0

See You Sleep CW editon - Beta.esp=0

FarHarborAmmo_Commonwealth.esp=0

MojaveImports.esp=0

WastelandImports_Classic.esp=0

kleo.esp=0

RailroadPerksCut.esp=0

EpilogueRestored.esp=0

EndlessHypetrainChicago.esp=0

fixclassical.esp=0

BTInteriors_Project.esp=0

Journal.esp=0

FirstPersonMessages.esp=0

FirstPersonMessagesAutomatron.esp=0

FirstPersonMessagesFarHarbor.esp=0

ShaikujinRadiantAlerts.esp=0

SkjAlert_All_DLC.esp=0

Vault-Tec Workshop Overhaul.esp=0

PD_VisualReload.esp=0

VltElevatorDLC.esp=0

HEVPowerArmor.esp=0

Nuka World Bot Fixes.esp=0

keyNuker_cards_en.esp=0

keyNuker_keys_en.esp=0

Acid Soaker Redux.esp=0

Binoculars.esp=0

Binoculars - AWKCR.esp=0

ShellThrow.esp=0

DoubleBarrel_Damage.esp=0

Double_Barrel_Spread_And_Range.esp=0

UnarmedHotkey.esp=0

Fireaxe.esp=0

roadflare.esp=0

GrenadeLauncherStandalone.esp=0

CutWeaponModsRestored.esp=0

CutWeaponModsRestored-FarHarbor.esp=0

CWMR-Patch-AWKCR.esp=0

Don't Cut Me - Paintballs and Mortars (Contraptions DLC).esp=0

FunctionalDisplays-Weapons-BS-CWMR.esp=0

FunctionalDisplays-Weapons-BS-WO-CWMR.esp=0

FunctionalDisplays-Weapons-CWMR.esp=0

FunctionalDisplays-Weapons-WO-CWMR.esp=0

ClassicSniper.esp=0

ArcWelder.esp=0

Clear Underwater View.esp=0

CTHColoredFriendlies.esp=0

Weightless Vertibird Flare.esp=0

personalvertibird.esp=0

Covscript.esp=0

Gasmask Fix.esp=0

Covenant Turrets.esp=0

InvisibleBridgeFix.esp=0

AnotherAntibioticsRecipe.esp=0

GravityFist.esp=0

DECAYMOD.esp=0

Sneaky Kills.esp=0

subwayrunnernodynamic.esp=0

workingsinksandtoilets.esp=0

helmethide.esp=0

xivfblade.esp=0

pleasingpiper.esp=0

nukacraft.esp=0

CommonwealthChallenges.esp=0

LookingStranger.esp=1

CROSS_MismatchedEyes_BlindEyes.esp=0

TNR Shoulder Lamp.esp=0

Vertibird Alt Fix - Far Harbor.esp=0

MAGS.esp=0

ManufacturingExtendedFH.esp=0

OutfitSwitcher.esp=1

Loads of Ammo - Leveled Lists.esp=1

SolsSixThousandCaps.esp=1

EnclaveX02.esp=1

Firelance2.5Patches.esp=1

 

I usually have most of these checked but as I said the crashing happens no matter which mods I have on, all that seems to matter is how many are on

 

We have almost no mods in common except DLCs and I have the same problem with red rocket crashes.

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When I get CTDs in the same spot it is always caused by NPCs

 

One of the CTDs I get is when a Raider is in a settlement and jumps into power armor when I am detected. I now keep power armour far away from random enemy NPC spawns so there is a good chance that the Raider is killed before he/she gets to the armour.

 

Glitched NPCs can do the same and if they are named NPCs they can ruin a save. I don't mod Sanctuary Hills for that reason other than Sim Cities.

 

CTDs can also get into a save even though your mod setup is good. All you can do is test with a new character.

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