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[WIPz] Skyrim Script Extender (SKSE64)


behippo

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Im waiting as well, still playing but I know this will open up modding for Skyrim SE in a whole new way and Im Jacked!!!!! s#*!, Skyrim Soundtrack is in my Gym Playlist. Gets me PUMPED! "IBF Gym Rat/Meat Head" LoL At any rate I want to thank everyone involved in the project for all their hard work and dedication!

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i'm just pretending that skyrim se didn't come out yet.

i cant play it anyway without skse, skyui, expanded towns and cities, and dyndolod.

so i guess i wait until summer. hopefully by then all these mods will be out .

anyway thanks for the amazing job!

Edited by elibugi12
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i'm just pretending that skyrim se didn't come out yet.

i cant play it anyway without skse, skyui, expanded towns and cities, and dyndolod.

so i guess i wait until summer. hopefully by then all these mods will be out .

anyway thanks for the amazing job!

I have been playing SE as of late, and use SkyUI, with it's attended limitations. Even with the limitations and the warning window, it's still really, really good.

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i'm just pretending that skyrim se didn't come out yet.

i cant play it anyway without skse, skyui, expanded towns and cities, and dyndolod.

so i guess i wait until summer. hopefully by then all these mods will be out .

anyway thanks for the amazing job!

I have been playing SE as of late, and use SkyUI, with it's attended limitations. Even with the limitations and the warning window, it's still really, really good.

 

U can eliminate the warning window...

 

Go to the EDITING SWF section:

https://www.reddit.com/r/skyrimmods/comments/5awtkm/guide_quick_and_dirty_way_to_remove_skse_warning/

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Hi to the SKSE team! I'm looking at trying to update Elys_uncapper (which is going to be fun, it's written in Delphi XE2 and I don't have $2000 for the software) so if you could let me know when you have gotten far enough for me to try using it in my efforts, I would truly appreciate it.

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