Arumath Posted August 17, 2017 Share Posted August 17, 2017 (edited) I am having the same issue In fact this is the second time with SSE that it has started happening. In fact last time I completley rippedo ut SSE and redid my load order from scratch. The first time was only with a couple dozen mods not the 107 I have on this profile 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Special Edition Patch.esp 6 6 ClimatesOfTamriel.esm 7 7 EFFCore.esm 8 8 Campfire.esm 9 9 Cutting Room Floor.esp 10 a static mesh improvement mod se.esp 11 b EnneadCloaks.esp 12 c 50 More Perk Points.esp 13 d Aurora - Standing Stones of Skyrim.esp 14 e Summermyst - Enchantments of Skyrim.esp 15 f ClimatesOfTamriel-Dungeons-Darker.esp 16 10 SPTConsistentOlderPeopleSE.esp 17 11 Immersive Sounds - Compendium.esp 18 12 iNeed.esp 19 13 iNeed - Extended.esp 20 14 MagicalCollegeofWinterhold.esp 21 15 OpulentOutfits_2017-SSE AIO.esp 22 16 Beasts of Tamriel.esp 23 17 Original Opening Scene.esp 24 18 Ordinator - Perks of Skyrim.esp 25 19 Eli_Breezehome.esp 26 1a OpulentThievesGuild.esp 27 1b Thunderchild - Epic Shout Package.esp 28 1c practice dummies.esp 29 1d Legendary Skyrim Crossbows.esp 30 1e Hothtrooper44_ArmorCompilation.esp 31 1f PrvtI_HeavyArmory.esp 32 20 Northern Steel.esp 33 21 Better Vampire NPCs.esp 34 22 OwnCivilWar.esp 35 23 BecomeKingofSkyrim.esp 36 24 Cloaks.esp 37 25 Cloaks - Dawnguard.esp 38 26 Cloaks - USSEP Patch.esp 39 27 Inigo.esp 40 28 Immersive Patrols II.esp 41 29 Complete Pack.esp 42 2a WindstadMine.esp 43 2b Hunterborn.esp 44 2c Frostfall.esp 45 2d PrvtIRoyalArmory.esp 46 2e draugrweap_repl_de.esp 47 2f The Paarthurnax Dilemma.esp 48 30 magic of the magna-ge.esp 49 31 HoldBorderBanners.esp 50 32 Convenient Horses.esp 51 33 ThievesGuildTrapDoor_Open Cities.esp 52 34 Apocalypse - Magic of Skyrim.esp 53 35 Apocalypse - Ordinator Compatibility Patch.esp 54 36 XPMSSE.esp 55 37 Beards.esp 56 38 Improved Eyes Skyrim.esp 57 39 Improved Eyes Skyrim - Serana.esp 58 3a Simple AUA.esp 59 3b Dr_Bandolier.esp 60 3c dd - enhanced blood main.esp 61 3d acquisitivesoulgemmultithreaded.esp 62 3e Circlets and Masks with all Robes and Hoods.esp 63 3f ClimatesOfTamriel-Interiors-Warm.esp 64 40 ClimatesOfTamriel-Nights-L1.esp 65 41 Brighter toggleable Candlelight and Torches.esp 66 42 EFFDialogue.esp 67 43 Unique Uniques.esp 68 44 PerkPointsPerLevel.esp 69 45 MCoW_Cutting Room Floor.esp 70 46 FireBurns.esp 71 47 DCR_KingCrusaderMegaPack_SSE.esp 72 48 ImperialFineClothes_replacer.esp 73 49 Hothtrooper44_Armor_Ecksstra.esp 74 4a DragonRemains_SSE.esp 75 4b IndividualShoutCooldowns.esp 76 4c ISC Enhanced Blood Patch.esp 77 4d HarvestOverhaul_Redone_Creatures.esp 78 4e HarvestOverhaul_Redone.esp 79 4f icepenguinworldmapclassic.esp 80 50 HearthfireMultiKid.esp 81 51 HearthfireMultiKid_LastName.esp 82 52 NirShor-MusicalLore.esp 83 53 1nivWICCloaks.esp 84 54 1nivWICSkyCloaksPatch.esp 85 55 attack commitment movement speed fluid 3.esp 86 56 ogSplendorDragons.esp 87 57 Hunterborn - Campfire Patch.esp 88 58 Hunterborn - iNeed Patch.esp 89 59 Visible Favorited Gear.esp 90 5a Daedric Dawnbreaker.esp 91 5b LeatherBackpackStraps-100.esp 92 5c ColovianFurClothes.esp 93 5d ColovianNobleClothes.esp 94 5e ImperialFineClothes.esp 95 5f DiverseDragonsCollectionSE.esp 96 60 Splendor-DDCse patch.esp 97 61 sandboxcylinderheight.esp 98 62 skyforgedWeapons.esp 99 63 Imperious - Races of Skyrim.esp100 64 Open Cities Skyrim.esp101 65 Immersive Citizens - AI Overhaul.esp102 66 Relationship Dialogue Overhaul.esp103 67 RealisticWaterTwo.esp104 68 RealisticWaterTwo - iNeed.esp105 69 Immersive Citizens - OCS patch.esp106 6a RDO - EFF v4.0.2 Patch.esp107 6b Eli_Breezehome-Open_Cities-Patch.esp Edited August 17, 2017 by Arumath Link to comment Share on other sites More sharing options...
squireoivanhoe Posted August 18, 2017 Author Share Posted August 18, 2017 Thanks Arumath. Unfortunately, there is no fix yet. Since this is the second time that this has happened for you, could you compare your save game files/mods/lengths just to help whittle down the variables? Link to comment Share on other sites More sharing options...
Arumath Posted August 18, 2017 Share Posted August 18, 2017 (edited) I'll post what I remember I was just kind of goofing aroound with SE at that point mostly seeign if it was worthit ot make the move form oldrim. On that save I broke one of the caridnal rules of modding changing mods fairly willy nilly. I don't think I cacutlaly hadthat many hours into the character I started in windhelm did some rndom quests walked to riften did a side quest or twothen drklight tower. At that point I madethe ciruit acorsstherift and up thorugh whiterun and backto windhelm then waso ff to solitude and started crashign aorundthe robber's gorge area. On the current character I have many many nore hours in and the CTD began at the throat of the world after season unending. Mods in the first run thorugh that I remember: Static mesh impromentsthe unofficial patchalternate startbetter vampiresxp32 skeletonfnisopen citiesorinatorimperiousAurora stnading stonescampfiremagical college of winterholdapocalpyse spellsSacrosanct was added then removed as the patch to work with BV didn't seem to be working Those are the ones I remember all done with mostly Bethesda net. Ugh sorry for the typos it's 3am and I cna't sleep but not that awake either :( Edited August 18, 2017 by Arumath Link to comment Share on other sites More sharing options...
squireoivanhoe Posted August 18, 2017 Author Share Posted August 18, 2017 Thanks Arumath, the more data the better. Link to comment Share on other sites More sharing options...
Arumath Posted August 19, 2017 Share Posted August 19, 2017 (edited) I might have found the culprit and if so it's not our mods. In the character selection screen when laoding a game I found 3 seprate instances of Zigfried my character and they appear to be at difrent stages. It may happen when doing a named console save or other hard save. I've never been one to turst autosaves so in all Bethesda games i've always made named saves using the console. Unfortunately Skyrim saves are numbered not named anyone know how to tell what save goes to what character? I believe it's the first set of numbers hmm... Edited August 19, 2017 by Arumath Link to comment Share on other sites More sharing options...
squireoivanhoe Posted August 19, 2017 Author Share Posted August 19, 2017 Arumath, I'm inclined to agree with you. I'm fairly certain that it's not mods, as the only mods that we've all had in common are very common mods and well-supported mods such as the unofficial patch and better vampires, for which hundreds of other people would have the same problem. It does seem to be some problem with the saving function itself, I just have no idea how to fix something like that. Link to comment Share on other sites More sharing options...
squireoivanhoe Posted August 24, 2017 Author Share Posted August 24, 2017 Bad news everyone. My new stave that I started from scratch has reached 103 hours, and started crashing again. So, even starting over doesn't seem to fix it. Link to comment Share on other sites More sharing options...
squireoivanhoe Posted September 7, 2017 Author Share Posted September 7, 2017 Hi folks, Thanks to some help from the fantastical markdf, we think that we've identified something significant. Looking at the ActiveScripts in the save, I had two hundred and ninety three scripts actively running for woodpeckers, and there are twenty eight thousand script instances for SkyBirds related stuff. This isn't to bash SkyBirds, but in conjunction with my other mods that is way too many active scripts. None of the rest of you had SkyBirds, but I think that this symptom is simply the result of ANY combination of mods that generate too many actively running scripts. What it comes down to is that when there are too many actively running scripts, Papyrus doesn't have enough time to terminate them when they are finished... and so they start accumulating without limit. markdf also indicated some slight concerns (purely speculation, but at this point speculation is better than nothing) about Footprints and Wet and Cold. Again, not that these mods are buggy, but rather that in combination it might be too much for the engine to handle. You can use markdf's supremely excellent Fallrim Tools http://www.nexusmods...ion/mods/5031/? to check out your savefile. I was able to salvage a save that was only 2.5 hours into the game utilizing the following technique: 1. Move to an interior area (since there are no birds in interiors).2. Wait ten minutes (real time, not in-game time).3. Save, quit.4. Uninstall skybirds (or whatever mod has too many actively running scripts).5. Load that save.6. Wait ten minutes (real time, not in-game time).7. Save again, to a new slot.8. Load the new savefile in ReSaver, delete unattached instances, save to a new file.9. Try to play normally from that save... using LAL-loading if necessary. Link to comment Share on other sites More sharing options...
BlueGunk Posted September 12, 2017 Share Posted September 12, 2017 This is a bit off the cuff, but do you remember the Oldrim "Kill Player" sequence that would retrieve a game where saving would cause instant CTD? Have you tried that? Apparently it reset player inventory or something similar and tidied up errors that had crept in over saves. The sequence was:1. Load an older save (as long as it doesn't have CTD on save glitch, then load it)2. Create a NEW save3. Type in player.kill in the console menu4. Save the game [i added this because I thought I had to]5. Load your latest save (the one that had CTD glitch)6. Type in player.kill7. When it loads back up, Try saving again. Link to comment Share on other sites More sharing options...
squireoivanhoe Posted September 12, 2017 Author Share Posted September 12, 2017 Hi BlueGunk, Yes, the player.kill method has been tried (LAL-loading includes all of these steps, but doesn't address the issue of a mod generating too many actively running scripts). Thanks for trying though! Link to comment Share on other sites More sharing options...
Recommended Posts