rilax Posted January 11, 2014 Share Posted January 11, 2014 You obviously know more then me. Does the 3DIndex match between the Nif and the Plugin? I have not idea what that means (you don't have to explain it) but I hear that matters. What's the 3DIndex? I'm by the way also not that informed about this i just write down what stands there and what i tried . :P Link to comment Share on other sites More sharing options...
izanagi33 Posted November 2, 2014 Share Posted November 2, 2014 (edited) I can't even get past the first step. How do i load the esp file into the creation kit? i tried loading it under data, and dragging the file onto the object window and NOTHING happens. this is all i got p.s. should also mention this is my first time using the creation kit Edited November 2, 2014 by izanagi33 Link to comment Share on other sites More sharing options...
MoistTypewriter Posted November 3, 2014 Share Posted November 3, 2014 (edited) http://www.creationkit.com/Category:Getting_Started Every plugin in your Data folder should be in the list. Just double-click the plug-in you're after instead of skyrim.esm. Edited November 3, 2014 by MoistTypewriter Link to comment Share on other sites More sharing options...
dredd3110 Posted November 18, 2014 Share Posted November 18, 2014 Thanks for this FlavouredSoul! :thumbsup: Link to comment Share on other sites More sharing options...
samozlo Posted March 10, 2015 Share Posted March 10, 2015 I'm still confused if I'm doing this with body armours, because they have bodyshape and a lot of NiTriShape in nifskope. I've try change the Body Part to match with CK. (e.g: I change the slot to 46 in CK, and then open the armour mesh and edit it to match it) I've follow your guide but then the item isnt showing in game, but it show I'm equipping the armour. Link to comment Share on other sites More sharing options...
jackotrick Posted May 2, 2015 Share Posted May 2, 2015 Thank you! i was looking for this! Link to comment Share on other sites More sharing options...
erickelly1972 Posted August 11, 2015 Share Posted August 11, 2015 "Load your *.esp file in the Creation Kit" what if there is no .esp file? the mod i'm looking at only has a mesh and a texture folder. it replaces an existing hat in the game. basically i want this hat http://www.nexusmods.com/skyrim/mods/4198/? to act like this hat, as in being able to wear it with physics hair. http://www.nexusmods.com/skyrim/mods/18113/? keep in mind, i'm a total newb involving anything outside of NMM and LOOT. Link to comment Share on other sites More sharing options...
Laereal Posted August 11, 2015 Share Posted August 11, 2015 You first have to intall the mod, then look for the folder where the installed mesh was put into in your Data\meshes folder. Because there's no .esp to load and it's technically dealing with a vanilla item, when you save your changes in CK it will ask you to create a new .esp for that change. That .esp should be saved under your Data folder (where all your other .esp's are) and you have to activate .esp in NMM. Check the box under your Plugins tab, as an esp won't be activated if it was simply dropped into the Data folder.) Link to comment Share on other sites More sharing options...
erickelly1972 Posted August 11, 2015 Share Posted August 11, 2015 You first have to intall the mod, then look for the folder where the installed mesh was put into in your Data\meshes folder. Because there's no .esp to load and it's technically dealing with a vanilla item, when you save your changes in CK it will ask you to create a new .esp for that change. That .esp should be saved under your Data folder (where all your other .esp's are) and you have to activate .esp in NMM. Check the box under your Plugins tab, as an esp won't be activated if it was simply dropped into the Data folder.)figured that part out lol. thanks. Link to comment Share on other sites More sharing options...
erickelly1972 Posted August 14, 2015 Share Posted August 14, 2015 where do i find vanilla un altered nif files to alter? because i couldn't find any and the vanilla iron helmet that i changed to a circlet for use with physics hair became invisible. help? Link to comment Share on other sites More sharing options...
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