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[BUG] Floating objects near whiterun (objects in sky)


ipman98

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Hey, I'm playing a PC version of Skyrim SE & use following esms & esps. So, my problem is, I see a large rock with a tree floating in the sky near the Whiterun. Now, I tried disabling my mods, and it's still there. I have also tried to disable it using console & it's not possible because it leaves so many small particles once the main object is disappeared (Check my screenshots). If any of you guys can help me with this, I really appreciate that.

http://oi67.tinypic.com/28mnte.jpg

http://oi68.tinypic.com/16a870y.jpg

http://oi68.tinypic.com/2v0hmqo.jpg

 

Here is the full list of my esm & esp files,

 

0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 Unofficial Skyrim Special Edition Patch.esp
6 6 RSkyrimChildren.esm
7 7 ClimatesOfTamriel.esm
8 8 BBLuxurySuite.esm
9 9 Falskaar.esm
10 a Cutting Room Floor.esp
11 b Bring Out Your Dead.esp
12 c RSChildren - Complete.esp
13 d RSChildren_PatchUSSEP.esp
14 e IcePenguinWorldMap.esp
15 f SGEyebrows.esp
16 10 UnreadBooksGlow.esp
17 11 LrsamwaysExpandedSkyrimWeaponry.esp
18 12 FNIS.esp
19 13 AdventurersAndTravelers.esp
20 14 XPMSSE.esp
21 15 KS Hairdo's.esp
22 16 Chesko_WearableLantern.esp
23 17 Realistic Lighting Overhaul - Major City Interiors.esp
24 18 Footprints.esp
25 19 InfiniteShouts.esp
26 1a Hothtrooper44_Armor_Ecksstra.esp
27 1b ogSplendorDragons.esp
28 1c DiverseDragonsCollectionSE.esp
29 1d SkyHUD.esp
30 1e Bijin Warmaidens.esp
31 1f RW_Femme.esp
32 20 CiriOutfit.esp
33 21 AnotherSortingMod_2017-SSE.esp
34 22 Immersive Sounds - Compendium.esp
35 23 dD - Enhanced Blood Main.esp
36 24 Reverb and Ambiance Overhaul - Skyrim.esp
37 25 SoundsofSkyrimComplete.esp
38 26 Forgotten DungeonsSSE.esp
39 27 Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp
40 28 Realistic Lighting Overhaul - Major City Exteriors.esp
41 29 ISC Enhanced Blood Patch.esp
42 2a BetterQuestObjectives.esp
43 2b BetterQuestObjectives-CRFPatch.esp
44 2c AmazingFollowerTweaks.esp
45 2d Realistic Lighting Overhaul - Dawnguard Interiors.esp
46 2e surreal lighting.esp
47 2f BreezehomeByLupus.esp
48 30 Phenderix Magic World.esp
49 31 Elemental Destruction.esp
50 32 Ebonvale.esp
51 33 HearthfireMultiKid.esp
52 34 50 More Perk Points.esp
53 35 SSE High Quality Music.esp
54 36 Celtic_Music_In_Skyrim_SE.esp
55 37 BosmerElderShadowArmor.esp
56 38 Northgirl.esp
57 39 nordicrangerarmor.esp
58 3a NoctisArmor.esp
59 3b EC Clothes.esp
60 3c RogueArmorHD.esp
61 3d Moonlight Tales Special Edition.esp
62 3e Smoking Torches.esp
63 3f DreamBurrowsRegalHuntsmanArmor.esp
64 40 HearthfireMultiKid_LastName.esp
65 41 When Vampires Attack.esp
66 42 Ygrayne.esp
67 43 Chesko_LoreBasedLoadingScreens.esp
68 44 Backshields.esp
69 45 dD - Realistic Ragdoll Force - Medium.esp
70 46 VioLens SE.esp
71 47 VioLens SE - Book Menu.esp
72 48 Heart Breaker SE.esp
73 49 DiverseWerewolvesCollection.esp
74 4a Splendor-DDCse patch.esp
75 4b Simple AUA.esp
76 4c AskTheWay.esp
77 4d Man Those Borders!.esp
78 4e Ambriel.esp
SoS_ELFX+Weathers_Patch.esp
SoS_ELE_Patch.esp
79 4f Original Opening Scene.esp
80 50 Distinct People.esp
81 51 Realistic Lighting Overhaul - Dungeons.esp
82 52 Ordinator - Perks of Skyrim.esp
83 53 skyBirds_SSE.esp
84 54 SkyTEST-RealisticAnimals&Predators.esp
85 55 Hothtrooper44_ArmorCompilation.esp
86 56 Point The Way.esp
87 57 JKs Whiterun.esp
88 58 JK's Riverwood.esp
89 59 Run For Your Lives.esp
90 5a Dogs-of-Skyrim.esp
91 5b Better Vampires.esp
92 5c RiversideLodge.esp
93 5d Better Hunters.esp
94 5e Ridgewood House.esp
95 5f Immersive Patrols II.esp
96 60 MammothManor.esp
97 61 Trees in Cities.esp
98 62 Immersive Wenches.esp
99 63 Populated Cities Towns Villages Legendary.esp
100 64 Shor's Stone.esp
101 65 Ivarstead.esp
102 66 DoubleBedsAreForTwoPeople.esp
103 67 Helarchen Creek.esp
104 68 Kynesgrove.esp
105 69 SexLab-AmorousAdventures.esp
106 6a Skyrim Flora Overhaul.esp
107 6b MoreWerewolves.esp
108 6c Soljund's Sinkhole.esp
109 6d Karthwasten.esp
110 6e FlowerGirls SE.esp
111 6f Recorder Follower Base.esp
112 70 ElysiumEstateSSE.esp
113 71 blackreachrailroadnew.esp
114 72 GrahlsOnSolstheim.esp
115 73 ForgottenCity.esp
116 74 Blacksmith Forge Water Fix SE.esp
117 75 JKs Whiterun exterior.esp
118 76 The Paarthurnax Dilemma.esp
119 77 HoldBorderBanners.esp
120 78 BTSAFeatheredFriend.esp
121 79 Oblivion Gates in Cities.esp
122 7a BBLSmusic.esp
123 7b Apocalypse - Magic of Skyrim.esp
124 7c LV_Cirilla.esp
125 7d Levionte_Yennefer.esp
126 7e Gwelda Dawnguard Armor.esp
127 7f Realistic Lighting Overhaul - Weathers.esp
128 80 TrueStormsSE.esp
129 81 WetandCold.esp
130 82 SoS_TrueStorms_Patch.esp
131 83 Realistic Lighting Overhaul - Dawnguard Weathers.esp
132 84 Mae.esp
133 85 BBLuxurySuiteENM.esp
134 86 Celes Nightingale Armor.esp
135 87 Heart Breaker SE - Book Menu.esp
136 88 ThaneWeaponsReborn.esp
137 89 FlowerGirls SE - IW Patch.esp
138 8a FlowerGirls SE - Bathing Beauties Patch.esp
139 8b Silmeri.esp
140 8c HavenBag.esp
141 8d FlowerGirls SE - Adventures.esp
142 8e InigoPerkPointGiver.esp
143 8f My Home Is Your Home.esp
144 90 Open Cities Skyrim.esp
145 91 Immersive Citizens - AI Overhaul.esp
146 92 Immersive Citizens - OCS patch.esp
147 93 SoS_ImmersiveCitizens_Patch.esp
Immersive Citizens - ELFXEnhancer patch.esp
148 94 Darkwater Crossing.esp
149 95 Whistling Mine.esp
150 96 RealisticWaterTwo.esp
151 97 RealisticWaterTwo - Watercolor.esp

 

Edited by ipman98
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Those are deleted objects. One of the mods you're using has not been cleaned properly. You'll have to gather up form IDs from the stuff in the sky and find out which mods removed those so you can inform the authors they need to clean them.

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That stuff is floating near the giant camp, yes?

 

That tree with the sliver of land beneath it is the exact same issue I had a couple of years ago. The mod doing that to me was Skybirds (which I see you have.) However, Steve40 fixed it a long time ago with an update. But since this is the SE version, maybe the issue has returned.

 

Try disabling Skybirds by unchecking it in the plug-ins tab. (I presume you're using NMM.) Load into a save that's at or near Whiterun, go to that area and look up. If the tree is gone, then you know you need to drop Steve40 a post or message about the issue.

 

I have no idea what's causing the floating rock faces though, sorry.

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Those are deleted objects. One of the mods you're using has not been cleaned properly. You'll have to gather up form IDs from the stuff in the sky and find out which mods removed those so you can inform the authors they need to clean them.

 

Can you tell me how to find which mod those form ids are belong to?

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That stuff is floating near the giant camp, yes?

 

That tree with the sliver of land beneath it is the exact same issue I had a couple of years ago. The mod doing that to me was Skybirds (which I see you have.) However, Steve40 fixed it a long time ago with an update. But since this is the SE version, maybe the issue has returned.

 

Try disabling Skybirds by unchecking it in the plug-ins tab. (I presume you're using NMM.) Load into a save that's at or near Whiterun, go to that area and look up. If the tree is gone, then you know you need to drop Steve40 a post or message about the issue.

 

I have no idea what's causing the floating rock faces though, sorry.

 

I tried it. Still the same.

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Darn, I was hoping that would solve at least one of your issues.

 

I don't know how to track IDs either. When something like this happens to me, I simply disable all but 10 of my mods (and any required patches), load in and check to see if the problem persists. If not, I add back in 10 more mods and keep repeating until the problem recurs. Now I know I've narrowed it down to those 10 mods. Clumsy, yes, but you'll eventually find the trouble maker.

 

Remember that I'm talking about unchecking the plug-ins. Don't actually remove any mods or you'll most likely break your saves.

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Darn, I was hoping that would solve at least one of your issues.

 

I don't know how to track IDs either. When something like this happens to me, I simply disable all but 10 of my mods (and any required patches), load in and check to see if the problem persists. If not, I add back in 10 more mods and keep repeating until the problem recurs. Now I know I've narrowed it down to those 10 mods. Clumsy, yes, but you'll eventually find the trouble maker.

 

Remember that I'm talking about unchecking the plug-ins. Don't actually remove any mods or you'll most likely break your saves.

 

Yes. That's what I exactly do when something like this happen. Usually that works. I disabled most of my plugins, except for patches and textures like 2017 texture pack. Because the game won't load without them. But that objects are still there. Maybe it's from one of my texture packs. Not sure. Before I post this I tried your method. But even with all of my considerable plugins disabled, I can't fix it.

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You'll need to use the console commands to get up there to grab the IDs. Open the console and just click on them. You'll get form ID numbers. You'll need to note them down so you can load your mods into xEdit and then find which ones have been edited by what mods. You will certainly find the one responsible for it that way.

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You'll need to use the console commands to get up there to grab the IDs. Open the console and just click on them. You'll get form ID numbers. You'll need to note them down so you can load your mods into xEdit and then find which ones have been edited by what mods. You will certainly find the one responsible for it that way.

 

Thanks. I will try that.

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