Selonianth Posted December 29, 2016 Share Posted December 29, 2016 Trying to make an addon for a mod I have that modifies the smelter's recipes that another mod gives me but I can't seem to get the form ids to match so the addon that's supposed to replace some of the recipes just adds new ones. Can't figure out why it's being so difficult. I pull up the mod I'm making the addon for as a resource for the addon mod, edit the required pieces, which in CK have the same form IDs as the old ones, but in SSEEdit they don't and the addon isn't overwriting anything. Edit: Nevermind. While I'd still like to know if it's possible to actively go into and edit the form IDs, I no longer *need* to for the above reasons. Link to comment Share on other sites More sharing options...
lofgren Posted December 30, 2016 Share Posted December 30, 2016 Unless something has changed in SSE, you need to temporarily convert a plugin to a master in order to overwrite its forms in the CK. When you are done, convert the plugin back. Wrye Bash can do this with the esmify self option. Link to comment Share on other sites More sharing options...
Selonianth Posted December 30, 2016 Author Share Posted December 30, 2016 Unless something has changed in SSE, you need to temporarily convert a plugin to a master in order to overwrite its forms in the CK. When you are done, convert the plugin back. Wrye Bash can do this with the esmify self option.Could I get a link to a tutorial for doing that or? Link to comment Share on other sites More sharing options...
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