mechatech Posted July 14, 2017 Posted July 14, 2017 In response to post #51840317. haydenlake wrote: This is quite a feat. Hopefully EA can be the good guys at least once by not doing what Take Two has done for the GTA modding community.The short sighted, somewhat ignorant, knee jerk reactions on the part of corporate doesn't leave me feeling optimistic. Someone somewhere is going to get pissy and the plug will be pulled. I hope history proves me wrong.
komotor Posted July 14, 2017 Posted July 14, 2017 Wow, I hope to see the possibility of adding animations in Mass Effect Andromeda.If it becomes possible I could look into it. ^^
SkoomaDebt Posted July 15, 2017 Posted July 15, 2017 If a single individual among the human race has this much power and capability... the horde stands no chance.
Thandal Posted July 15, 2017 Posted July 15, 2017 In response to post #51840317. The short sighted, somewhat ignorant, knee jerk reactions on the part of corporate doesn't leave me feeling optimistic. Someone somewhere is going to get pissy and the plug will be pulled. I hope history proves me wrong. The history of both Bethesda and BioWare has been to allow and, at least occasionally, to encourage modding. (See the "Creation Kit" and the "DA Toolset" respectively.) I'm not at all concerned that either one is suddenly going to reverse course. (But what do I know?)
Loveblanket Posted July 15, 2017 Posted July 15, 2017 In response to post #51850722. Thandal wrote: In response to post #51840317. The short sighted, somewhat ignorant, knee jerk reactions on the part of corporate doesn't leave me feeling optimistic. Someone somewhere is going to get pissy and the plug will be pulled. I hope history proves me wrong. The history of both Bethesda and BioWare has been to allow and, at least occasionally, to encourage modding. (See the "Creation Kit" and the "DA Toolset" respectively.) I'm not at all concerned that either one is suddenly going to reverse course. (But what do I know?)That was before EA bought Bioware, I'm not sure what their policy is on modding now.
xFlash1998x Posted July 15, 2017 Posted July 15, 2017 In response to post #51850722. #51866772 is also a reply to the same post.Thandal wrote: In response to post #51840317. The short sighted, somewhat ignorant, knee jerk reactions on the part of corporate doesn't leave me feeling optimistic. Someone somewhere is going to get pissy and the plug will be pulled. I hope history proves me wrong. The history of both Bethesda and BioWare has been to allow and, at least occasionally, to encourage modding. (See the "Creation Kit" and the "DA Toolset" respectively.) I'm not at all concerned that either one is suddenly going to reverse course. (But what do I know?)Loveblanket wrote: That was before EA bought Bioware, I'm not sure what their policy is on modding now.As far as I know they don't care if you mod their game as long as it doesn't affect the multiplayer (at least that's was their stands on modding for me3)
Forkinator Posted July 16, 2017 Posted July 16, 2017 (edited) Without Frosty Editor, none of what you see in MEA modding could have been done. Well, some of it *could* have been done with WV tool but it would have been seriously more complicated. Thanks to GalaxyMan, we now have the tools to easily look into, and edit many values of frostbite games. Also, We can make changes to the files through many means using the Frosty Editor and then turn those edits into mods for other people to load with Frosty Mod Manager. Don't get me started on how amazing I think the tool suite is. The possibilities are endless. If you appreciate the tool suite, give GalaxyMan a thanks! Edited July 26, 2017 by Forkinator
lued123 Posted July 25, 2017 Posted July 25, 2017 Just thought I'd point out that these latest two news posts aren't showing up in the individual games' news lists.
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