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6 YEARS PASSED AND STILL I CANT PLAY WITHOUT CTD!


VulcanTR

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A fresh install would've probably been safer. I didn't say Papyrus would detect your CTDs. There isn't a tool that will tell you why your game is CTDing because there are so many possible reasons for a CTD (well maybe TES5Edit for mod incompatibilities). However, if you are not using that Papyrus mod I linked to above and you have a mod that requires it, your game may CTD. Apparently Safety Load can cause instability but if you are using SKSE with the memory patch, you don't need Safety Load, period.

I recommend using ENBoost whether or nor you are using an ENB. Grospolina is correct - ENBoost is ENB with all the visual effects turned off. However, if you're not using an ENB preset, it's still advisable to run ENBoost.

So there were some bad .nifs before - this is a common cause of CTDs. Perhaps there are some other bad .nifs...?

Edited by gnarly1
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I have tested crash fixes and i haven't get ctd since 10 minutes (it is my record, believe me) and i will give report if i can play without ctd and if i can prove crash fixes realy did this.

 

Thank you for your interest again.

 

Edit: I was tested remove SafetyLoad but none of the interiors loads (if you are in outside, not loads interios) what do you think about it?

Edited by VulcanTR
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ENBoost yesterday i have replaced it with my enblocal.ini but it disabled my enb and i have removed it. And i don't know why it disabled to use my enb.

ENBoost is just ENB with visual effects turned off. If you already have an ENB, then you don't need it.

 

Please post your enblocal.ini, Skyrim.ini and SkyrimPrefs.ini.

 

I recommend installing Load Game CTD Fix. It fixes a race condition during load.

 

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ENBoost yesterday i have replaced it with my enblocal.ini but it disabled my enb and i have removed it. And i don't know why it disabled to use my enb.

ENBoost is just ENB with visual effects turned off. If you already have an ENB, then you don't need it.

 

Please post your enblocal.ini, Skyrim.ini and SkyrimPrefs.ini.

 

I recommend installing Load Game CTD Fix. It fixes a race condition during load.

 

 

 

Sure. But remember, it was clean install. I haven't copied my old Oldrim files for the new install. I was changed only 4 settings for the standart procedure for the enb installations.

 

Skyrim.ini

 

 

[General]

sLanguage=ENGLISH

uExterior Cell Buffer=36

[Display]

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=1

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=0

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

bInvalidateOlderFiles=0

SInvalidationFile=ArchiveInvalidation.txt

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

 

SkyrimPrefs.ini

[General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

[imagespace]

bDoDepthOfField=1

iRadialBlurLevel=2

[Display]

iMaxAnisotropy=0

iMultiSample=0

bFloatPointRenderTarget=1

bShadowsOnGrass=1

bTreesReceiveShadows=1

bDrawShadows=1

iBlurDeferredShadowMask=3

fInteriorShadowDistance=3000.0000

fShadowDistance=8000.0000

iShadowMapResolutionSecondary=1024

iShadowMapResolutionPrimary=2048

iShadowSplitCount=2

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=0.0000

fGamma=1.0000

fDecalLOD2=1500.0000

fDecalLOD1=1000.0000

fSpecularLODStartFade=1500.0000

fShadowLODStartFade=200.0000

fLightLODStartFade=3500.0000

iTexMipMapMinimum=0

iTexMipMapSkip=0

iWaterMultiSamples=0

iShadowMode=3

bFull Screen=1

iSize H=1080

iSize W=1920

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=3072.0000

fMeshLODLevel1FadeDist=4096.0000

iScreenShotIndex=2

bShadowMaskZPrepass=0

bMainZPrepass=0

iMaxSkinDecalsPerFrame=25

iMaxDecalsPerFrame=100

sD3DDevice="NVIDIA GeForce GTX 1070"

bFXAAEnabled=1

iShadowMapResolution=4096

fShadowBiasScale=0.1500

iShadowMaskQuarter=4

iAdapter=0

iPresentInterval=1

iShadowFilter=3

bTransparencyMultisampling=0

bDeferredShadows=1

bDrawShadows=1

bDrawLandShadows=0

[Grass]

b30GrassVS=0

fGrassStartFadeDistance=7000.0000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=0.0000

[MAIN]

bGamepadEnable=0

bCrosshairEnabled=0

fHUDOpacity=1.0000

bSaveOnPause=1

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

fSkyCellRefFadeDistance=150000.0000

[GamePlay]

bShowFloatingQuestMarkers=0

bShowQuestMarkers=1

iDifficulty=2

[interface]

bDialogueSubtitles=1

bGeneralSubtitles=1

fMouseCursorSpeed=1.0000

bShowCompass=1

[Controls]

fGamepadHeadingSensitivity=1.0000

fMouseHeadingSensitivity=0.0500

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=0

bMouseAcceleration=1

bUseKinect=0

[Particles]

iMaxDesired=750

[saveGame]

fAutosaveEveryXMins=5.0000

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=0

fVal3=1.0000

uID3=94881

fVal2=0.0000

uID2=466532

fVal1=1.0000

uID1=554685

fVal0=0.8000

uID0=1007612

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

[TerrainManager]

fTreeLoadDistance=75000.0000

fBlockMaximumDistance=250000.0000

fBlockLevel1Distance=70000.0000

fBlockLevel0Distance=35000.0000

fSplitDistanceMult=1.5000

bShowLODInEditor=0

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=20

[Decals]

uMaxDecals=1000

bDecals=1

bSkinnedDecals=1

uMaxSkinDecals=100

uMaxSkinDecalsPerActor=60

[LOD]

fLODFadeOutMultObjects=15.0000

fLODFadeOutMultItems=15.0000

fLODFadeOutMultActors=15.0000

fLODFadeOutMultSkyCell=1.0000

[Launcher]

bEnableFileSelection=1

bShowAllResolutions=1

uLastAspectRatio=3

[blurShaderHDR]

bDoHighDynamicRange=0

[blurShader]

bUseBlurShader=0

[Water]

iWaterReflectHeight=512

iWaterReflectWidth=512

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

 

Enblocal.ini

 

//

// Grim and Somber ENBLOCAL for Binary 315

// by WolfGrimDark

// last updated: 2017.08.10

//

// Be sure to change your memory settings to meet your setup.

//

 

 

[PROXY]

EnableProxyLibrary=false

InitProxyFunctions=false

ProxyLibrary=some_other.dll

 

[GLOBAL]

UsePatchSpeedhackWithoutGraphics=false

UseDefferedRendering=true

ForceFakeVideocard=false

IgnoreCreationKit=true

 

[PERFORMANCE]

SpeedHack=true

EnableOcclusionCulling=true

 

[MULTIHEAD]

ForceVideoAdapterIndex=false

VideoAdapterIndex=0

 

// **** CHANGE MEMORY TO FIT YOUR OWN PC SETTINGS ****

// If using SKSE memory advised to set ExpandSystemMemoryX64 to false

// if AMD or not having luck with other settings enable unsafe memory hacks (set to true)

// as it sometimes solves issues. ReservedMemorySize try 32, 64, 128, 256

// VideoMemorySize - 4096 max win10 and need space for processes so try 3800 or lower.

// On win7 machines use the VRAM test from Boris (can download from enbdev.com)

[MEMORY]

ExpandSystemMemoryX64=false

ReduceSystemMemoryUsage=true

DisableDriverMemoryManager=false

DisablePreloadToVRAM=false

EnableUnsafeMemoryHacks=false

ReservedMemorySizeMb=64

VideoMemorySizeMb=3714

EnableCompression=false

AutodetectVideoMemorySize=false

 

// Adjust below if you want full screen or fake full screen.

// Note for win10 users: I find setting fullscreen to FALSE below gives a more

// stable game and better FPS. But your experience may differ. Use slashes

// to comment and uncomment the lines.

[WINDOW]

//ForceBorderless=true

//ForceBorderlessFullscreen=true

ForceBorderless=false

ForceBorderlessFullscreen=false

 

[ENGINE]

ForceAnisotropicFiltering=true

MaxAnisotropy=16

EnableVSync=false

AddDisplaySuperSamplingResolutions=false

ForceLodBias=true

LodBias=-0.36

VSyncSkipNumFrames=0

 

// I have nothing but problems with Vsync so I disable it in the game, the driver, and ENB

// instead I use FPSLimit. With my current settings I have to use it otherwise my FPS sometimes goes

// over 60. On average it is around 48-58 though.

[LIMITER]

WaitBusyRenderer=false

EnableFPSLimit=true

FPSLimit=60.0

 

// Free Vram and Brute force disabled (key set to 0). You do not want to enable brute

// force by accident!

// *** PLEASE NOTE the in-game ENB GUI uses SHIFT + CTRL

// DOF can be toggled with SHIFT+F7 - very useful feature.

[iNPUT]

//shift

KeyCombination=16

//f12

KeyUseEffect=123

//home 36 disabled 0

KeyFPSLimit=0

//num 106

KeyShowFPS=106

//print screen

KeyScreenshot=44

//enter

KeyEditor=17

//f4

KeyFreeVRAM=0

KeyBruteForce=0

KeyDepthOfField=118

 

[ADAPTIVEQUALITY]

Enable=false

Quality=1

DesiredFPS=20.0

 

// Enable TAA for better AA at cost of some motion artifacts

// I find these work much better than any other AA solution, even SMAA.

// BUT if you have TemporalAA enabled you will see motion artifacts. So it

// is a preference thing. If it bothers you set EnableTemporalAA = false below.

[ANTIALIASING]

EnableEdgeAA=true

EnableTemporalAA=true

EnableSubPixelAA=true

 

// I do not recommend changing any of these myself with the exception of the

// FixParallaxTerrain as it depends on your textures. Set to false if not using.

[FIX]

FixGameBugs=true

FixParallaxBugs=true

FixAliasedTextures=false

IgnoreLoadingScreen=true

IgnoreInventory=true

FixSsaoHairTransparency=true

FixTintGamma=false

RemoveBlur=false

FixSubSurfaceScattering=true

FixSkyReflection=true

FixCursorVisibility=true

FixSsaoWaterTransparency=true

FixParallaxTerrain=true

FixLag=false

 

// Per Boris, DataSyncMode=2 with PriorityMode=3 where tested by users as the most

// performance efficient and stable setting.

// My own personal results indicate 0 and 0 are the best for me. I left the recommended by

// Boris ones below but also recommend testing to find your best set-up.

[THREADS]

DataSyncMode=2

PriorityMode=3

EnableUnsafeFixes=false

 

// This is just a cool visual effect for screenshot artists - leave alone otherwise.

[LONGEXPOSURE]

EnableLongExposureMode=false

Time=1.0

BlendMax=0.0

 

 

 

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I'm not sure if you'll manage to find the cause like this.

Since you are using MO my best advice is to start a new profile and backup your saves.Start a new game then begin adding your mods a few at a time (you have a lot of mods, so maybe 5 at a time) and playing with them for a short while. When a CDT happens you'll know which mods you need to check. MO's profiles are super helpful for testing your mods without ruining the your previous load order.

Deadly Combat Lite requires Modern Brawl Bug Fix, I know it doesn't have a .esp but I'm asking if you have it downloaded just in case.

Also while Expanded Towns and Cities is an amazing mod, it caused A LOT of CTDs for me when I used it. Mostly when entering some of the cities. I'm not saying you should remove it, but when testing make sure you visit all the changed cities and villages to make sure you don't have any problems.

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Yes sadly i know EtaC was causing problems for me (especially for the dawnstar) but i have used to it. I am always saving when i come to city areas but my pain is "random" ctd's. CTD when come close the town is not problem for me actually. At least i was knew it will happen and the reason.

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Since you are using MO my best advice is to start a new profile and backup your saves.Start a new game then begin adding your mods a few at a time (you have a lot of mods, so maybe 5 at a time) and playing with them for a short while. When a CDT happens you'll know which mods you need to check. MO's profiles are super helpful for testing your mods without ruining the your previous load order.

That's good advice. MO gives you the tools to help solve your problem. Disabling mods for testing is way easier than it is in NMM.

 

Your Skyrim.ini and SkyrimPrefs.ini look fine except that they could use some tweaking, but of course it's better to solve the crashes before doing that. I recommend using BethINI to optimize your ini files later.

 

For your enblocal.ini, I suggest these changes:

[MEMORY]
EnableCompression=true

[ANTIALIASING]
EnableTemporalAA=false

[THREADS]
DataSyncMode=0
PriorityMode=0

Memory compression helps save memory and prevent crashes. With your NVIDIA 1070 I doubt it will cause stuttering. Disabling temporal AA is up to you, but could help save some FPS. As for the Threads section, the values 2, 3 may work and be stable for some, but it causes crashes for some people and many advise using 0, 0 instead.

 

Lastly, since you seem to have a few loot-related mods, you'll probably need a Bashed Patch. Otherwise, you might be missing some items. S.T.E.P. has a good guide for MO. You can ignore the stuff about meta rules since you're not using the mods that the rules affect (the Realistic Waters Two rule is in relation to Relighting Skyrim). Again, do this after solving the crashes.

 

Edit: You're using Realistic Ragdolls and Force, but I don't see the required mods for it. You need to install XPMSE and FNIS, and then you'll need to run GenerateFNIS_for_Users.exe through MO. Here's S.T.E.P. with a handy guide again.

 

Edit 2: I just remembered that Realistic Ragdolls and Force comes with its own skeleton mod. It's still not a bad idea to install XPMSE and FNIS though.

Edited by Grospolina
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