Chrissu Posted September 30, 2017 Share Posted September 30, 2017 Is there any way to create a "toggle walk" mod? I tried to do that by myself, but I'm a too big newbie and I couldn't find anything in Frosty's Editor to help me with that.I tried to use AutoHotkey, but it still causes some trouble e.g. while pressing the ESC button. Link to comment Share on other sites More sharing options...
DankRafft Posted October 1, 2017 Share Posted October 1, 2017 Is somebody able to modify the mesh of the Remnant Armor in ME:A to have a more "complete look", specifically covering more parts of the body and being a bit more bulky, since it is considered a tanky armor? Link to comment Share on other sites More sharing options...
Schottenschaf Posted October 2, 2017 Share Posted October 2, 2017 Sniper Rifles with adjustable Zoom pls i like to use my rifle not only for long Range, but the hip-fire accuracy is shitty best would be if you could choose to aim like with an normal AR / Pistol / Shotgun and have the ability to use your scope is there a way to modify each Sniper Rifle or perhapse an Sniper Rifle mod wich would do this ? Link to comment Share on other sites More sharing options...
DankRafft Posted October 10, 2017 Share Posted October 10, 2017 Sniper Rifles with adjustable Zoom pls i like to use my rifle not only for long Range, but the hip-fire accuracy is shitty best would be if you could choose to aim like with an normal AR / Pistol / Shotgun and have the ability to use your scope is there a way to modify each Sniper Rifle or perhapse an Sniper Rifle mod wich would do this ?It's possible to adjust the sniper zoom. I did that. It's part of my mod package: https://www.nexusmods.com/masseffectandromeda/mods/528?I've removed the UI overlay when aiming down sights and decreased the zoom level. With this mod snipers have a slightly higher zoom level compared to any other weapon type (without scope). The different FOV levels when aiming down sights:- non-snipers without scope are at 25 (or with one of my mods even with scope)- non-snipers with scope are at 16- without my mod snipers are at 12- with my mod snipers are at 20 Link to comment Share on other sites More sharing options...
Hulluliini Posted October 16, 2017 Share Posted October 16, 2017 Could anyone make a mod where squad mates would not grunt while using the jetpack? It scares the s#*! out of me most of the time when I hear it, especially Drack. Link to comment Share on other sites More sharing options...
rzr18 Posted October 23, 2017 Share Posted October 23, 2017 Is it possible to make a mod that allows you to max out all abilities in multiplayer? I tried to add skill points with Cheat Engine and it didn't work but maybe there is another way? Link to comment Share on other sites More sharing options...
Taligaro Posted October 23, 2017 Share Posted October 23, 2017 I would love to see the following... One Shot Mining Node Depletion (close to how "No MiniGames" for Mass Effect 2 was done for Planet Mining would be awesome https://www.nexusmods.com/masseffect2/mods/63/? ) FIX for Task: Running a Fever http://masseffect.wikia.com/wiki/Task%3A_Running_a_Fever- I've done EVERY quest in the game and this is the ONLY one that doesn't trigger or complete. Not needed for 100% but it is bugging the hell out of me! Not sure if these can be done yet, but I would love to see them someday. Link to comment Share on other sites More sharing options...
nightscrawl Posted October 23, 2017 Share Posted October 23, 2017 Is it possible to make a mod that allows you to max out all abilities in multiplayer? I tried to add skill points with Cheat Engine and it didn't work but maybe there is another way? I don't even know if it's possible to mod MP. That said, it's generally regarded as something that is not done. Players rightly fear the banhammer or other punishment from the developer. Yes, I do know that MEA is essentially dead, but it's still a risk. Link to comment Share on other sites More sharing options...
NightWolf2503 Posted October 23, 2017 Share Posted October 23, 2017 I would love to see the following... One Shot Mining Node Depletion (close to how "No MiniGames" for Mass Effect 2 was done for Planet Mining would be awesome https://www.nexusmods.com/masseffect2/mods/63/? ) FIX for Task: Running a Fever http://masseffect.wikia.com/wiki/Task%3A_Running_a_Fever- I've done EVERY quest in the game and this is the ONLY one that doesn't trigger or complete. Not needed for 100% but it is bugging the hell out of me! Not sure if these can be done yet, but I would love to see them someday. I actually fixed Running a Fever a while ago. I wanted to add some more fixes but I might as well upload what I already have.I'll upload it when I have time. Link to comment Share on other sites More sharing options...
Ethreon Posted October 23, 2017 Share Posted October 23, 2017 I don't know if it's possible either, but modding MP is rather discouraged by Bioware, and rightfully so. Link to comment Share on other sites More sharing options...
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