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[WIP] Atvir Dres: The Last Prince of Tear


JanusForbeare

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@JanusForbeare:

For the 'romance' aspect of this cool-looking mod: Since Atvir is a guy, what about an idea of him eventually stumbling onto evidence that he has a "long-lost younger sister" for a Dovakiin's more balanced potential romance option? :)

Maybe Atvir might need plenty of help finding or even rescuing her.....of course, go figure.....she would have to be just as much an attractive knockout as an early-20-something Queen Barenziah, :woot: and she'd be MOST grateful to her Dovakiin rescuer/hero.

How grateful? Put it this way: If the Dovakiin is not Dunmer, her bro might be a bit prejudiced, as you described, not at all appreciating his 'baby sister' giving her sweet virtue :wub: to a lover who's of a potentially "inferior" race, it might take him a while (or a hard and swift fist or two to the nose) to accept this 'un-traditional' romance, whether it's to be brief, (one night 'reward') or permanent..... ;) Just a thought......

Kind regards, AmadanBezerk

Edited by AmadanBezerk
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Another thought:

 

Would it be possible for Atvir to suggest to the player that more of the player's loot be sold to the Dunmer in Windhelm (and Brand-Shei in Riften)? It makes absolutely no difference in the game, of course, but from an RPG standpoint, I like to think of a huge web of commerce (legit as well as underground) springing up among the Dunmer in eastern Skyrim, enriching them and eventually enabling them to return to Morrowind - or take over eastern Skyrim, whatever ;)

 

I've gotten to the point where I take even the low-value items in my quests, including books and food, to bring to the Ghetto Guys - and I've felt justified enough to go into the CK and put some weight on their bony butts ;)

 

If nothing else, the player won't have to deal with creepy Belathor any more ;)

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Dont mean to clutter up the official thread of the mod with troubleshooting, but i'd really love to try this mod out, endorse it, and share it with friends, but as of right now I cant get it working.

 

I installed it via the NMM, and the quest starts when I load up the game, but Atvir refuses to talk to my character. I try talking to him while sitting or standing, after imbibing flin, or any other drink, etc. No dice. He wont respond, his character is acting like he has no response.

 

Any idea what mod conflict might be causing this? His esp is at the bottom of my load order, if that means anything.

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Dont mean to clutter up the official thread of the mod with troubleshooting, but i'd really love to try this mod out, endorse it, and share it with friends, but as of right now I cant get it working.

 

I installed it via the NMM, and the quest starts when I load up the game, but Atvir refuses to talk to my character. I try talking to him while sitting or standing, after imbibing flin, or any other drink, etc. No dice. He wont respond, his character is acting like he has no response.

 

Any idea what mod conflict might be causing this? His esp is at the bottom of my load order, if that means anything.

 

What you're having to put up with with is apparently a problem with the latest version of Skyrim regarding dialogue added by mods in general. However, there is a workaround. If you try saving the game and loading it back up again, Atvir should be able to talk to you.

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I feel like the mod is abandoned o_O Janus has always been active on the forums but he hasn't said a word in like a week now.

 

Well, we have to keep in my that the creator has a life of their own, and anything could've happened. One week isn't that long.

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I feel like the mod is abandoned o_O Janus has always been active on the forums but he hasn't said a word in like a week now.

 

Well, we have to keep in my that the creator has a life of their own, and anything could've happened. One week isn't that long.

 

 

Lives? You expect me to believe that people on the internet actually have families, jobs, and other interests? BALDERDASH!

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I really adore Atvir. He has a personality, I love his (your) voice, and he’s a genuinely useful companion. I only used one companion mod this extensively for Oblivion, and it wasn’t Vilja, because her voice annoyed me. It was another broody male but he sadly didn’t have any voice files. Atvir is really everything I wanted that companion to be.

 

Now I do wish I could comment on a lot of his comments. ‘I’ve heard that Argonians don’t have any balls!’ Me: Hey, we just killed an Argonian bandit. Why don’t you take a look? Sate that curiosity hmm? But I’m pretty sure that would be impossible to script as awesome as that would be. I’d also like to have just one more option for the sending him home miniquest going something like this: “I’m going to be doing something boring, and I thought I’d spare you.” I also really like how with the custom home I have in the Gray Quarter, if I tell him to stay there for a while, he ends up spending 90% of the time in the Cornerclub, and the rest of the time sleeping. I’m not sure if that’s intentional or not, but it completely suits him.

 

I have noticed a few issues in probably… 100? Possibly more? (I think I picked him up on July 15th) Hours of running with him. Such as the duplicating of armor, and his stealing of my horse to ride back to his old one. I’ve also had him refuse to stop following me, stand guard, go home, ect. The most interesting glitch has to do with argonians though. Occasionally, his brawl script triggers on dead argonians. He’ll be stuck in a fighting pose, and will refuse to stop. I’ve had this happen twice. Once with that crook in Solitude, and once with some pirates in the Moonpath to Elsewyre mod. Bloated Oar Grotto is already notorious for eating followers, so I shouldn’t have taken him in there already, but it was the argonian that made him stick there. I tried summoning him once I got back to Solitude, but then he immediately went back to his fighting position, and left town probably to go back to the grotto. I also had him get stuck in Riften’s jail once, and breaking him out got me a 5 gold bounty.

 

In short, he’s an awesome follower, I can’t wait to see how he evolves. I also can’t imagine not playing with him installed at this point. Windhelm has become my character’s default first stop thanks to Atvir. I always avoided it before because I hate Ulfric *sodding* Stormcloak. Atvir gives me more reasons for this. Now if only there were a way to actually kill Ulfric without breaking the Civil War…..

 

Ah, a question? Will he have any Serana unique-dialogue (Just about her, not to her obviously)? Or will you keep him Dawnguard free? There is a certain Dunmer in with the Vampires who will complain about house Dres politics, but you can only speak with him if you side with the vampires. I had an interesting time in a crypt with those two recently. Serana kept nearly killing (and succeeded with this at least once) me by triggering traps, and Atvir kept running back to me to stand right in front of me, keeping me pinned to the wall (but safe), while he killed the Draugr Deathlords Serana was waking up. He seemed more protective of that character than any others I'd played, and that wasn't the only time something like that happened, which was funny. (I play imperial and breton females.)

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