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[WIPz] Skyrim Script Extender (SKSE64)


behippo

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Can't wait for this frankly; opportunity to try out Skyrim with some stability from the 64 bit engine.

 

But equally, I hope this accelerates F4SE development, and what is learned here can be applied there. Definitely feels like the FO4 modding community is hurting for lack of a fully developed script extender (even taking into account the general wet blanket enthusiasm for the game).

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I really want to go back to Skyrim and oh boy, this waiting is killing me :P

 

The 64 Bits improvements are so huge. Can't wait to see huge faction wars or events that will be better handled by de new engine. And far, far less crashes *-*

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I would also like to thank the authors of this much anticipated mod. I just can't play Skyrim without my SKSE dependant mods, and it was a great surprise to come back mid-Jan to find out that the beta might be available as soon as mid March. Thank you very much for all your hard work.

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Just a quick question when SKSE 64 releases (Hopefully) are you going to do an "Install via Steam" option again or is it going to be installed the old way via .7z and straight installer .exe files?

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