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CK screws Nexus!


quicknuss

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Though in all honesty, would it not be better to gather all the modders and all the Users in one place? Though I do not know what options there will be to search and censoring on Steams Workshop, and such things... But if we assume that they about equivalent to Nexus. Would it then not make sense for everyone to move to Steams Workshop, if one where to disregard loyalty issues??

yes and no. It's not smart to only have one upload location for files you put on the internet if you want to reduce the risk of the host going down. On the other hand the alternative is the officially sanctioned host and it's likely to be be a fairly stable one with very little risk of it any issue of file loss.

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Though in all honesty, would it not be better to gather all the modders and all the Users in one place? Though I do not know what options there will be to search and censoring on Steams Workshop, and such things... But if we assume that they about equivalent to Nexus. Would it then not make sense for everyone to move to Steams Workshop, if one where to disregard loyalty issues??

 

No. From the videos, the Steam integration is awful. Can't even do basic things such as managing the load order, it goes by alphabetical order. Or "advanced" things like selecting which of many .esp you need to install. NMM, as beta as it is, looks a thousand times more functional than the Steam Workshop. Or do anything non-CK-approved (such as re-textures).

 

Could be wrong about this, but that's what the videos showed.

Edited by headbomb
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I'm assuming Steam workshop will have mods censored by Bethesda to abide to their ToS and what not, just as their forums are. I'm also assuming it may not be as clear as Nexus etc in terms of mod description, ratings, hall of fame and user comments. It may also be annoying, over-gadgetted and lagging with some silly loading effects or whatever (yes, I'm not a Steam entusiast, not at all). Just as the in-game chat is irritating with the contant need to switch windows which takes time and lags.

 

Bah, I'll likely just stick to the fan-made websites.

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We can choose which one to choose. What is the problem?

And secondly, imagine for 1 second if SOPA, or ACTA, passes. What would we have done if we didn't have an alternative? The nexus is full of copyrighted things, so it would be down in seconds -- just as any other mod site.

 

All I say: Give it a chance. Let them work out the flaws. If it is not worth the trouble, then don't use it.

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We can choose which one to choose. What is the problem?

And secondly, imagine for 1 second if SOPA, or ACTA, passes. What would we have done if we didn't have an alternative? The nexus is full of copyrighted things, so it would be down in seconds -- just as any other mod site.

 

All I say: Give it a chance. Let them work out the flaws. If it is not worth the trouble, then don't use it.

 

Well, Nexus might be able to save itself by culling every mod and forcing people who didn't violate copyright to re-upload, since presumably Bethesda would alter its ToS to keep modding sites safe so long as they don't violate other people's copyrights. But yeah your right, if SOPA had passed (not ACTA because if one nation fails to sign it, all the modding and pirate sites could just relocate to there, ACTA also doesn't, to my knowledge have that retarded DNS blocking thing, so its really unenforceable unless everyone signs it, and considering how anal Germans are about Internet privacy...), Steamworks would be the only safe place to upload mods, since Bethesda and Valve have the manpower to effectively police mod databases.

 

Personally, in addition to uploading to the Nexus, I'll also be uploading to Steam Workshop unless the ToS forbids uploading elsewhere (which Bethesda says it won't).

Edited by TheElderInfinity
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I also know you have a sizable portion of the PC playerbase that absolutely hate STEAM and the fact that it's tied in with Skyrim.

 

You have a Portion of the PC playerbase. Making judgements about the size of said portion, without any inclusive evidence or statistics, is just asking for trouble.

 

Anyway, all of this really depends on how well Steamworkshop is implemented, and what the terms of the user agreement are. If we get a free pass to use their servers with no strings attached, and the upload abd instalation process is better than we have on the Nexus, you'd have to be a moron to not use it. Likewise, if the subscribe system does indeed work as discribed, Steamworkshop has a major advantage over the Nexus. Thats because you woudn't have to worry about searching for new versions, or remembering what mods you use, because the game will do it all for you on start up.

 

You will, of course, lack the community involvement through Steamworkshop, however, as with the exception of posting comments on particular mods, they don't seem to have an open forum system in place for this.

 

That said, we know very little about the actual implementation and interface yet, so its too early to make judgements. It would seem, however, that it relies on ESM's and ESP's, which we all know do not encompass all the mod formats used. In particular, wholescale replacements, whether audio, texture, model etc which replace rather than expand probably will not be supported through Steamworkshop. Similarly, we know it will filter out what Bethesda has deemed 'adult' content, which means no nude, sex, childkilling etc. We also don't know if uploading to Steamworkshop will invalidated hte right to upload elsewhere, and we have to wait for the EULA to determine that.

 

Claiming that is 'screws Nexus', however, is inflamitory and is ignorant. This is an obvious move by Bethesda to solidify their involvement in the modding community, and to facilitate that community and their work. Some of the specifics of their implementation of that gesture are.... dubious, but it's a clear message of support rather than condemnation.

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I also know you have a sizable portion of the PC playerbase that absolutely hate STEAM and the fact that it's tied in with Skyrim.

 

You have a Portion of the PC playerbase. Making judgements about the size of said portion, without any inclusive evidence or statistics, is just asking for trouble.

 

Anyway, all of this really depends on how well Steamworkshop is implemented, and what the terms of the user agreement are. If we get a free pass to use their servers with no strings attached, and the upload abd instalation process is better than we have on the Nexus, you'd have to be a moron to not use it. Likewise, if the subscribe system does indeed work as discribed, Steamworkshop has a major advantage over the Nexus. Thats because you woudn't have to worry about searching for new versions, or remembering what mods you use, because the game will do it all for you on start up.

 

You will, of course, lack the community involvement through Steamworkshop, however, as with the exception of posting comments on particular mods, they don't seem to have an open forum system in place for this.

 

That said, we know very little about the actual implementation and interface yet, so its too early to make judgements. It would seem, however, that it relies on ESM's and ESP's, which we all know do not encompass all the mod formats used. In particular, wholescale replacements, whether audio, texture, model etc which replace rather than expand probably will not be supported through Steamworkshop. Similarly, we know it will filter out what Bethesda has deemed 'adult' content, which means no nude, sex, childkilling etc. We also don't know if uploading to Steamworkshop will invalidated hte right to upload elsewhere, and we have to wait for the EULA to determine that.

 

Claiming that is 'screws Nexus', however, is inflamitory and is ignorant. This is an obvious move by Bethesda to solidify their involvement in the modding community, and to facilitate that community and their work. Some of the specifics of their implementation of that gesture are.... dubious, but it's a clear message of support rather than condemnation.

 

Steamworkshop apparently can package meshes along with ESP/Ms

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Bethesda sure gets a lot of flak for as much as they offer the modding community and the mod users. Did people get this uppity about the Nexus Mod Manager?

 

Uploading to the Workshop is not mandatory, it's a choice, you're free to upload your mods wherever you want. Personally, I think it's pretty cool, and there will be issues, no doubt. But for a non-tech-savvy user to have an easy way to get mods into their game? Very cool. The Rule of One still applies, naturally, but that's the nature of modding Bethesda titles.

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This has all been discussed to death really. I don't like Steam or Origin or anything like that, that tries to be more than just a download manager. I only use them, because I have to. I'd rather have all my games on physical disk that I actually own and don't require internet to use. Just because of that I'd prefer to not use Steam Workshop.

 

About the CK. I like the new features, they look really cool, like the quest storyboard thing, use of dynamic lights etc. Epic. I'm just curious though, how easy will it be to make new spells and such in the CK? Hope it supports it unlike the CS.

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